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2020-10-07Docs change: More detailed description of StreamPeerTCP.is_connected_to_host()Sniff
2020-10-04Merge pull request #42439 from Xrayez/doc-gdscript-load-and-resloader-xrefRémi Verschelde
Cross-reference GDScript `load` and `ResourceLoader.load` in classref
2020-10-03Merge pull request #42518 from Duroxxigar/update-getter-and-settersRémi Verschelde
Updated getters and setters names for toplevel
2020-10-03Remove reference to 3D shapes in RigidBody2D.xml contacts description.Marcel Admiraal
2020-10-02Updated getters and setters names for toplevelDuroxxigar
2020-10-02Merge pull request #42511 from InfiniteAnts/update-ninepatchrect-class-referenceRémi Verschelde
Updated NinePatchRect's patch margin descriptions
2020-10-02Updated NinePatchRect's patch margin descriptionsAnant Ahuja
2020-10-02Merge pull request #42451 from Duroxxigar/rename-toplevelRémi Verschelde
Renamed toplevel to be top_level
2020-10-01Link to demos from within the class referenceAaron Franke
2020-10-01Fix `screen_get_dpi` on macOS for non fractional display scales and restore ↵bruvzg
documentation.
2020-10-01Merge pull request #37194 from lolligerjoj/expose_val_interpRémi Verschelde
Expose Animation::value_track_interpolate to GDscript
2020-10-01Merge pull request #40473 from rcorre/gizmo-docRémi Verschelde
Fix return type on EditorNode3DGizmoPlugin::get_priority.
2020-10-01Expose Animation::value_track_interpolate to GDscriptlolligerjoj
2020-10-01Merge pull request #42442 from rcorre/file_docRémi Verschelde
Clarify store_string vs store_line.
2020-10-01Clarify store_string vs store_line.Ryan Roden-Corrent
While the behavior can be implied from the name, it seems worth stating it explicitly.
2020-10-01Merge pull request #42435 from Calinou/doc-string-is-valid-ip-addressRémi Verschelde
Improve the `String.is_valid_ip_address()` documentation
2020-10-01iOS: move touch delay to settingsSergey Minakov
2020-10-01Renamed toplevel to be top_levelDuroxxigar
2020-10-01Made toplevel a property for Node3D and CanvasItemDuroxxigar
2020-09-30Cross-reference GDScript `load` and `ResourceLoader.load` in classrefAndrii Doroshenko (Xrayez)
The GDScript `load` mention is moved from the class `ResourceLoader` description to the `ResourceLoader.load` method description instead, where it is more likely to be found.
2020-09-30Improve the `String.is_valid_ip_address()` documentationHugo Locurcio
This closes https://github.com/godotengine/godot-docs/issues/4097.
2020-09-30Improve the String comparison methods' documentationHugo Locurcio
This closes https://github.com/godotengine/godot-docs/issues/4096.
2020-09-30Make "function" a property of FuncRefWilson E. Alvarez
2020-09-29Merge pull request #38579 from Megamega53/editRémi Verschelde
doc: Some improvements to KinematicBody docs
2020-09-29Merge pull request #38683 from follower/patch-11Rémi Verschelde
Improve doc clarity/detail for extra spacing properties
2020-09-29Merge pull request #36067 from jsl118/distancefadefixRémi Verschelde
doc: Improve distance_fade documentation
2020-09-29Merge pull request #42078 from Chaosus/vs_rename_typeRémi Verschelde
Renames Type to OpType in VisualShaderNodeMultiplyAdd
2020-09-29doc: Improve distance_fade documentationJustin Lee
Changed the documentation of distance_fade_max_distance and min to be consistent with the behavior of the code as well as the user documentation. Also noted the behavior of swapping max_distance and min_distance (where max_distance < min_distance). Fixes #36051. Co-authored-by: Clay John <claynjohn@gmail.com>
2020-09-29doc: Some improvements to KinematicBody docsMegamega53
Co-authored-by: Marcel Admiraal <madmiraal@users.noreply.github.com> Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2020-09-29Doc clarity/detail for extra spacing propertiesfollower
Re: Space spacing being in addition to character spacing see: * <https://github.com/godotengine/godot/blob/d7b85fbaa1fc438effe406c9d7f973749eb4e527/scene/resources/dynamic_font.cpp#L858-L859> Re: Value being able to be negative see example here: * <https://github.com/godotengine/godot/issues/38630> But also note that nodes other than `Label` may not currently render extra space spacing correctly.
2020-09-29Merge pull request #42125 from andriyDev/inspector_only_optionRémi Verschelde
Added inspector_only option to inspect_object in EditorInterface.
2020-09-28Rename the ".import" folder to ".godot/imported"Aaron Franke
2020-09-28Merge pull request #41579 from Calinou/doc-basematerial3d-billboard-modeRémi Verschelde
Document the BaseMaterial3D billboard mode not being suited for VR
2020-09-28Merge pull request #42304 from akien-mga/os-drop-get_splash_tick_msecRémi Verschelde
OS: Remove unused get_splash_tick_msec
2020-09-27Remove link to step-by-step/animationsNathan Lovato
Required for godotengine/godot-docs#4074 to pass, we're removing that page from the docs as part of the getting started section rewrite.
2020-09-27Merge pull request #41960 from Calinou/doc-sprite3dRémi Verschelde
Update and complete the Sprite3D and SpriteBase3D class documentations
2020-09-26Merge pull request #42016 from HaSa1002/docs-lang-2Rémi Verschelde
Translate GDScript Code Examples to C# (Classes beginning with C)
2020-09-26Add C# code examples to the docsHaSa1002
Only existing GDScript code examples are converted and added to the docs. This is the first batch include classes beginning with A and B. Included classes: * AcceptDialog * AESContext * Animation * AnimationNodeStateMachine * AnimationNodeStateMachinePlayback * AnimationNodeStateMachineTransition * Array * ArrayMesh * AStar * AStar2D * Bool * Button
2020-09-26Translate GDScript Code Examples to C# (C)HaSa1002
Translates Code Examples in classes beginning with `C`. Includes: * Callable * CanvasItem * CharFXTransform * Color * ColorRect * ConfigFile * ConfirmationDialog * Control * Crypto
2020-09-25Surrounds boolean false with code tagHaoyu Qiu
2020-09-24Merge pull request #41683 from skyace65/FileRémi Verschelde
Move note about using ResourceLoader in the File documentation
2020-09-24Move note about using Resource in the File documentationskyace65
2020-09-24OS: Remove unused get_splash_tick_msecRémi Verschelde
It was added in 3e20391bf607dc7c452b056854aed4a8c99ba0f6 but it doesn't seem particularly useful, and it was only implemented for the custom splash branch and not the default one, so it could return an uninitialized int.
2020-09-24Merge pull request #42089 from skyace65/ShelfFiltersRémi Verschelde
Add documentation for shelf filters
2020-09-24Merge pull request #42287 from Calinou/doc-color-constants-cheatsheetRémi Verschelde
Reference the Color constants cheatsheet in the class reference
2020-09-23Reference the Color constants cheatsheet in the class referenceHugo Locurcio
2020-09-23Reference the BaseButton class explicitly in button class documentationsHugo Locurcio
Users are sometimes confused as to the `pressed` property not being visible in the Button class documentation. This is because `pressed` is defined in BaseButton.
2020-09-23Added inspector_only option to inspect_object in EditorInterface.andriyDev
Updated docs to reflect change to inspect_object.
2020-09-23Merge pull request #42126 from Calinou/doc-videoplayer-formatsRémi Verschelde
Improve documentation about VideoPlayer video formats
2020-09-23Improve documentation about VideoPlayer video formatsHugo Locurcio
This closes https://github.com/godotengine/godot-docs/issues/4021.