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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2022-02-17
Expose `AudioServer.capture_device` as a property
Hugo Locurcio
2022-02-17
Merge pull request #58177 from clayjohn/VULKAN-prefiltered-radiance
Rémi Verschelde
2022-02-17
Merge pull request #58243 from timothyqiu/doc-ani-node
Rémi Verschelde
2022-02-17
Fix wording in AnimationNode classref
Haoyu Qiu
2022-02-17
Fix a typo in PROPERTY_HINT_ENUM_SUGGESTION description
Yuri Sizov
2022-02-17
Change 'find_node' to 'find_nodes' and Add 'type' parameter
diddykonga
2022-02-17
Merge pull request #58212 from Calinou/line2d-round-precision-add-property-hint
Rémi Verschelde
2022-02-16
Use prefiltered radiance
clayjohn
2022-02-17
Fix mismatched BBCode tags in classref
Haoyu Qiu
2022-02-17
Add a property hint for the Line2D Round Precision property
Hugo Locurcio
2022-02-17
Fix documentation about TreeItem button ID
Haoyu Qiu
2022-02-16
Merge pull request #58055 from markdibarry/add_get_line_offset
Rémi Verschelde
2022-02-16
i18n: Sync classref translations with Weblate
Rémi Verschelde
2022-02-16
Merge pull request #44716 from Calinou/os-add-get-processor-name
Rémi Verschelde
2022-02-16
Update description of LINE_TEXTURE constants
kobewi
2022-02-15
Connect notifications from Container to Viewport
Markus Sauermann
2022-02-15
Add an `OS.get_processor_name()` method
Hugo Locurcio
2022-02-15
Merge pull request #57931 from Calinou/sky-default-filter-realtime
Rémi Verschelde
2022-02-15
Merge pull request #58144 from Josephblt/Godot-4-CanvasLayer-missing-show-hide
Rémi Verschelde
2022-02-15
Added show and hide methods and updated doc API.
Wagner Scholl Lemos
2022-02-15
Merge pull request #57877 from bruvzg/subpixel_gl_pos
Rémi Verschelde
2022-02-15
Merge pull request #35679 from Calinou/doc-add-xml-schema
Rémi Verschelde
2022-02-15
Merge pull request #58104 from Calinou/doc-audio-device
Rémi Verschelde
2022-02-15
Merge pull request #58100 from Calinou/environment-clamp-sky-contribution
Rémi Verschelde
2022-02-15
Add an XML schema for documentation
Hugo Locurcio
2022-02-14
Improve documentation for AudioServer device properties and methods
Hugo Locurcio
2022-02-14
Clamp environment light sky contribution to the [0.0; 1.0] range
Hugo Locurcio
2022-02-14
Improve completion scroll bar visibility in the script editor
Hugo Locurcio
2022-02-14
Merge pull request #58008 from Geometror/increase-checkerboard-contrast
Rémi Verschelde
2022-02-14
Merge pull request #57988 from markdibarry/add_get_last_visible_character_line
Rémi Verschelde
2022-02-14
[ResourceUID] Use CryptoCore::RandomGenerator for IDs.
Fabio Alessandrelli
2022-02-13
Add offset methods for lines and paragraphs in RichTextLabel
markdibarry
2022-02-13
Add get_character_line method for RichTextLabel
markdibarry
2022-02-13
Merge pull request #58028 from Calinou/doc-array-hash
Rémi Verschelde
2022-02-13
Merge pull request #57954 from TokageItLab/refactor-cubic-interpolate
Rémi Verschelde
2022-02-12
Clarify identical `hash()` return values due to collisions
Hugo Locurcio
2022-02-12
Add sub-pixel glyph positioning support.
bruvzg
2022-02-12
Add sky cover texture for ProceduralSkyMaterial
Hugo Locurcio
2022-02-12
Merge pull request #56953 from bruvzg/ex_wnd
Rémi Verschelde
2022-02-12
Merge pull request #57993 from Calinou/sky-tweak-default-values
Rémi Verschelde
2022-02-12
Increase checkerboard texture contrast
Hendrik Brucker
2022-02-12
Merge pull request #57986 from Calinou/doc-geometryinstance3d-transparency
Rémi Verschelde
2022-02-12
Implement cubic_interpolate() as MathFunc for refactoring
Silc 'Tokage' Renew
2022-02-12
Tweak default ProceduralSkyMaterial and PhysicalSkyMaterial appearance
Hugo Locurcio
2022-02-12
Improve documentation for `GeometryInstance3D.transparency`
Hugo Locurcio
2022-02-12
Add exclusive window handling to DisplayServer (on macOS and Windows).
bruvzg
2022-02-11
Merge pull request #57938 from jordigcs/negative-refresh-rate-fallback
Rémi Verschelde
2022-02-11
Change SCREEN_GET_REFRESH_RATE_FALLBACK to -1.0
jordi
2022-02-11
Add an explicit way to remove a theme type
Yuri Sizov
2022-02-10
Improve the `AudioStreamPlayer2D/3D.area_mask` documentation
Hugo Locurcio
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