Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-04-05 | Merge pull request #47638 from RoniPerson/patch-1 | Rémi Verschelde | |
Added missing `:` in gdscript example for `TileMap` class reference. | |||
2021-04-05 | Merge pull request #47631 from pycbouh/update-misformatted-docs | Rémi Verschelde | |
Fix misformatted documentation from recent PRs | |||
2021-04-05 | Added missing `:` in gdscript example. | RoniPerson | |
2021-04-04 | Fix misformatted documentation from #47435, #42827, #46991 | Yuri Sizov | |
2021-04-04 | Merge pull request #46273 from Chaosus/vs_comment | Rémi Verschelde | |
Added Comment node to Visual Shaders | |||
2021-04-03 | Merge pull request #47452 from BastiaanOlij/xr_positional_tracker_ref | Rémi Verschelde | |
Change XRPositionalTracker to a reference (master) | |||
2021-04-01 | Merge pull request #46991 from madmiraal/rename-invert-reverse | Rémi Verschelde | |
Rename Array.invert() to Array.reverse() | |||
2021-03-31 | Merge pull request #47252 from KoBeWi/themecide | Rémi Verschelde | |
Add methods to remove theme overrides | |||
2021-03-31 | Merge pull request #44289 from bruvzg/ctl_gl_contours | Rémi Verschelde | |
Expose dynamic font vector outlines to the GDScript. | |||
2021-03-31 | Merge pull request #44951 from KoBeWi/documint | Rémi Verschelde | |
Complete the docs for primitive types | |||
2021-03-31 | [Complex Text Layouts] Provide access to glyph contour points. | bruvzg | |
2021-03-31 | Complete the docs for primitive types | kobewi | |
2021-03-30 | Implement Tabs minimum size | Gilles Roudière | |
2021-03-29 | Merge pull request #47457 from bruvzg/rtl_spacing | Rémi Verschelde | |
RichTextLabel: fix font extra spacing and style box size usage. | |||
2021-03-29 | Use extra font spacing in the RichTextLabel line height calculation, and ↵ | bruvzg | |
stylebox size in the minimum size calculation. | |||
2021-03-29 | Change XRPositionalTracker to a reference and better expose it to GDNative | Bastiaan Olij | |
2021-03-29 | Merge pull request #47435 from madmiraal/rename-texture-get_data | Rémi Verschelde | |
Rename Texture.get_data() to get_image() | |||
2021-03-29 | doc: Sync classref with current source | Rémi Verschelde | |
2021-03-28 | Merge pull request #47428 from Calinou/doc-giprobe-sdfgi-leaks | Rémi Verschelde | |
Document how to avoid light leaks with GIProbe and SDFGI | |||
2021-03-28 | Rename Texture.get_data() to get_image() | Marcel Admiraal | |
2021-03-28 | Document how to avoid light leaks with GIProbe and SDFGI | Hugo Locurcio | |
2021-03-27 | Add a warning on using directory to access of imported files | skyace65 | |
2021-03-26 | Merge pull request #47163 from bruvzg/macos_sandbox_file_dialog | Rémi Verschelde | |
FileDialog: add Back/Forward buttons, add message for inaccessible folders. | |||
2021-03-25 | Fix ParticlesMaterial spread | Morris Tabor | |
2021-03-25 | Merge pull request #47251 from pycbouh/theme-more-useful-methods | Rémi Verschelde | |
Add utility methods to Theme, improve error messages and documentation | |||
2021-03-25 | doc: Sync classref with current source | Rémi Verschelde | |
2021-03-24 | Clarify that get_unix_time() returns seconds | kobewi | |
2021-03-23 | Merge pull request #42974 from skyace65/NavMesh2 | Rémi Verschelde | |
Document more NavigationMesh properties | |||
2021-03-23 | Rename some more global enums (Key, Joy, MIDI) | Aaron Franke | |
2021-03-23 | Rename ButtonList enum and members to MouseButton | Aaron Franke | |
2021-03-23 | FileDialog: add Back/Forward buttons, add message for inaccessible folders. | bruvzg | |
2021-03-23 | Merge pull request #43366 from Calinou/doc-surfacetool-method-order | Rémi Verschelde | |
Make the expected method calling order in SurfaceTool more explicit | |||
2021-03-23 | Remove the clearing behavior from add_override | kobewi | |
2021-03-23 | Add methods to remove theme overrides | kobewi | |
2021-03-23 | Merge pull request #45234 from madmiraal/rename-phashtranslation | Rémi Verschelde | |
Rename PHashTranslation to OptimizedTranslation | |||
2021-03-23 | Merge pull request #47277 from nekomatata/kinematic-safe-margin-doc | Rémi Verschelde | |
More detailed documentation for KinematicBody safe collision margin | |||
2021-03-22 | More detailed documentation for KinematicBody safe collision margin | PouleyKetchoupp | |
2021-03-22 | Fix feature tag casing in the Windows pen tablet project setting name | Hugo Locurcio | |
Feature tags are case-sensitive. | |||
2021-03-22 | Add utility methods to Theme, improve error messages and documentation | Yuri Sizov | |
2021-03-21 | Make the expected method calling order in SurfaceTool more explicit | Hugo Locurcio | |
2021-03-21 | Rename Array.invert() to Array.reverse() | Marcel Admiraal | |
Does the same internally for List and Vector<>, which includes all PackedArray types. | |||
2021-03-20 | Merge pull request #46937 from nekomatata/soft-body-support | Rémi Verschelde | |
SoftBody support in GodotPhysics 3D | |||
2021-03-20 | Merge pull request #47139 from nekomatata/concave-backface-collision | Rémi Verschelde | |
Disable backface collision with ConcavePolygonShape by default | |||
2021-03-20 | Merge pull request #47001 from madmiraal/rename-sprite_2d-region_enabled | Rémi Verschelde | |
Rename Sprite.region_enabled getter and setter methods to match properties | |||
2021-03-20 | Rename PHashTranslation to OptimizedTranslation | Marcel Admiraal | |
2021-03-19 | Document more NavigationMesh properties | skyace65 | |
2021-03-19 | class reference proofreading | Paul Joannon | |
2021-03-18 | Disable backface collision with ConcavePolygonShape by default | PouleyKetchoupp | |
Helps a lot with soft bodies and generally useful to avoid shapes to go through the ground in certain cases. Added an option in ConcavePolygonShape to re-enable backface collision on specific bodies if needed. | |||
2021-03-18 | SoftBody support in GodotPhysics 3D | PouleyKetchoupp | |
- Fixed SoftBody surface update with new rendering system - Added GodotPhysics implementation for SoftBody - Added support to get SoftBody rid to interact with the physics server - Added support to get SoftBody bounds from the physics server - Removed support for unused get_vertex_position and get_point_offset from the physics server - Removed SoftBody properties that are unused in both Bullet and GodotPhysics (angular and volume stiffness, pose matching) - Added RenderingServerHandler interface to PhysicsServer3D so the physics servers don't need to reference the class from SoftBody node directly | |||
2021-03-18 | doc: Sync classref with current source | Rémi Verschelde | |
And move GLTF docs to its module folder. |