Age | Commit message (Collapse) | Author |
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Display set_nodelay to GDScript
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Viewport doc improvements
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Expose a few GraphEdit methods to script languages
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Pass enabled arg
Rename set_nodelay to set_no_delay
Add description to the method
Change description
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Fix #16078
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Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018
and fix the version tag in all files (not really stable yet, but it makes no sense
to hardcode rc3 at this stage).
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[DOCS] Fixed incorrect information inside String's "find_last" method
[ci skip]
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Using v1.11.0 from https://github.com/lucasdemarchi/codespell
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Added description to get_collision_mask_bit and set_collision_mask_bit in RayCast2D.xml
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With some edits by @akien-mga.
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RayCast2D.xml
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Added tutorial display in doc.
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Fixes #15646.
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AnimationTreePlayer
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of tree notification.
Updated doc accordingly.
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[ci skip]
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immediately.
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Fix signal arguments shadowing member variables
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Fixes #9657.
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Also ran doctool.
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Fixes #10212.
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Fix KinematicBody documentation about move_and_slide
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Documentation interpolation functions - Indicate what "t" means in interpolation docs
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Document Control.mouse_filter and its constants.
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