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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2023-01-16
Add EditorUndoRedoManager singleton
kobewi
2023-01-15
C#: Sync `Plane` with Core
Raul Santos
2023-01-15
Rename `center` method to `get_center` in Plane.
Raul Santos
2023-01-15
C#: Add missing `Transform{2D,3D}` and `Basis` constructors
Raul Santos
2023-01-15
Class reference: snake_case .gd filenames, _on_*
Doug Thompson
2023-01-14
Make EditorResourceConversionPlugin usable.
TechnoPorg
2023-01-14
Update all outdated online documentation links
Yuri Sizov
2023-01-14
Fixes to JSON as resource
Juan Linietsky
2023-01-13
Uppercase references to color constants in documentation
Anthony Cossins
2023-01-13
Merge pull request #71235 from Calinou/doc-shader-per-instance-uniforms
Rémi Verschelde
2023-01-13
Merge pull request #71137 from lyuma/remove_modification_stack_3d
Rémi Verschelde
2023-01-14
Merge pull request #71328 from reduz/button-shortcuts-no-longer-press
Yuri Sizov
2023-01-13
Clarify the difference between uniforms and per-instance uniforms in docs
Hugo Locurcio
2023-01-13
Merge pull request #71339 from raulsntos/dotnet/is_finite
Yuri Sizov
2023-01-13
Merge pull request #71343 from raulsntos/dotnet/is_zero_approx
Yuri Sizov
2023-01-13
Add `IsZeroApprox` to C# vectors
Raul Santos
2023-01-13
Button shortcuts no longer "press" the Button.
Juan Linietsky
2023-01-13
Add `IsFinite` to C# Variants
Raul Santos
2023-01-13
[RichTextLabel] Match minimum size calculation of Label
Hendrik Brucker
2023-01-13
Refactor ProjectSetting overrides
Juan Linietsky
2023-01-13
Improve dashed line alignment and make it optional.
bruvzg
2023-01-13
Merge pull request #71290 from clayjohn/normal-map-2d
Rémi Verschelde
2023-01-12
Merge pull request #71289 from RandomShaper/avoid_color_flash
Clay John
2023-01-12
Remove normal_map from MeshInstance2D and MultiMeshInstance2D
clayjohn
2023-01-12
Add framework for avoidance of color flash in new windows
Pedro J. Estébanez
2023-01-12
Remove SkeletonModificationStack3D, and Skeleton3D api cleanup
Lyuma
2023-01-12
Merge pull request #58517 from KoBeWi/size_matters
Rémi Verschelde
2023-01-12
Merge pull request #71258 from TechnoPorg/doc-editor-export-platform
Rémi Verschelde
2023-01-12
Add expand modes to TextureRect
kobewi
2023-01-12
Merge pull request #71270 from Miltage/update-timer-docs
Rémi Verschelde
2023-01-12
Merge pull request #71218 from KoBeWi/unlimited_bikeshedding_lets_go
Rémi Verschelde
2023-01-12
Merge pull request #71123 from Chaosus/vs_particle_randomness
Yuri Rubinsky
2023-01-12
Improve clarity surrounding Timer's time_left variable
Robert Shenton
2023-01-12
Merge pull request #70731 from smix8/navigationserver_performance_monitor_4.x
Rémi Verschelde
2023-01-12
Rearrange `editor/naming/*` project settings
Danil Alexeev
2023-01-12
Merge pull request #70714 from Calinou/doc-os-stdin
Rémi Verschelde
2023-01-12
Merge pull request #71250 from smix8/navigation_tweak_agent2d_4.x
Rémi Verschelde
2023-01-11
Document EditorExportPlatform
TechnoPorg
2023-01-12
Rename (de)selected signals to node_(de)selected in GraphNode
Hendrik Brucker
2023-01-11
Tweak NavigationAgent2D defaults
smix8
2023-01-11
Improve documentation for `OS.read_string_from_stdin()`
Hugo Locurcio
2023-01-11
Merge pull request #71203 from smix8/nav_tutorial_class_doc_links_4.x
Yuri Sizov
2023-01-11
Split pause() from AnimationPlayer's stop()
kobewi
2023-01-11
Merge pull request #70707 from mihe/bind-physics-exclude
Rémi Verschelde
2023-01-11
Merge pull request #71060 from ItsAleph/docs/improve-iea
Rémi Verschelde
2023-01-11
Merge pull request #71105 from reduz/unload-current-scene
Rémi Verschelde
2023-01-11
Add navigation tutorial links inside class doc
smix8
2023-01-11
Merge pull request #69724 from KoBeWi/VS100
Rémi Verschelde
2023-01-11
Merge pull request #71157 from reduz/fix-callable-get-bound-arguments
Rémi Verschelde
2023-01-11
Merge pull request #71127 from reduz/drag-forward-to-callables
Rémi Verschelde
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