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2020-02-09doc: Sync classref with current sourceRémi Verschelde
2020-02-08Update EditorSceneImporterAssimp description to reflect current statusHugo Locurcio
2020-02-07Merge pull request #35950 from Chaosus/vs_scalar_uniform_rangeRémi Verschelde
Implemented hint_range for VisualShaderNodeScalarUniform
2020-02-07Merge pull request #35925 from seenloitering/doc-Skeleton2DRémi Verschelde
Add documentation for Skeleton2D
2020-02-07Implemented hint_range for VisualShaderNodeScalarUniformYuri Roubinsky
2020-02-07Completes doc for ItemList and TreeHaoyu Qiu
2020-02-05Merge pull request #35911 from clayjohn/DOCS-misc3Rémi Verschelde
Finish documenting BakedLightmap and TextureLayered
2020-02-05Finish documenting BakedLightmap and TextureLayeredclayjohn
2020-02-05Merge pull request #35807 from Calinou/improve-doc-status-outputRémi Verschelde
Improve the `doc_status.py` console output
2020-02-05Add documentation for Skeleton2Dseenloitering
Signal bone_setup_changed remains undocumented. I took a quick look at the cpp code, but its purpose remained unclear to me. If anyone can steer me in the right direction, I'm happy to flesh this out.
2020-02-05Completes doc for button classesHaoyu Qiu
2020-02-01Merge pull request #35809 from clayjohn/DOCS-update-versionRémi Verschelde
Update docs to version 4.0
2020-01-31Update docs to version 4.0clayjohn
2020-02-01Improve the `doc_status.py` console outputHugo Locurcio
- Duplicate the header when the `-a` flag is enabled. Since lots of items are displayed in this case, this helps the user remember which column is which without having to scroll back to the top. - Bolden the overall percentages for easier visual grepping.
2020-01-31doc: Add an example for `Array.sort()`Hugo Locurcio
This may help people understand the difference between alphabetical and natural order more quickly.
2020-01-31Merge pull request #35790 from Calinou/doc-animationplayer-vs-tweenRémi Verschelde
doc: Add a short AnimationPlayer versus Tween comparison
2020-01-31doc: Add a short AnimationPlayer versus Tween comparisonHugo Locurcio
Many newcomers are confused about which one to choose for animating properties. This should help clarify the situation with regards to AnimationPlayer versus Tween.
2020-01-31Improve the CheckBox and CheckButton class documentationsHugo Locurcio
This makes the CheckBox and CheckButton classes 100% documented.
2020-01-29Fix some URLs to use HTTPS when availableRémi Verschelde
2020-01-28Mention 2D polygon limits and how to increase them in the documentationHugo Locurcio
This closes #21793.
2020-01-28doc: Sync classref with current sourceRémi Verschelde
Fix a few typos.
2020-01-28Docs for some nodes in visual shader(part 2)Yuri Roubinsky
2020-01-28Hide "control" methods from VisualShaderNodeGroupBaseYuri Roubinsky
2020-01-28Hide "editable" property from VisualShaderNodeGroupBase public interfaceYuri Roubinsky
2020-01-27Added missing property "size" to VisualShaderNodeGroupBaseYuri Roubinsky
2020-01-27Removed unused method "build" from VisualShaderNodeExpressionYuri Roubinsky
2020-01-27Document theme_items of multiple classesTomasz Chabora
2020-01-26doc: Remove mention of nonexistent StaticBody simulated motion modeHugo Locurcio
The StaticBody2D documentation doesn't mention it, so it doesn't need to be touched. This closes #30560.
2020-01-26Merge pull request #35589 from akien-mga/doc-drop-category-propertyRémi Verschelde
doc: Drop unused 'category' property from header
2020-01-26doc: Do not expose Variant::NIL as a type in the class referenceRémi Verschelde
Fix signals Variant arguments incorrectly listed as Nil. Fixes #12520.
2020-01-26doc: Drop unused 'category' property from headerRémi Verschelde
We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0.
2020-01-26doc: Document all remaining ProjectSettingsRémi Verschelde
2020-01-26Merge pull request #35581 from akien-mga/doc-color-constantsRémi Verschelde
doc: Document named color constants
2020-01-26doc: Document named color constantsRémi Verschelde
Busywork but it's good for our completion rate :)
2020-01-26doc: Complete documentation for VideoStreamsRémi Verschelde
Also quick clean up of the matching C++ files.
2020-01-26Merge pull request #35566 from Xrayez/doc-parse-property-returnRémi Verschelde
Document the return value of `EditorInspectorPlugin.parse_property`
2020-01-26Merge pull request #35574 from clayjohn/DOCS-odds-n-endsRémi Verschelde
Complete various class references
2020-01-26Complete various class referencesclayjohn
2020-01-26Merge pull request #35561 from clayjohn/GLES3-irradiance-maxRémi Verschelde
Add project setting for max irradiance size
2020-01-26Document the return value of `EditorInspectorPlugin.parse_property`Andrii Doroshenko (Xrayez)
2020-01-25Merge pull request #35560 from clayjohn/DOCS-sky-radianceRémi Verschelde
Add warning for radiance_size
2020-01-25Add warning for radiance_sizeclayjohn
2020-01-25Add project setting for max irradiance sizeclayjohn
2020-01-25Merge pull request #35559 from Calinou/doc-inputeventkey-stringRémi Verschelde
Document how to get a human-readable string from an InputEventKey
2020-01-25Document how to get a human-readable string from an InputEventKeyHugo Locurcio
2020-01-25Document how to get chamfered corners with StyleBoxFlatHugo Locurcio
2020-01-25Merge pull request #35535 from Calinou/doc-projectsettings-runtime-physicsRémi Verschelde
Document how to change the default gravity at runtime
2020-01-25Document how to change the default gravity at runtimeHugo Locurcio
Changing the default gravity at runtime isn't exactly obvious, so it makes sense to add a code sample.
2020-01-24Merge pull request #35523 from searetseltev/masterRémi Verschelde
Update ScrollContainer.xml
2020-01-24Update ScrollContainer.xmlRoi Valcárcel
Add missing descriptions to ScrollContainer documentation