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Godot with FMOD integration
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2022-08-06
Merge pull request #63361 from KoBeWi/floorf_lol
Rémi Verschelde
2022-08-06
Only define `keep_screen_on` project setting once
RedMser
2022-08-06
Restore old lerp() behavior and add lerpf()
kobewi
2022-08-06
Merge pull request #60843 from hoontee/CSG3
Rémi Verschelde
2022-08-06
Merge pull request #63977 from TomBCodes/master
Rémi Verschelde
2022-08-06
Document editor settings in the class reference
Hugo Locurcio
2022-08-06
Merge pull request #63698 from PrecisionRender/plane-operator-asterisk
Rémi Verschelde
2022-08-06
Merge pull request #63958 from hakro/fix-control-animation-keys
Rémi Verschelde
2022-08-05
updated the String class with info about the 'allow_empty' optional argument
Tom
2022-08-05
Remove rect_ prefix from control properties when keyframing
Hakim
2022-08-05
Merge pull request #63951 from reduz/framebuffer-cache
Clay John
2022-08-05
Merge pull request #63923 from asmaloney/doc-annotation-return-type
Rémi Verschelde
2022-08-05
Add a Framebuffer cache
Juan Linietsky
2022-08-05
Improve `range_lerp()` and related methods documentation
Hugo Locurcio
2022-08-05
Fix some bugs with `Window`s
Michael Alexsander
2022-08-05
i18n: Sync classref translations with Weblate
Rémi Verschelde
2022-08-05
Merge pull request #59844 from Calinou/rename-shader-param-methods
Rémi Verschelde
2022-08-04
[make_rst] Remove (fake) return types on annotations
Andy Maloney
2022-08-04
Rename shader parameter uniform setter/getter methods for consistency
Hugo Locurcio
2022-08-04
Merge pull request #63852 from fire-forge/default-colors
Rémi Verschelde
2022-08-04
Add `TorusMesh`
hoontee
2022-08-04
Merge pull request #58536 from winterpixelgames/feature/virtual-keyboard-types
Rémi Verschelde
2022-08-04
Merge pull request #54792 from EIRTeam/independent_arrows
Rémi Verschelde
2022-08-04
Add support for multiple virtual keyboard types
Brian Semrau
2022-08-04
Independent spinbox arrow step precision
Jóhannes Gunnar Þorsteinsson
2022-08-04
Merge pull request #49947 from Calinou/standardmaterial3d-tweak-default-heigh...
Rémi Verschelde
2022-08-04
Merge pull request #63561 from asmaloney/convert-python-type-hints
Rémi Verschelde
2022-08-04
Tweak StandardMaterial3D's default height properties
Hugo Locurcio
2022-08-04
Merge pull request #63884 from RedMser/resourceuid-docs
Rémi Verschelde
2022-08-04
Merge pull request #63899 from bruvzg/hb_510
Rémi Verschelde
2022-08-04
HarfBuzz: Update to version 5.1.0, use new FLAG_SAFE_TO_INSERT_TATWEEL flag t...
bruvzg
2022-08-04
Merge pull request #61918 from KoBeWi/static_body
Rémi Verschelde
2022-08-04
Improve error message when the requested V-Sync mode cannot be used
Hugo Locurcio
2022-08-03
Add ResourceUID documentation
RedMser
2022-08-03
Convert Python type hints in tools/make_rst.py
Andy Maloney
2022-08-03
Merge pull request #63875 from hakro/fix-segment-intersects-circle
Rémi Verschelde
2022-08-03
Bring back Geometry2D.segment_intersects_circle
Hakim
2022-08-03
Merge pull request #63867 from Calinou/editor-rename-visual-shader-setting
Rémi Verschelde
2022-08-03
Merge pull request #59303 from KoBeWi/check_out_my_very_long_button
Rémi Verschelde
2022-08-03
Rename visual shader editor setting category for proper capitalization
Hugo Locurcio
2022-08-03
Merge pull request #61851 from Calinou/particles-default-global-coordinates
Rémi Verschelde
2022-08-03
Merge pull request #51531 from Calinou/decal-projector-add-nearest-mipmap-aniso
Rémi Verschelde
2022-08-03
Merge pull request #56451 from Calinou/rootmotionview-no-replace-with-node
Rémi Verschelde
2022-08-03
Merge pull request #63857 from Calinou/doc-camera3d-frustum-offset-projection
Rémi Verschelde
2022-08-03
Merge pull request #55923 from bluenote10/feature/consistent_transform_operat...
Rémi Verschelde
2022-08-03
Add Nearest Mipmap Anisotropic filter option to decals and projectors
Hugo Locurcio
2022-08-03
Don't replace RootMotionView with Node in a running project
Hugo Locurcio
2022-08-03
Document Camera3D's frustum offset property requiring Frustum projection
Hugo Locurcio
2022-08-02
Adjust 2 default theme colors in ItemList and Tree
FireForge
2022-08-02
Fix consistency of translated/scaled/rotated in Transform2D and Transform3D
Fabian Keller
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