Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-02-14 | Merge pull request #36182 from KoBeWi/how_to_text_file | Rémi Verschelde | |
Remove TextFile from public API | |||
2020-02-14 | Remove TextFile from public API | Tomasz Chabora | |
2020-02-14 | Remove incomplete battery status/power API | Rémi Verschelde | |
It was initially implemented in #5871 for Godot 3.0, but never really completed or thoroughly tested for most platforms. It then stayed in limbo and nobody seems really keen to finish it, so it's better to remove it in 4.0, and re-add eventually (possibly with a different API) if there's demand and an implementation confirmed working on all platforms. Closes #8770. | |||
2020-02-13 | Remove more deprecated methods and code | Rémi Verschelde | |
2020-02-13 | Merge pull request #36174 from akien-mga/byebye-openghell-3 | Rémi Verschelde | |
Remove obsolete GLES3 backend | |||
2020-02-13 | Merge pull request #36144 from akien-mga/remove-deprecated-allow-decoding | Rémi Verschelde | |
Remove deprecated PacketPeer allow_object_decoding | |||
2020-02-13 | Merge pull request #36143 from akien-mga/remove-deprecated-slave-sync | Rémi Verschelde | |
Remove deprecated sync and slave networking keywords | |||
2020-02-13 | Remove obsolete GLES3 backend | Rémi Verschelde | |
Due to the port to Vulkan and complete redesign of the rendering backend, the `drivers/gles3` code is no longer usable in this state and is not planned to be ported to the new architecture. The GLES2 backend is kept (while still disabled and non-working) as it will eventually be ported to serve as the low-end renderer for Godot 4.0. Some GLES3 features might be selectively ported to the updated GLES2 backend if there's a need for them, and extensions we can use for that. So long, OpenGL driver bugs! | |||
2020-02-13 | Remove deprecated PacketPeer allow_object_decoding | Rémi Verschelde | |
It was added for 3.2 in #27485 to preserve backwards compatibility, but we can now remove it. It is still needed in MultiplayerAPI as it's the only way to control it for the internal put_var calls. | |||
2020-02-13 | Remove deprecated sync and slave networking keywords | Rémi Verschelde | |
Those keywords were deprecated for 3.1 in #22087. Also fix token name for `TK_REMOTE`, should be "remote" like the keyword. | |||
2020-02-13 | Added virtual method to VisualShaderNodeCustom to enable high-end mark | Yuri Roubinsky | |
2020-02-12 | Merge pull request #36145 from akien-mga/remove-deprecated-friction-bounce | Rémi Verschelde | |
Remove deprecated PhysicsBody friction and bounce parameters | |||
2020-02-12 | doc: Add BaseMaterial3D strings ported from SpatialMaterial | Rémi Verschelde | |
Follow-up to #36135. | |||
2020-02-12 | Remove deprecated PhysicsBody friction and bounce parameters | Rémi Verschelde | |
They were replaced in 3.1 by PhysicsMaterial properties via #12403. | |||
2020-02-12 | Merge pull request #36135 from akien-mga/doc-update | Rémi Verschelde | |
doc: Sync classref with current source | |||
2020-02-12 | doc: Sync classref with current source | Rémi Verschelde | |
Lots of internal API changes and some docstrings were lost in the conversion. I manually salvaged many of them but for all the rendering-related ones, an additional pass is needed. Added missing enum bindings in BaseMaterial3D and VisualServer. | |||
2020-02-12 | Remove deprecated Color::gray | Hanif Bin Ariffin | |
It was marked to be removed in Godot 3.1. Co-authored-by: Rémi Verschelde <rverschelde@gmail.com> | |||
2020-02-11 | A lot of progress with canvas rendering, still far from working. | Juan Linietsky | |
2020-02-11 | Merge pull request #36072 from RandomShaper/imvu/configfile_parse | Rémi Verschelde | |
Add ConfigFile::parse() | |||
2020-02-10 | Merge pull request #34776 from AndreaCatania/nav_pr | Rémi Verschelde | |
Integrated the new `NavigationServer` and `NavigationServer2D` | |||
2020-02-10 | Documented the new NavigationServer and all its associated nodes (2D and 3D) | Duroxxigar | |
2020-02-10 | Allow per pixel transparency in javascript platform | muiroc | |
2020-02-10 | Add ConfigFile::parse() | Pedro J. Estébanez | |
2020-02-09 | Merge pull request #35858 from MostafaMTH/doc_editor_inspector | Rémi Verschelde | |
Brief and Description for Editor Inspector | |||
2020-02-09 | Merge pull request #35808 from clayjohn/unexpose-compress-base | Rémi Verschelde | |
Unexpose ARRAY_COMPRESS_BASE | |||
2020-02-09 | Merge pull request #35814 from timothyqiu/line-edit-shortcut | Rémi Verschelde | |
Adds CTRL-A CTRL-E support to LineEdit on macOS | |||
2020-02-09 | doc: Sync classref with current source | Rémi Verschelde | |
2020-02-08 | Update EditorSceneImporterAssimp description to reflect current status | Hugo Locurcio | |
2020-02-07 | Merge pull request #35950 from Chaosus/vs_scalar_uniform_range | Rémi Verschelde | |
Implemented hint_range for VisualShaderNodeScalarUniform | |||
2020-02-07 | Merge pull request #35925 from seenloitering/doc-Skeleton2D | Rémi Verschelde | |
Add documentation for Skeleton2D | |||
2020-02-07 | Implemented hint_range for VisualShaderNodeScalarUniform | Yuri Roubinsky | |
2020-02-07 | Completes doc for ItemList and Tree | Haoyu Qiu | |
2020-02-06 | Fixed Grammer | Yuri Roubinsky | |
2020-02-05 | Merge pull request #35911 from clayjohn/DOCS-misc3 | Rémi Verschelde | |
Finish documenting BakedLightmap and TextureLayered | |||
2020-02-05 | Finish documenting BakedLightmap and TextureLayered | clayjohn | |
2020-02-05 | Merge pull request #35807 from Calinou/improve-doc-status-output | Rémi Verschelde | |
Improve the `doc_status.py` console output | |||
2020-02-05 | Add documentation for Skeleton2D | seenloitering | |
Signal bone_setup_changed remains undocumented. I took a quick look at the cpp code, but its purpose remained unclear to me. If anyone can steer me in the right direction, I'm happy to flesh this out. | |||
2020-02-05 | Completes doc for button classes | Haoyu Qiu | |
2020-02-01 | Merge pull request #35809 from clayjohn/DOCS-update-version | Rémi Verschelde | |
Update docs to version 4.0 | |||
2020-02-01 | Adds CTRL-A CTRL-E support to LineEdit on macOS | Haoyu Qiu | |
2020-01-31 | Update docs to version 4.0 | clayjohn | |
2020-01-31 | Unexpose ARRAY_COMPRESS_BASE | clayjohn | |
2020-02-01 | Improve the `doc_status.py` console output | Hugo Locurcio | |
- Duplicate the header when the `-a` flag is enabled. Since lots of items are displayed in this case, this helps the user remember which column is which without having to scroll back to the top. - Bolden the overall percentages for easier visual grepping. | |||
2020-01-31 | doc: Add an example for `Array.sort()` | Hugo Locurcio | |
This may help people understand the difference between alphabetical and natural order more quickly. | |||
2020-01-31 | Merge pull request #35790 from Calinou/doc-animationplayer-vs-tween | Rémi Verschelde | |
doc: Add a short AnimationPlayer versus Tween comparison | |||
2020-01-31 | doc: Add a short AnimationPlayer versus Tween comparison | Hugo Locurcio | |
Many newcomers are confused about which one to choose for animating properties. This should help clarify the situation with regards to AnimationPlayer versus Tween. | |||
2020-01-31 | Improve the CheckBox and CheckButton class documentations | Hugo Locurcio | |
This makes the CheckBox and CheckButton classes 100% documented. | |||
2020-01-29 | Fix some URLs to use HTTPS when available | Rémi Verschelde | |
2020-01-28 | Mention 2D polygon limits and how to increase them in the documentation | Hugo Locurcio | |
This closes #21793. | |||
2020-01-28 | doc: Sync classref with current source | Rémi Verschelde | |
Fix a few typos. |