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2020-01-22Get real default values for project settings in documentationBojidar Marinov
Also, ignore custom project settings and values for input/ entries Fixes #34154
2020-01-22Merge pull request #35352 from Feniks-Gaming/BetterDictionaryRémi Verschelde
Improve dictionary description
2020-01-22Merge pull request #35389 from clayjohn/DOCS-materialsRémi Verschelde
Finish up docs for materials
2020-01-21Finish up docs for materialsclayjohn
2020-01-21Merge pull request #35363 from ↵Rémi Verschelde
ericrybick/33106-importing-textureAtlas-cuts-out-the-sprites Fix AtlasPacker ignoring semi-transparent pixels
2020-01-20Fix AtlasPacker ignoring semi-transparent pixelsEric Rybicki
Fixes #33106
2020-01-20Improve dictionary description Feniks
I improved dictionary description to ad some real life examples and expand on it a little bit so person who never seen dictionary can understand it better seeing them for a first time here. I also added note about the way to compare dictionaries as it can catch people of guard because common assumption is that it works the same as comparing Arrays when it does not.
2020-01-20Revert "Exposes capture methods to AudioServer + documentation" #30468Rémi Verschelde
Reverts the following commits: - c81ec6f26d40b70283958a4ef3e216fb32cbaf14: "Exposes capture methods to AudioServer, variable renames for consistency, added documentation." - 47c558b98abf842910c780294314326662410cdf: "Expose audio callbacks as signals." - dabaa11b3c451e9b8f2cca7e563bd9ec51edb169: "Fix to make sure the capture buffers are deallocated at shutdown. Silences warnings." Some documentation improvements were kept for pre-existing methods. See rationale for reverting these changes in #30468.
2020-01-20makerst: Use code markup for default values/overridesRémi Verschelde
Fixes godotengine/godot-docs#3071.
2020-01-19doc: Sync classref with current sourceRémi Verschelde
2020-01-19Merge pull request #35327 from KoBeWi/globalizationRémi Verschelde
Mention that KinematicCollisions use global coords
2020-01-19Merge pull request #35300 from Feniks-Gaming/GraphNodeDescRémi Verschelde
Improve Description of GraphNode
2020-01-19Mention that KinematicCollisions use global coordsTomasz Chabora
2020-01-19Improve Description of GraphNodeFeniks
It mostly fixes issues I have listed in https://github.com/godotengine/godot-docs/issues/3065 where GraphNode description was rather lacking clarity. It was near impossible how to use the them or how to create new slots etc. I improved it quite a bit if anyone has idea how to reword original "A tuple of input and output slots is defined for each GUI element included in the GraphNode." I would love to hear it. I am unsure how to word it in more understandable way.
2020-01-19doc: Timer.autostart resets to false on startRémi Verschelde
Fixes #35289.
2020-01-18Merge pull request #35281 from timothyqiu/video-player-docRémi Verschelde
Improves VideoPlayer's documentation
2020-01-18Improves VideoPlayer's documentationHaoyu Qiu
2020-01-18doc: Mention the limited comment support in ConfigFileHugo Locurcio
2020-01-18Merge pull request #35223 from Feniks-Gaming/MenueButtonDescriptionRémi Verschelde
Improved MenuButton Description
2020-01-18Improved MenuButton DescriptionFeniks
I expanded description of MenueButton to explain how to create the items inside of the pop up as this is initially a mystery to many new people.
2020-01-17Improves LineEdit documentationHaoyu Qiu
* Recently supported macOS shortcuts are added * Makes it clear than `set_text` won't trigger `text_changed` * `minimum_spaces` is the number of space characters that can be shown without scrolling
2020-01-16Validate input in (CPU)Particles set_emission_shape()Rémi Verschelde
Fixes #29777. Co-authored-by: Cameron Reikes <cameronreikes@gmail.com>
2020-01-15Merge pull request #35147 from madmiraal/fix-34992Rémi Verschelde
Fixes get_floor_normal() returning the user defined floor_normal.
2020-01-15Fixes get_floor_normal() returning the user defined floor_normal.Marcel Admiraal
When there is no collision with a floor the get_floor_normal() function should return the zero vector to be consistent with get_floor_velocity(). Renames floor_normal to up_direction in all bindings. Updates the documentation of get_floor_normal() and get_floor_velocity() to make it clear when the values are valid. Updates the documentation for move_and_slide() and move_and_slide_with_snap() to use the new up_direction parameter name.
2020-01-15Merge pull request #35134 from clayjohn/DOCS-update-multipleRémi Verschelde
Completed documentation for many visual nodes
2020-01-14Completed documentation for many visual nodesclayjohn
2020-01-15Fix typos with codespellRémi Verschelde
Using codespell 1.16.0. See ab3bccdb78cc7dffb6ab796053ef63489f05558d for procedure.
2020-01-15Merge pull request #35132 from Calinou/doc-description-below-briefRémi Verschelde
doc: Move the class description to be just below the brief description
2020-01-15doc: Move the class description to be just below the brief descriptionHugo Locurcio
- Drop the "Brief description" header as it became redundant with this change. - Fix a bug in the editor help where an extraneous newline was added after the header if the class isn't inherited by any others. - Remove the Category line in the rST markup as it's not useful for API users.
2020-01-14Merge pull request #35077 from Feniks-Gaming/masterRémi Verschelde
Expanded bool class description with examples
2020-01-14Expanded class_bool Description with examplesFeniks
I expanded boolean long description with example of when booleans could be use practice because Boolean Description: Boolean built-in type. was pretty vague. As new to programming person it took me longer than it should have to understand what those are and why I would want to use them. Hopefully this will make it clearer to new users reading documentation Update bool.xml
2020-01-14Document `Engine.get_idle/physics_frames` methodsAndrii Doroshenko (Xrayez)
2020-01-14Merge pull request #35120 from Faless/docs/html5_restrictionsRémi Verschelde
Update documentation to reflect HTML5 limitations.
2020-01-14Update documentation to reflect HTML5 limitations.Fabio Alessandrelli
2020-01-14Complete documentation of some more classesTomasz Chabora
2020-01-13Revert "Enable Vsync via Compositor by default"Rémi Verschelde
This reverts commit 9600fd5dde1f85b7dd2dd8558d52ff86b18651e7. Add comment warning about possible implications of using this option. Fixes #35038.
2020-01-12doc: Sync classref with current sourceRémi Verschelde
2020-01-12Merge pull request #34960 from johannesgunnar/spin_box-apply-methodRémi Verschelde
Spinbox apply input method
2020-01-11Add apply method to SpinBoxJóhannes Gunnar Þorsteinsson
2020-01-10Merge pull request #35001 from KoBeWi/nopeRémi Verschelde
Add signal for LineEdit overflow event
2020-01-10Merge pull request #34999 from cajallen/masterRémi Verschelde
Updated Array's sort_custom method documentation
2020-01-10Add signal for LineEdit overflow eventTomasz Chabora
2020-01-10[DOCS] Corrections and clarifications to classrefChris Bradfield
2020-01-10sort_custom description and example updatedcajallen
2020-01-10Merge pull request #34991 from Calinou/doc-os-is-debug-buildRémi Verschelde
Improve the `OS.is_debug_build()` documentation
2020-01-10Improve the `OS.is_debug_build()` documentationHugo Locurcio
2020-01-10Merge pull request #34962 from KoBeWi/randocsRémi Verschelde
Complete documentation of various classes
2020-01-10Complete documentation of various classesTomasz Chabora
2020-01-10Merge pull request #34968 from Calinou/enable-vsync-via-compositorRémi Verschelde
Enable Vsync via Compositor by default
2020-01-09Enable Vsync via Compositor by defaultHugo Locurcio
This feature was added in #33414 but it was disabled by default. Now that it got some testing, it's probably safe to enable it by default.