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2022-11-04Merge pull request #68097 from KoBeWi/no_signalđŸ”•RĂ©mi Verschelde
Add `set_value_no_signal()` to Range
2022-11-04Merge pull request #67741 from cridenour/modular-color-pickerRĂ©mi Verschelde
Modularize the Color Picker via properties and new picker mode.
2022-11-04Modularize the Color Picker via properties.Chris Ridenour
2022-11-03Hide Antialiasing import option on DynamicFonts with MSDF enabledHugo Locurcio
Antialiasing cannot be adjusted on fonts rendered with MSDF. Internally, Godot always uses grayscale antialiasing for those fonts. This also tweaks property hints for consistency, and renames uses of "sub-pixel" to the more commonly used "subpixel".
2022-11-03Merge pull request #68192 from aaronfranke/unify-node3d-eulerRĂ©mi Verschelde
Unify Node3D RotationOrder with global EulerOrder
2022-11-03Merge pull request #68191 from aaronfranke/quat-euler-orderRĂ©mi Verschelde
Allow getting Quaternion rotation in different Euler orders
2022-11-03Merge pull request #67540 from KoBeWi/hue_hue_hueRĂ©mi Verschelde
Add a separate hue gradient for OKHSL mode
2022-11-02Allow getting Quaternion rotation in different Euler ordersAaron Franke
2022-11-02Unify Node3D RotationOrder with global EulerOrderAaron Franke
2022-11-02Merge pull request #66747 from aaronfranke/move-euler-orderRĂ©mi Verschelde
Move EulerOrder enum to math_defs.h and global scope
2022-11-02Merge pull request #66017 from Mickeon/rename-image-copy-rectRĂ©mi Verschelde
Rename Image's `get_rect` to `get_region`
2022-11-02Move EulerOrder enum to math_defs.h and global scopeAaron Franke
2022-11-02Style: Misc docs and comment style and language fixesRĂ©mi Verschelde
- Removed empty paragraphs in XML. - Consistently use bold style for "Example:", on a new line. - Fix usage of `[code]` when hyperlinks could be used (`[member]`, `[constant]`). - Fix invalid usage of backticks for inline code in BBCode. - Fix some American/British English spelling inconsistencies. - Other minor fixes spotted along the way, including typo fixes with codespell. - Don't specify `@GlobalScope` for `enum` and `constant`.
2022-11-02Merge pull request #68170 from alfredbaudisch/clear-selection-shortcutRĂ©mi Verschelde
Unified shortcut to clear carets and selections from TextEdit
2022-11-02Merge pull request #67917 from Faless/mp/4.x_authRĂ©mi Verschelde
[MP] Add peer authentication support to the default MultiplayerAPI.
2022-11-02Merge pull request #68137 from kleonc/shape-cast-get-collider-ridRĂ©mi Verschelde
Add `ShapeCast2D/3D::get_collider_rid` method
2022-11-02Merge pull request #67788 from 98teg/flow-container-alignmentRĂ©mi Verschelde
Add alignment options to flow container
2022-11-02Merge pull request #65012 from KoBeWi/Godot_museumRĂ©mi Verschelde
Add history dock
2022-11-02Merge pull request #68118 from aaronfranke/quat-from-eulerRĂ©mi Verschelde
Replace Quaternion Euler constructor with `from_euler` method
2022-11-02Merge pull request #64830 from dalexeev/color-hide-internalsRĂ©mi Verschelde
Remove internal functions of named colors from the public API
2022-11-02Merge pull request #66361 from dalexeev/remove-int-plus-stringRĂ©mi Verschelde
Unexpose confusing `String + int` and `int + String` operations
2022-11-02Merge pull request #63956 from xiongyaohua/interpolate_on_curve2dRĂ©mi Verschelde
Move rotation interpolation logic from PathFollower2D to Curve2D
2022-11-02Unified shortcut to clear carets and selectionsAlfred Reinold Baudisch
Refactors`ui_text_remove_secondary_carets` from https://github.com/godotengine/godot/pull/68089 as `ui_text_clear_carets_and_selection`, with extra behaviour: - If there's only one active caret active with a selection, clears the selection. - In case there's more than one caret active, removes the secondary carets and clears selections. With this change, `TextEdit` then imitates the behaviour of VSCode for clearing carets and selections.
2022-11-02Merge pull request #52350 from BimDav/viewport_canvas_cullRĂ©mi Verschelde
Added Viewport canvas cull mask feature
2022-11-02Merge pull request #63335 from Spartan322/button-shortcut-feedbackRĂ©mi Verschelde
Make `BaseButton` Shortcut feedback togglable
2022-11-02[MP] Remove connection state signals from MultiplayerPeer.Fabio Alessandrelli
Now handled directly by the MultiplayerAPI implementation.
2022-11-02Add a separate hue gradient for OKHSL modekobewi
2022-11-02Merge pull request #67693 from Mickeon/slight-hint-shufflingRĂ©mi Verschelde
Fix unordered values of PROPERTY_HINT_INT_IS_POINTER & ARRAY_TYPE
2022-11-01Rename Image's `get_rect` to `get_region`Micky
Also renames its parameter to from "rect" to "region".
2022-11-01Add `ShapeCast2D/3D::get_collider_rid` methodkleonc
2022-11-01Merge pull request #67982 from Faless/mp/4.x_disconnect_closeFabio Alessandrelli
[MP] Add MultiplayerPeer disconnect_peer, close.
2022-11-01Replace Quaternion Euler constructor with `from_euler` methodAaron Franke
2022-11-01Merge pull request #68089 from alfredbaudisch/remove-secondary-caretsRĂ©mi Verschelde
Shortcut and Bind to Remove Secondary Carets
2022-11-01Move rotation sampling from Path2D to Curve2DYaohua Xiong
The rotation sampling code is moved from Path2D to a new method `sample_baked_with_rotation` on Curve2D.
2022-10-31Add set_value_no_signal() to Rangekobewi
2022-10-31Fixup classref markup after #62416RĂ©mi Verschelde
2022-10-31Merge pull request #68044 from ztc0611/ios-promotionRĂ©mi Verschelde
Add ProMotion/High Refresh Rate Support to iOS Exports
2022-10-31Merge pull request #62416 from Calinou/movie-maker-request-attention-on-finishRĂ©mi Verschelde
Request attention on the editor window when done recording a movie
2022-10-31Shortcut and Bind to Remove Secondary CaretsAlfred Reinold Baudisch
Adds the bind `ui_text_remove_secondary_carets` to TextEdit, with ESC as the default shortcut. When the bind is performed, if the TextEdit has multiple carets, `remove_secondary_carets` is called and secondary carets are removed. This is useful when multiple selects are performed with `add_select_for_next_occurrence` #67644 or when multiple multiple carets are manually added, then it's possible to go back to a single caret with a shortcut. Closes #67991
2022-10-31Merge pull request #68051 from kleonc/array-fill-docs-noteRĂ©mi Verschelde
[Docs] Clarify `Array.fill` behavior when reference type is passed in
2022-10-31Merge pull request #67933 from bruvzg/ds_hide_window_creationRĂ©mi Verschelde
[DisplayServer] Hide internal window creation/deletion methods and expose some missing methods.
2022-10-31Merge pull request #68055 from Lielay9/patch-1Matthew
Fix typo minimize button -> maximize button
2022-10-31[DisplayServer] Hide internal window creation/deletion methods and expose ↵bruvzg
some missing methods.
2022-10-31Add ProMotion Support to iOS ExportsZach Coleman
2022-10-31Merge pull request #67562 from bruvzg/improve_font_packingRĂ©mi Verschelde
Improve font glyph cache packing shelf best height fit heuristic.
2022-10-31Viewport canvas cull mask featureBimDav
Co-authored-by: Valentin Zagura <puthre@gmail.com>
2022-10-31Merge pull request #68073 from timothyqiu/marker-3d-extentsRĂ©mi Verschelde
Make Marker3D gizmo resizable
2022-10-31Merge pull request #67710 from KoBeWi/a_bit_local_global_transformRĂ©mi Verschelde
Remove error condition from get_global_transform()
2022-10-31Merge pull request #65452 from timothyqiu/agent-targetRĂ©mi Verschelde
Make NavigationAgent `target_location` a property
2022-10-31Merge pull request #67489 from timothyqiu/auto-select-allRĂ©mi Verschelde
Allow selecting SpinBox & LineEdit text when focus enters