Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-02-11 | Add document for AnimationNodes which have setter as request property | Silc 'Tokage' Renew | |
2023-02-09 | Merge pull request #72931 from TokageItLab/improve-root-motion-for-rot-and-pos | Rémi Verschelde | |
Add root motion accumulator to fix broken RootMotionView | |||
2023-02-10 | Add root motion accumulator to fix broken RootMotionView | Silc Renew | |
2023-02-09 | Merge pull request #72897 from Geometror/graphedit-set-deprecated | Rémi Verschelde | |
Update configuration warning for `GraphEdit` and mark it as experimental | |||
2023-02-09 | Update GraphEdit configuration warning, mark GraphNode/GraphEdit as experimental | Hendrik Brucker | |
2023-02-08 | doc: Fix Image 'set_pixel' doc for use of 'create' | Rémi Verschelde | |
Fixes #72904. | |||
2023-02-08 | Merge pull request #72860 from RedworkDE/editor-export-plugin-bind | Rémi Verschelde | |
Bind `EditorExportPlugin::_get_export_features` | |||
2023-02-08 | Merge pull request #68016 from quinnyo/damp-docs | Rémi Verschelde | |
dampen -> damp, attenuate in audio and physics class docs | |||
2023-02-07 | Bind `EditorExportPlugin::_get_export_features` | RedworkDE | |
2023-02-08 | Replace "dampen" with "damp", "attenuate" in class docs | quinnyo | |
2023-02-07 | Merge pull request #70623 from timothyqiu/property-i18n | Rémi Verschelde | |
Separate property translation from editor translation, move sources to separate godot-editor-l10n repo | |||
2023-02-07 | Merge pull request #72493 from dalexeev/gds-export-flags | Rémi Verschelde | |
GDScript: Improve validation and documentation of `@export_flags` | |||
2023-02-07 | GDScript: Improve validation and documentation of `@export_flags` | Danil Alexeev | |
2023-02-07 | Fix docs on RPC_MODE_ANY_PEER analogous. | Andrés Botero | |
2023-02-07 | Keep only production ready translations, move the WIP ones to godot-editor-l10n | Rémi Verschelde | |
- Remove WIP translation templates, moved to godot-editor-l10n which will be the source and target for Weblate contributions. * https://github.com/godotengine/godot-editor-l10n - Re-add translations with a high completion ratio, stripped of the untranslated and fuzzy strings, and of the location and translator comments, to keep the size lower. * Threshold editor interface: 20% complete. * Threshold properties: 20% complete. * Threshold classes: 10% complete. | |||
2023-02-07 | Merge pull request #72722 from TokageItLab/animtree-map | Rémi Verschelde | |
Fix AnimationNodeTransition initialization and AnimationNode remapping method | |||
2023-02-07 | Fix description and argument name in Control._has_point | Kabiir | |
2023-02-06 | Merge pull request #71523 from YeldhamDev/dserver_doc_recoms | Yuri Sizov | |
Make `DisplayServer` docs tell users to change some window values in the `Window` node | |||
2023-02-06 | Merge pull request #72791 from CorentinBrule/patch-1 | Rémi Verschelde | |
Complete FontFile ref and update example | |||
2023-02-06 | Complete FontFile ref and update example | CorentinBrulé | |
I complete the ref items according to [TextServer ref](https://docs.godotengine.org/en/latest/classes/class_textserver.html) and update example with new properties path | |||
2023-02-06 | Use reimport_append api for importing embedded gltf images | Lyuma | |
Co-authored-by: K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com> | |||
2023-02-06 | Merge pull request #72455 from reduz/allow-reimport-appending | Rémi Verschelde | |
Support reimport appending | |||
2023-02-06 | Merge pull request #72276 from dalexeev/gds-rpc-annot | Rémi Verschelde | |
GDScript: Better handling of `@rpc` annotation and autocompletion | |||
2023-02-06 | Merge pull request #68492 from Sauermann/fix-picking-sort | Rémi Verschelde | |
Fix propagation order for 2D physics picking events | |||
2023-02-05 | GDScript: Better handling of `@rpc` annotation and autocompletion | Danil Alexeev | |
2023-02-05 | Merge pull request #72608 from vnen/gdscript-warning-default-error | Yuri Sizov | |
GDScript: Add warnings that are set to error by default (take 2) | |||
2023-02-05 | Merge pull request #71665 from bitsawer/expose_global_classes | Yuri Sizov | |
Expose and document ProjectSettings.get_global_class_list() | |||
2023-02-04 | Fix propagation order for 2D physics picking events | Markus Sauermann | |
This patch adds a viewport-configuration-option for sorting physics-picking events by the Z-Index and the scene tree position of the collision objects. | |||
2023-02-05 | Fix NodeTransition initialization and AnimationNode remapping method | Silc Renew | |
2023-02-04 | Expose and document ProjectSettings.get_global_class_list() | bitsawer | |
2023-02-04 | Merge pull request #72721 from raulsntos/dotnet/variant-docs | Yuri Sizov | |
Update Variant documentation for C# | |||
2023-02-04 | Update Variant documentation for C# | Raul Santos | |
2023-02-04 | Merge pull request #72695 from clayjohn/CanvasGroup-shading | Yuri Sizov | |
Avoid shading CanvasGroup nodes twice | |||
2023-02-04 | Merge pull request #72656 from Calinou/doc-decal-visibility-aabb | Yuri Sizov | |
Document visibility AABB caveats with decals, reflection probes and lights | |||
2023-02-04 | Merge pull request #71860 from GeroVeni/master | Yuri Sizov | |
Improve docs for rpc annotations | |||
2023-02-04 | Improve docs for rpc annotations | GeroVeni | |
2023-02-04 | Document visibility AABB caveats with decals, reflection probes and lights | Hugo Locurcio | |
This is required in rendering methods that don't use clustering to check which meshes should be affected by decals, reflection probes and lights. | |||
2023-02-03 | Avoid shading CanvasGroup nodes twice | clayjohn | |
2023-02-04 | Merge pull request #71786 from raulsntos/dotnet/array | Rémi Verschelde | |
Sync C# Array with Core | |||
2023-02-03 | Fix incorrect description for `Signal::get_connections` | Yuri Sizov | |
2023-02-03 | Fix `RichTextLabel` context menu not customizable | Danil Alexeev | |
2023-02-03 | Merge pull request #72643 from clayjohn/CL-blend-mode | Rémi Verschelde | |
Expose RenderingServer.canvas_light_blend_mode | |||
2023-02-03 | Merge pull request #72604 from rbessems/rbessems/env_blend_mode | Rémi Verschelde | |
Add XR Environment Blend Mode Support | |||
2023-02-02 | Expose RenderingServer.canvas_light_blend_mode | clayjohn | |
This appears to have been missed in the refactor | |||
2023-02-02 | Merge pull request #72601 from ↵ | Rémi Verschelde | |
Calinou/primitivemesh-uv2-padding-add-property-hint Add a property hint for PrimitiveMesh's `uv2_padding` | |||
2023-02-02 | Add XR Environment Blend Mode Support | Ron Bessems | |
2023-02-02 | Merge pull request #72600 from Calinou/string-match-glob | Rémi Verschelde | |
Mention `String.match()` is also called "glob"/"globbing" | |||
2023-02-02 | GDScript: Add warnings that are set to error by default | George Marques | |
- Adds a list of default levels for all warning so they can be set individually. - Add warnings set by default to error for: - Using `get_node()` without `@onready`. - Using `@onready` together with `@export`. - Inferring a static type with a Variant value. - Overriding a native engine method. - Adjust how annotations to ignore warnings are treated so they also apply to method parameters. - Clean up a bit how ignored warnings are set. There were two sets but only one was actually being used. - Set all warnings to the `WARN` level for tests, so they they can be properly tested. - Fix enum types in native methods signatures being set to `int`. - Fix native enums being treated as Dictionary by mistake. - Make name of native enum types use the class they are defined in, not the direct super class of the script. This ensures they are always equal even when coming from different sources. - Fix error for signature mismatch that was only showing the first default argument as having a default. Now it shows for all. | |||
2023-02-02 | Add a property hint for PrimitiveMesh's `uv2_padding` | Hugo Locurcio | |
Negative values are not valid and will always cause lightmap bleeding to occur. This also improves the documentation for the `uv2_padding` property in the class reference. | |||
2023-02-02 | Mention `String.match()` is also called "glob"/"globbing" | Hugo Locurcio | |
This is mostly for Ctrl + F purposes, in case someone is looking how to perform globbing on a string. |