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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-12-23
Added options for sorting transparent objects (port of PR 63040)
Bastiaan Olij
2022-12-14
Merge pull request #70028 from clayjohn/PM-GLES3
Rémi Verschelde
2022-12-14
Merge pull request #69732 from KoBeWi/rc_undo
Rémi Verschelde
2022-12-13
Merge pull request #70009 from clayjohn/glow-hq
Rémi Verschelde
2022-12-13
Merge pull request #70003 from clayjohn/GLES3-cc
Rémi Verschelde
2022-12-13
Added gl_compatibility as an option to the project creation screen
clayjohn
2022-12-13
Various fixes and documentation for CanvasGroup
clayjohn
2022-12-13
Remove high quality glow as it is not any higher quality than regular glow
clayjohn
2022-12-13
i18n: Sync classref translations with Weblate (3.5 branch)
Rémi Verschelde
2022-12-12
Fix docstring for String.get_base_dir
Andrés Botero
2022-12-12
Merge pull request #69629 from smix8/agent_wild_callback_pointer_4.x
Rémi Verschelde
2022-12-12
Fix Navigation agent callback wild pointer crash
smix8
2022-12-12
Merge pull request #69718 from groud/finally_rename_gdnative_to_gdextension
Rémi Verschelde
2022-12-12
Merge pull request #67038 from Calinou/xdg-paths-linux-only
Rémi Verschelde
2022-12-12
Only support XDG directory path configuration on Linux
Hugo Locurcio
2022-12-12
Merge pull request #67050 from KoBeWi/syrt
Rémi Verschelde
2022-12-12
Rename all gdnative occurences to gdextension
Gilles Roudière
2022-12-12
Merge pull request #69714 from flatline-84/editor_scene_post_import_doc_example
Rémi Verschelde
2022-12-12
updated example documentation for EditorScenePostImport
flatline-84
2022-12-11
Merge pull request #69905 from Chaosus/rd_dynamic_state_flag
Rémi Verschelde
2022-12-11
Merge pull request #69559 from timothyqiu/unique-call
Rémi Verschelde
2022-12-11
Changed `RD::PipelineDynamicStateFlags` type to enum flags
Yuri Rubinsky
2022-12-10
Merge pull request #67399 from Calinou/rename-precision-double-scons
Rémi Verschelde
2022-12-10
Enable assigning an owner to navigation regions and links
Josh Jones
2022-12-10
Rename `float=64` SCons option to `precision=double`
Hugo Locurcio
2022-12-10
Merge pull request #69831 from Calinou/audio-random-no-repeats-remove-warning
Rémi Verschelde
2022-12-09
Remove warning when playing random no-repeat sound with only 1 sound in pool
Hugo Locurcio
2022-12-09
Update StringName documentation to match String's
Micky
2022-12-09
Merge pull request #68747 from rune-scape/rune-stringname-unification
Rémi Verschelde
2022-12-09
Merge pull request #69353 from YuriSizov/window-be-more-like-your-brother
Rémi Verschelde
2022-12-09
Merge pull request #69774 from Calinou/backbuffercopy-only-show-rect-when-rel...
Rémi Verschelde
2022-12-08
Fix BackBufferCopy `rect` property appearing when not relevant in inspector
Hugo Locurcio
2022-12-08
Add remote history to EditorUndoRedoManager
kobewi
2022-12-08
Use capitalized ID in the doc
Haoyu Qiu
2022-12-07
Copy local theme overrides from Control to Window
Yuri Sizov
2022-12-07
Merge pull request #69712 from bruvzg/real_size
Rémi Verschelde
2022-12-07
Merge pull request #69707 from bruvzg/x11_exfs
Rémi Verschelde
2022-12-07
Merge pull request #69654 from BastiaanOlij/openxr_submit_depth_optional
Rémi Verschelde
2022-12-07
Merge pull request #69713 from groud/rename_get_surrounding_tiles
Rémi Verschelde
2022-12-07
Rename get_surrounding_tiles to get_surrounding_cells
Gilles Roudière
2022-12-07
Rename `window_get_real_size` to `window_get_size_with_decorations`, add `win...
bruvzg
2022-12-07
Fix Determining Window for Touchscreen
Markus Sauermann
2022-12-07
[Linux/X11] Split fullscreen mode into `WINDOW_MODE_EXCLUSIVE_FULLSCREEN` and...
bruvzg
2022-12-06
Make submitting depth buffer in OpenXR optional
Bastiaan Olij
2022-12-06
Merge pull request #69628 from Piralein/strong-treatment
Rémi Verschelde
2022-12-06
Merge pull request #55757 from Calinou/light-3d-tweak-shadow-bias
Rémi Verschelde
2022-12-06
Merge pull request #68838 from Mickeon/doc-peeves-3-strings-&-3-sticks
Rémi Verschelde
2022-12-05
Unify String and StringName
rune-scape
2022-12-05
fix conversion of csharp attributes in code blocks
Hana
2022-12-05
Tweak shadow bias defaults for DirectionalLight3D and OmniLight3D
Hugo Locurcio
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