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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2021-09-06
Merge pull request #52286 from nekomatata/restore-kinematic-body
Camille Mohr-Daurat
2021-09-05
Specify description of Array.slices end parameter
Johannes Witt
2021-09-05
Add missing parameter names to _commit_views GDVIRTUAL_BIND
Bastiaan Olij
2021-09-03
improving note on HTTPRequest class under the request method documentation
Arthur Paulino
2021-09-02
Make some enhancements to the POT generation
Michael Alexsander
2021-09-01
Merge pull request #38722 from KoBeWi/proposition
Gilles Roudière
2021-09-01
Document that node groups don't have a guaranteed order
Hugo Locurcio
2021-09-01
Add "Physics intro" docs link for State classes
Austin Tasato
2021-09-01
Merge pull request #51987 from aaronfranke/fix-docs-gdvirtual
George Marques
2021-09-01
Add offset for TextureProgress progress texture
kobewi
2021-09-01
Merge pull request #52270 from KoBeWi/goodbye_polar
George Marques
2021-09-01
Merge pull request #48237 from KoBeWi/they_came_from_angle
George Marques
2021-08-31
Add AnimatableBody inherited from StaticBody for moving platforms
PouleyKetchoupp
2021-08-31
Make platform feature tag names lowercase
Hugo Locurcio
2021-08-31
Merge pull request #49471 from nekomatata/body-state-sync-callback
Juan Linietsky
2021-08-31
Add Listener2D
kobewi
2021-08-31
Merge pull request #51364 from bengtsts/master
Camille Mohr-Daurat
2021-08-31
Change platform detection by allowing select layers by type (wall or floor)
fabriceci
2021-08-31
Add Vector2.from_angle() method
kobewi
2021-08-30
Merge pull request #52240 from Rubonnek/rename-rel-path
Juan Linietsky
2021-08-30
Harmonize default value for collision mask in ray/shape queries
PouleyKetchoupp
2021-08-31
Remove cartesian2polar and polar2cartesian
kobewi
2021-08-30
Documented soft body pinning methods
Bengt Söderström
2021-08-30
Use the Light3D Indirect Energy property in SDFGI
Hugo Locurcio
2021-08-29
Rename String::is_rel_path to String::is_relative_path
Wilson E. Alvarez
2021-08-30
[Net] Rename RPC "puppet" to "auth" (authority). Drop "master".
Fabio Alessandrelli
2021-08-30
Merge pull request #51788 from Faless/mp/4.x_replicator_sync
Fabio Alessandrelli
2021-08-29
Merge pull request #30391 from KoBeWi/hiding_children
Juan Linietsky
2021-08-29
Revert "Display a matrix for Node2D and don't display a duplicate origin"
Juan Linietsky
2021-08-29
Display a matrix for Node2D and don't display a duplicate origin
Aaron Franke
2021-08-29
Bind TabContainer::get_tab_idx_at_point() to ClassDB
nobuyuki_nyuu
2021-08-29
Add source rectangle to blit
Bastiaan Olij
2021-08-28
Fix Array class docs after #47406
Max Hilbrunner
2021-08-28
Fix double named size parameter
Bastiaan Olij
2021-08-28
Add support for internal nodes
kobewi
2021-08-27
Clarified how Camera2D's current property works with Viewports.
Thomas Stucky
2021-08-27
Merge pull request #52090 from balloonpopper/bug52060
Max Hilbrunner
2021-08-27
Require AudioStream::mix to return the number of frames successfully mixed
Ellen Poe
2021-08-27
Merge pull request #51908 from bruvzg/msdf_fonts2
K. S. Ernest (iFire) Lee
2021-08-27
Merge pull request #51896 from nekomatata/restore-ray-shape
Camille Mohr-Daurat
2021-08-27
Merge pull request #52129 from AnilBK/skeleton2d-ik-doc
Max Hilbrunner
2021-08-27
Makes FontData importable resource.
bruvzg
2021-08-27
Merge pull request #37209 from Calinou/add-array-pop-method
Gilles Roudière
2021-08-27
Document how to use IK in skeleton2D.
Anilforextra
2021-08-27
Merge pull request #52003 from BastiaanOlij/xr_interface_extension
Bastiaan Olij
2021-08-27
Add an `Array.pop_at()` method to pop an element at an arbitrary index
Hugo Locurcio
2021-08-26
Merge pull request #52107 from timothyqiu/overriden
Juan Linietsky
2021-08-26
Merge pull request #51870 from BastiaanOlij/half_resolution_3d
Juan Linietsky
2021-08-26
Adding GDExtension support to XRInterface
Bastiaan Olij
2021-08-26
Merge pull request #51928 from reduz/extension-loader
Juan Linietsky
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