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2020-08-27Improve touch screen button descriptionskyace65
2020-08-26Added debugger plugin supportsimpu
Changes: * EngineDebugger is exposed to gdscript. Game side of communication can be implemented through it. * EditorDebuggerPlugin is added which handles the editor side of communication.
2020-08-25Merge pull request #40443 from SkyLucilfer/PluralsSupportRémi Verschelde
Added plurals and context support to Translation
2020-08-21Merge pull request #41425 from Calinou/doc-2d-sprite-animationRémi Verschelde
Link to 2D Sprite animation tutorial in relevant class documentations
2020-08-21Link to 2D Sprite animation tutorial in relevant class documentationsHugo Locurcio
2020-08-21Mention that body_set_state is deferredTomasz Chabora
2020-08-21Merge pull request #41387 from skyace65/CollisionShapeDocRémi Verschelde
Update CollisionShape2D doc
2020-08-20Update CollisionShape2D docskyace65
2020-08-21Clarify points in Line2D docskyace65
2020-08-19Merge pull request #41080 from naithar/feature/ios-framework-importRémi Verschelde
[iOS] [4.0] Export: Add a method to embed a framework
2020-08-19iOS Export: Add a method to embed a frameworkSergey Minakov
By default 'add_ios_framework' would not embed a framework to save previous behavior. New 'add_ios_embedded_framework' would embed framework on export.
2020-08-19Document limitations related to centering text with RichTextLabelHugo Locurcio
This is a relatively common question on various community channels.
2020-08-19Update GDScriptTranslationParserPlugin to use GDSriptParser instead of RegEx.SkyJJ
2020-08-19Updated Translation architecture to have TranslationPO, did some commit ↵SkyJJ
fixes and updated class Reference.
2020-08-19Update POT generation to handle context and pluralsSkyJJ
2020-08-17Make the lack of AtlasTexture support in AnimatedTexture more prominentHugo Locurcio
See https://github.com/godotengine/godot/issues/33855.
2020-08-15Merge pull request #41105 from Calinou/doc-dynamicfont-no-kerningRémi Verschelde
Document the lack of kerning support in DynamicFont
2020-08-14Merge pull request #41121 from Calinou/doc-slider-range-signalsRémi Verschelde
Reference Range signals in the Slider class documentations
2020-08-14Update AUTHORS and DONORS listRémi Verschelde
New contributors added to AUTHORS: @hinlopen, @naithar, @rrcore, @SkyLucilfer, @TwistedTwigleg Thanks to all contributors and donors for making Godot possible! --- Also changes to relevant code that parses the DONORS.md to match the new tiers.
2020-08-13Merge pull request #41216 from ThakeeNathees/doc-JSON.printRémi Verschelde
Documentation: clarify the indent parameter of JSON.print
2020-08-13Merge pull request #41219 from akien-mga/gles2-takes-holidaysRémi Verschelde
Remove obsolete GLES2 backend code
2020-08-13Merge pull request #41207 from KoBeWi/you_got_errorRémi Verschelde
Mention that Array.front/back throw error if empty
2020-08-13Merge pull request #41198 from hazarek/masterRémi Verschelde
grow_mask() description added
2020-08-13Remove obsolete GLES2 backend codeRémi Verschelde
This code currently isn't compiled (and cannot compile). We plan to re-add OpenGL ES-based renderer(s) in Godot 4.0 alongside Vulkan (probably ES 3.0, possibly also a low-end ES 2.0), but the code will be quite different so it's not relevant to keep this old Godot 3.2 code. The `drivers/gles2` code from the `3.2` branch can be used as a reference for a potential new implementation.
2020-08-13Documentation: clarify the indent parameter of JSON.printThakee Nathees
2020-08-12Mention that Array.front/back throw error if emptyTomasz Chabora
2020-08-12Expose NOTIFICATION_POST_ENTER_TREETomasz Chabora
2020-08-12grow_mask() description addedHazar
Description; > Applies morphological dilation to the bitmap. The first argument is the dilation amount, Rect2 is the area where the dilation will be applied.
2020-08-11Merge pull request #41008 from KoBeWi/∠Rémi Verschelde
Improve Vector2.angle() description
2020-08-11i18n: Sync classref translations with Weblate (again)Rémi Verschelde
Missed some uncommitted changes from Weblate in the previous sync.
2020-08-11i18n: Sync classref translation template with current docsRémi Verschelde
2020-08-11i18n: Sync classref translations with WeblateRémi Verschelde
2020-08-09Add option to disable virtual keyboard for TextEditPouleyKetchoupp
Adding support for disabling virtual keyboard on mobile platforms, in order to make it consistent with LineEdit. It allows implementing a custom virtual keyboard.
2020-08-08Reference Range signals in the Slider class documentationsHugo Locurcio
See https://github.com/godotengine/godot-docs/issues/3837.
2020-08-07Document the lack of kerning support in DynamicFontHugo Locurcio
2020-08-05Improve Vector2.angle() descriptionTomasz Chabora
2020-07-31Merge pull request #40613 from HaSa1002/multi-lang-docsRémi Verschelde
Add multiple programming language support to class reference
2020-07-31Merge pull request #40816 from codetorex/masterRémi Verschelde
Added missing information about File.open_encrypted function to docs
2020-07-31Merge pull request #40418 from Calinou/doc-button-code-exampleRémi Verschelde
Add an example for creating a button in the Button class documentation
2020-07-31Merge pull request #40540 from TheDuriel/patch-2Rémi Verschelde
Clarify TreeItem return values
2020-07-31Added missing information about File.open_encrypted function to docs.codetorex
2020-07-31Merge pull request #40903 from Calinou/doc-jsonRémi Verschelde
Improve JSON-related documentation
2020-07-31Improve JSON-related documentationHugo Locurcio
This closes https://github.com/godotengine/godot-docs/issues/3848.
2020-07-30Merge pull request #40872 from Calinou/makerst-generate-abbreviationsRémi Verschelde
makerst: Add descriptions to method qualifiers
2020-07-30makerst: Add descriptions to method qualifiersHugo Locurcio
This closes https://github.com/godotengine/godot-docs/issues/1753.
2020-07-30Merge pull request #40874 from Calinou/doc-editorinterface-get_editor_viewportRémi Verschelde
Improve the `EditorInterface.get_editor_viewport()` description
2020-07-30Improve the `EditorInterface.get_editor_viewport()` descriptionHugo Locurcio
This closes https://github.com/godotengine/godot-docs/issues/1109.
2020-07-30Link to Thread-safe APIs in the Thread class documentationHugo Locurcio
This closes https://github.com/godotengine/godot-docs/issues/2276.
2020-07-29Document how to perform advanced string splitting using RegExHugo Locurcio
This closes https://github.com/godotengine/godot-docs/issues/3607.
2020-07-29Merge pull request #40821 from Calinou/doc-canvasitem-draw_string-exampleRémi Verschelde
Add an example to the `CanvasItem.draw_string()` documentation