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2022-08-18Remove unimplemented `OS.dump_memory_to_file()` methodHugo Locurcio
This method never did anything in Godot since 3.0, since its code was commented out. The last time the method had an implementation was in Godot 2.1.x.
2022-08-18Merge pull request #64534 from YuriSizov/docs-navigation-takes-a-napMax Hilbrunner
Fix a typo in navigation server documentation
2022-08-18Merge pull request #64551 from asmaloney/doc-grammar-amount-numberMax Hilbrunner
[doc] Fix grammar in class docs: amount vs. number
2022-08-18Merge pull request #63635 from asmaloney/add-python-type-hintsYuri Sizov
Add Python PEP 484/526 type hints to doc/tools/doc_status.py
2022-08-17[doc] Fix grammar in class docs: amount vs. numberAndy Maloney
Number is used for things that can be counted (discrete items - think "integer" in this context). Also fixes a couple of awkward phrases.
2022-08-17Fix a typo in navigation server documentationYuri Sizov
2022-08-17Merge pull request #64344 from asmaloney/doc-animation-node-virtualsMax Hilbrunner
[doc] Clarify that AnimationNode virtual methods need to be implemented rather than called directly
2022-08-17Merge pull request #64389 from Calinou/doc-scenetree-debug-no-runtime-changeMax Hilbrunner
Document run-time SceneTree debug property changes not working correctly
2022-08-17Merge pull request #64407 from aaronfranke/fix-camera-size-docMax Hilbrunner
Fix incorrect Camera3D size documentation
2022-08-17Merge pull request #64515 from KoBeWi/PopupPanelContainerMax Hilbrunner
Mention the stretching behavior of PopupPanel
2022-08-17Merge pull request #64230 from YuriSizov/makerst-more-robust-tag-parserMax Hilbrunner
Improve the `make_rst.py` parser for BBCode tags
2022-08-17Mention the stretching behavior of PopupPanelkobewi
2022-08-15Clarify the Line2D, Curve2D/3D documentation and fix parameter namesYuri Sizov
2022-08-15Improve the `make_rst.py` parser for BBCode tagsYuri Sizov
2022-08-15[doc] Clarify that AnimationNode virtual methods need to be implemented ↵Andy Maloney
rather than called directly Fixes #62379
2022-08-15Merge pull request #64333 from asmaloney/doc-params-8Yuri Sizov
[doc] Use "param" instead of "code" to refer to parameters (8)
2022-08-15Merge pull request #64331 from asmaloney/doc-params-7Yuri Sizov
[doc] Use "param" instead of "code" to refer to parameters (7)
2022-08-15Merge pull request #64328 from asmaloney/doc-params-6Yuri Sizov
[doc] Use "param" instead of "code" to refer to parameters (6)
2022-08-15[doc] Use "param" instead of "code" to refer to parameters (5)Andy Maloney
2022-08-14Fix incorrect Camera3D size documentationAaron Franke
2022-08-14Document run-time SceneTree debug property changes not working correctlyHugo Locurcio
2022-08-12[doc] Use "param" instead of "code" to refer to parameters (8)Andy Maloney
2022-08-12[doc] Use "param" instead of "code" to refer to parameters (7)Andy Maloney
2022-08-12[doc] Use "param" instead of "code" to refer to parameters (6)Andy Maloney
2022-08-12Merge pull request #64285 from asmaloney/doc-params-4Yuri Sizov
[doc] Use "param" instead of "code" to refer to parameters (4)
2022-08-12Merge pull request #64196 from asmaloney/doc-params-3Yuri Sizov
[doc] Use "param" instead of "code" to refer to parameters #3
2022-08-11Merge pull request #64225 from ↵Hugo Locurcio
Calinou/3d-scaling-bilinear-use-negative-mipmap-bias
2022-08-11[doc] Use "param" instead of "code" to refer to parameters (4)Andy Maloney
2022-08-11Merge pull request #64164 from asmaloney/doc-params2Yuri Sizov
[doc] Use "param" instead of "code" to refer to parameters #2
2022-08-11Merge pull request #64267 from bruvzg/le_secretYuri Sizov
Change `LineEdit` default secret character from "*" to "•".
2022-08-11[doc] Use "param" instead of "code" to refer to parametersAndy Maloney
2022-08-11Add missing properties to default themekobewi
2022-08-11Change LineEdit secret character from "*" to "•".bruvzg
2022-08-10Use negative mipmap LOD bias for sub-native bilinear 3D scaleHugo Locurcio
This provides a benefit similar to FSR 1.0 (greater texture sharpness at the cost of some graininess at sub-native resolution scales), but without the added performance cost of FSR 1.0.
2022-08-10Merge pull request #64208 from timothyqiu/packed-clearRémi Verschelde
2022-08-10Merge pull request #64192 from danboo/danboo-mention-audiolistener2dRémi Verschelde
2022-08-10Merge pull request #64160 from Calinou/tweak-label3d-defaultsRémi Verschelde
2022-08-10Expose clear method for packed arraysHaoyu Qiu
2022-08-09Add note about using AudioListener2DDan Boorstein
There was no mention of the effect of AudioListener2D in this documentation, making it unclear if there was a relationship. The new text is copied and modified from the AudioStreamPlayer3D documentation. Use 'an' as article before 'AudioListener3D'
2022-08-09[doc] Use "param" instead of "code" to refer to parameters #3Andy Maloney
2022-08-10add get_depth() to KinematicCollision3D as same of 2DSilc Renew
2022-08-10Merge pull request #64108 from antonWetzel/csharp-updateRémi Verschelde
2022-08-09Merge pull request #64134 from asmaloney/doc-paramsRémi Verschelde
[doc] Use "param" instead of "code" to refer to parameters
2022-08-09Tweak Label3D defaults for better readabilityHugo Locurcio
- Increase font size and decrease pixel size. - The font is rendered at the same physical size, but is more detailed, which is visible when the camera is up close. - Add an outline to improve readability on mixed-color backgrounds. - The outline is fairly thick to ensure it doesn't get too grainy at a distance (without requiring MSDF or mipmaps on the default project font).
2022-08-09[doc] Use "param" instead of "code" to refer to parametersAndy Maloney
Co-authored-by: Yuri Sizov <11782833+YuriSizov@users.noreply.github.com>
2022-08-08Added to Sprite3D DocumentationMarlin Watts-Woods
2022-08-09vector4 distance_squared_to and update csharpantonWetzel
2022-08-08Improve InstancePlaceholder documentationHugo Locurcio
2022-08-08Merge pull request #64008 from YuriSizov/doctool-add-param-reference-syntaxRémi Verschelde
2022-08-08Rename the argument tag to param in XML documentationYuri Sizov