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2022-06-16Merge pull request #61908 from ↵Rémi Verschelde
Calinou/crash-handler-message-tweak-exported-project
2022-06-16Merge pull request #61877 from aaronfranke/doc-negative-scaleRémi Verschelde
2022-06-15Merge pull request #61952 from V-Sekai/custom-docsRémi Verschelde
`SurfaceTool.set_custom_format` Fixes and documentation.
2022-06-15Expose PopupMenu set/get_item_horizontal_offset()FireForge
- Renames setter from set_item_h_offset() - Adds getter
2022-06-15Streamline Navigation layer function names.smix8
Streamline Navigation layer function names.
2022-06-14`SurfaceTool.set_custom_format` Fixes and documentation.Lyuma
Fix mistake making `set_custom_format` impossible to use. Automatically forward custom flags in `SurfaceTool.commit`. Add documentation in `SurfaceTool` and `Mesh` for custom channels. Deprecate `SurfaceTool.generate_lod` and expose `ImporterMesh.generate_lods`.
2022-06-14Merge pull request #62044 from smix8/navigation_navagent_map_change_4.xRémi Verschelde
Add NavigationAgent2D/3D set_navigation_map() function
2022-06-14Add NavigationAgent set_navigation_map() functionsmix8
Add NavigationAgent set_navigation_map() and get_navigation_map() function.
2022-06-14Merge pull request #62042 from ↵Rémi Verschelde
Calinou/basematerial3d-nearest-height-always-linear Always sample the heightmap with linear filtering in BaseMaterial3D
2022-06-14Always sample the heightmap with linear filtering in BaseMaterial3DHugo Locurcio
Nearest-neighbor filtering of the heightmap results in a broken appearance, with and without Deep Parallax enabled on the material. Linear filtering results in a more expected appearance. This does not affect other texture maps such as albedo, normal or roughness.
2022-06-14Merge pull request #62035 from smix8/navigation_doc_agent_cb_cancel_4.xRémi Verschelde
2022-06-14Merge pull request #62030 from KoBeWi/SetName/GetNameRémi Verschelde
2022-06-14Document NavigationServer API navigation agent callbackssmix8
Document NavigationServer API navigation agent callbacks.
2022-06-14Change set/get binding to use StringNamekobewi
2022-06-14Add vector value linkingkobewi
Co-authored-by: redlamp <244062+redlamp@users.noreply.github.com>
2022-06-13Merge pull request #61945 from KoBeWi/making_move_to_trash_less_trashRémi Verschelde
2022-06-13Merge pull request #61809 from groud/terrain_center_bitRémi Verschelde
2022-06-13Merge pull request #61915 from Calinou/doc-lightmapgiRémi Verschelde
2022-06-13Document LightmapGI, LightmapGIData and LightmapProbeHugo Locurcio
This documents those 3 classes with 100% completion, while also documenting the relevant project settings.
2022-06-13Merge pull request #61983 from skyace65/WorldEnvironmentRémi Verschelde
2022-06-13Add description for camera effects property in WorldEnvironmentskyace65
2022-06-13Improve description of move_to_trash()kobewi
2022-06-13Merge pull request #61772 from bruvzg/ft_ot_collectRémi Verschelde
2022-06-13Merge pull request #61819 from bruvzg/button_overrunRémi Verschelde
2022-06-12Merge pull request #61961 from jtnicholl/anim_lib_type_hintsRémi Verschelde
Fix type hints for AnimationLibrary's signals' arguments
2022-06-12Merge pull request #61916 from Calinou/doc-curvetextureRémi Verschelde
Document the CurveXYZTexture class, improve CurveTexture documentation
2022-06-12Document the CurveXYZTexture class, improve CurveTexture documentationHugo Locurcio
2022-06-12Fix type hints for AnimationLibrary's signalsJonathan Nicholl
2022-06-12Fix parameter name for String.left and String.rightHaoyu Qiu
2022-06-11Update name of Convert to MeshInstance2D button in MeshInstance2D docHugo Locurcio
2022-06-11Merge pull request #61920 from Calinou/makerst-print-colorRémi Verschelde
2022-06-11makerst: Print colored output for easier visual greppingHugo Locurcio
This is automatically enabled on all platforms including Windows 10 and later, whenever a TTY environment is detected. In non-TTY environments such as CI, this can be forced using the `--color` command line argument.
2022-06-10makerst: Fix duplicate `.xml` extension in some error messagesHugo Locurcio
Previously, a file name could appear as e.g. `ProjectSettings.xml.xml` when one of the 3 modified errors was reported.
2022-06-10Tweak default crash handler message in exported projectsHugo Locurcio
When an exported project crashes, the crash handler message shouldn't reference the Godot issue tracker, as not all crashes are Godot's fault. Reporting crashes that only occur on exported projects is still allowed, but it should not be done by people who aren't working on the project in question.
2022-06-10Add terrain center bitGilles Roudière
2022-06-10Fix description about SceneTreeTimer auto freeHaoyu Qiu
2022-06-10Merge pull request #52415 from deakcor/dev-node2dRémi Verschelde
Fix global properties setters and add global skew for node2d
2022-06-10Document limitations of negative scales in 2D and 3DAaron Franke
2022-06-09added info on microphone sample formatNikola Whallon
2022-06-09Merge pull request #61659 from KoBeWi/state-of-the-edRémi Verschelde
2022-06-09Merge pull request #61813 from smix8/navigationmesh_properties_naming_4.xRémi Verschelde
2022-06-09Remove slash delimiter from NavigationMesh propertiessmix8
Remove slash delimiter from NavigationMesh properties.
2022-06-09Merge pull request #61670 from smix8/navigation_navagent_patharray_use_4.xRémi Verschelde
Document the correct use of NavigationAgent path functions
2022-06-09Document the correct use of NavigationAgent path functionssmix8
Document the correct use of NavigationAgent path functions.
2022-06-08Add overrun behavior to the Button.bruvzg
2022-06-08Merge pull request #61739 from smix8/navigation_region_cost_4.xRémi Verschelde
2022-06-08Merge pull request #61662 from smix8/navigation_map_cell_defaults_4.xRémi Verschelde
2022-06-08i18n: Sync classref translations with WeblateRémi Verschelde
(cherry picked from commit 653687711730ae1475e9183df69e730286e6eee0)
2022-06-08i18n: Misc fixes translation stringsRémi Verschelde
Adds some translator comments to solve some questions raised on Weblate.
2022-06-07Merge pull request #61558 from kleonc/triangle_mesh_from_triangle_stripRémi Verschelde
Make `Mesh::generate_triangle_mesh()` handle `PRIMITIVE_TRIANGLE_STRIP`