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AgeCommit message (Expand)Author
2022-08-06Merge pull request #63361 from KoBeWi/floorf_lolRémi Verschelde
2022-08-06Only define `keep_screen_on` project setting onceRedMser
2022-08-06Restore old lerp() behavior and add lerpf()kobewi
2022-08-06Merge pull request #60843 from hoontee/CSG3Rémi Verschelde
2022-08-06Merge pull request #63977 from TomBCodes/masterRémi Verschelde
2022-08-06Document editor settings in the class referenceHugo Locurcio
2022-08-06Merge pull request #63698 from PrecisionRender/plane-operator-asteriskRémi Verschelde
2022-08-06Merge pull request #63958 from hakro/fix-control-animation-keysRémi Verschelde
2022-08-05updated the String class with info about the 'allow_empty' optional argumentTom
2022-08-05Remove rect_ prefix from control properties when keyframingHakim
2022-08-05Merge pull request #63951 from reduz/framebuffer-cacheClay John
2022-08-05Merge pull request #63923 from asmaloney/doc-annotation-return-typeRémi Verschelde
2022-08-05Add a Framebuffer cacheJuan Linietsky
2022-08-05Improve `range_lerp()` and related methods documentationHugo Locurcio
2022-08-05Fix some bugs with `Window`sMichael Alexsander
2022-08-05i18n: Sync classref translations with WeblateRémi Verschelde
2022-08-05Merge pull request #59844 from Calinou/rename-shader-param-methodsRémi Verschelde
2022-08-04[make_rst] Remove (fake) return types on annotationsAndy Maloney
2022-08-04Rename shader parameter uniform setter/getter methods for consistencyHugo Locurcio
2022-08-04Merge pull request #63852 from fire-forge/default-colorsRémi Verschelde
2022-08-04Add `TorusMesh`hoontee
2022-08-04Merge pull request #58536 from winterpixelgames/feature/virtual-keyboard-typesRémi Verschelde
2022-08-04Merge pull request #54792 from EIRTeam/independent_arrowsRémi Verschelde
2022-08-04Add support for multiple virtual keyboard typesBrian Semrau
2022-08-04Independent spinbox arrow step precisionJóhannes Gunnar Þorsteinsson
2022-08-04Merge pull request #49947 from Calinou/standardmaterial3d-tweak-default-heigh...Rémi Verschelde
2022-08-04Merge pull request #63561 from asmaloney/convert-python-type-hintsRémi Verschelde
2022-08-04Tweak StandardMaterial3D's default height propertiesHugo Locurcio
2022-08-04Merge pull request #63884 from RedMser/resourceuid-docsRémi Verschelde
2022-08-04Merge pull request #63899 from bruvzg/hb_510Rémi Verschelde
2022-08-04HarfBuzz: Update to version 5.1.0, use new FLAG_SAFE_TO_INSERT_TATWEEL flag t...bruvzg
2022-08-04Merge pull request #61918 from KoBeWi/static_bodyRémi Verschelde
2022-08-04Improve error message when the requested V-Sync mode cannot be usedHugo Locurcio
2022-08-03Add ResourceUID documentationRedMser
2022-08-03Convert Python type hints in tools/make_rst.pyAndy Maloney
2022-08-03Merge pull request #63875 from hakro/fix-segment-intersects-circleRémi Verschelde
2022-08-03Bring back Geometry2D.segment_intersects_circleHakim
2022-08-03Merge pull request #63867 from Calinou/editor-rename-visual-shader-settingRémi Verschelde
2022-08-03Merge pull request #59303 from KoBeWi/check_out_my_very_long_buttonRémi Verschelde
2022-08-03Rename visual shader editor setting category for proper capitalizationHugo Locurcio
2022-08-03Merge pull request #61851 from Calinou/particles-default-global-coordinatesRémi Verschelde
2022-08-03Merge pull request #51531 from Calinou/decal-projector-add-nearest-mipmap-anisoRémi Verschelde
2022-08-03Merge pull request #56451 from Calinou/rootmotionview-no-replace-with-nodeRémi Verschelde
2022-08-03Merge pull request #63857 from Calinou/doc-camera3d-frustum-offset-projectionRémi Verschelde
2022-08-03Merge pull request #55923 from bluenote10/feature/consistent_transform_operat...Rémi Verschelde
2022-08-03Add Nearest Mipmap Anisotropic filter option to decals and projectorsHugo Locurcio
2022-08-03Don't replace RootMotionView with Node in a running projectHugo Locurcio
2022-08-03Document Camera3D's frustum offset property requiring Frustum projectionHugo Locurcio
2022-08-02Adjust 2 default theme colors in ItemList and TreeFireForge
2022-08-02Fix consistency of translated/scaled/rotated in Transform2D and Transform3DFabian Keller