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2022-05-30Improve Graphedit connection linesHendrik Brucker
2022-05-30Merge pull request #61515 from Geometror/improve-graphedit-hotzonesYuri Rubinsky
2022-05-30Improve and fix the GraphNode port hotzonesHendrik Brucker
Co-authored-by: Ansraer <jacky2611@gmail.com>
2022-05-29Change instances of "returns an empty Variant" to "returns null" in docsHugo Locurcio
While "returns an empty Variant" technically valid (it's constructed as `Variant()` in C++), "returns null" is more intuitive to users.
2022-05-29Fix class name : change "string" to "String"dtesniere
Change case of "s" letter : "string" does not compile but "String" does (for gdScript)
2022-05-26Merge pull request #59943 from jordigcs/gdscript_warning_enumsRémi Verschelde
Add enum values (Ignore, Warn, Error) to GDScript warnings
2022-05-25Merge pull request #61243 from Calinou/fogvolume-add-cone-cylinder-shapeRémi Verschelde
Add Cone and Cylinder shapes to FogVolume
2022-05-25HTML5: Enable mbedTLS module for Crypto objectRémi Verschelde
Increases the size of the wasm by around 3% (~300-350 KiB). This enables using the Crypto object for hashing, signing and encryption, and therefore reduces the gap between the features of the HTML5 platform and other platforms. Closes https://github.com/godotengine/godot-proposals/issues/3574.
2022-05-25Add Cone and Cylinder shapes to FogVolumeHugo Locurcio
This complements the existing Ellipsoid and Box local fog shapes. This can be used to represent a light cone coming from a SpotLight.
2022-05-24Merge pull request #61040 from Calinou/basematerial3d-rename-tex-propertiesRémi Verschelde
2022-05-24Rename BaseMaterial3D properties to use fully spelled out "texture"Hugo Locurcio
This is more consistent with other BaseMaterial properties such as `ao_texture_channel`. This also improves the documentation related to `albedo_texture_force_srgb`. This also fixes a typo in the 3.x material converter.
2022-05-24Use IGN instead of white noise for sky ditheringclayjohn
2022-05-24Merge pull request #61342 from reduz/reorganize-region-rect-editorJuan Linietsky
Reorganize Region Rect Editor
2022-05-24Merge pull request #60061 from monkeyman192/allow_treeitem_visibleRémi Verschelde
Allow TreeItem nodes to toggle visibility
2022-05-24Merge pull request #47665 from trollodel/tree_more_buttons_signalsRémi Verschelde
2022-05-24Reorganize Region Rect Editorreduz
Problem: * Region rect was pretty much a hidden editor. Because it was annoying for it to pop up automatically, it did not. * Because it did not, most users have no idea it even exists. * But because it is a transient editor, it would steal focus of other editor and annoy users. Solution: * Editor has been moved to a window. * Regions that can be edited add a button below the region which can be pressed to open the editor. This required a slight change in EditorInspectorPlugin to allow custom editors to be below others.
2022-05-24Merge pull request #61203 from Calinou/cylindermesh-add-cap-propertiesRémi Verschelde
Add properties to disable top/bottom cap generation in CylinderMesh
2022-05-24Merge pull request #60803 from Chaosus/shader_hint_renameRémi Verschelde
Rename `hint_albedo`, `hint_white/black` in shaders
2022-05-24i18n: Sync classref translations with WeblateRémi Verschelde
(cherry picked from commit 10414fa8936836fbb790a76ad8046a7350ea20c8)
2022-05-23Fix typos with codespellRémi Verschelde
Using codespell 2.2-dev from current git.
2022-05-23Improve MultiplayerSynchronizer editor usabilityreduz
* Add a button to add properties (which lets you select node and property) * Add ability to drag properties and drop them to the editor. * Made the editor transient (not always visible on the bottom) since its not needed most of the time. * Added the ability to pin the editor, in case dragging properties from other nodes is desired.
2022-05-23Merge pull request #61270 from Calinou/sphereshape3d-decrease-default-radiusRémi Verschelde
Decrease SphereShape3D's default radius to 0.5 to match primitive mesh
2022-05-22Merge pull request #61235 from smix8/navigation_agent_avoidance_processing_4.xRémi Verschelde
2022-05-22Decrease SphereShape3D's default radius to 0.5 to match primitive meshHugo Locurcio
The SphereMesh primitive mesh's size was recently decreased, but unlike other primitive meshes, the sphere shape's radius wasn't adjusted accordingly.
2022-05-21Add the button pressed to some signals in Treetrollodel
2022-05-21Add properties to disable top/bottom cap generation in CylinderMeshHugo Locurcio
2022-05-20Process NavigationAgent2D/3D avoidance on demand onlysmix8
Changes NavigationAgent avoidance callback to a toggle that is disabled by default. Also fixes a few missing descriptions / wrong warnings.
2022-05-20Add a new HashSet templatereduz
* Intended to replace RBSet in most cases. * Optimized for iteration speed
2022-05-20Merge pull request #61224 from Calinou/filedialog-tweak-disabled-files-colorRémi Verschelde
2022-05-20Tweak the disabled files text color in FileDialog for readabilityHugo Locurcio
Contrast rate is still fairly low, but the text needs to be easy enough to distinguish from non-disabled items.
2022-05-20Document Decal interactions with transparent materialsHugo Locurcio
2022-05-20Merge pull request #61170 from smix8/navigation_navmesh_property_limits_4.xRémi Verschelde
Remove arbitrary NavigationMesh bake property limits
2022-05-20Merge pull request #61026 from timothyqiu/quit-propRémi Verschelde
Make `auto_accept_quit` and `quit_on_go_back` properties
2022-05-19Use suffixes for units in nodes and resourcesAaron Franke
2022-05-19Merge pull request #61020 from timothyqiu/wait-busyRémi Verschelde
2022-05-19Merge pull request #61142 from bruvzg/rtl_threadedRémi Verschelde
2022-05-19Fix a typo in EditorFileSystem classrefHaoyu Qiu
2022-05-19[RTL] Add support for shaping in background thread.bruvzg
2022-05-18Remove arbitrary NavigationMesh bake property limitssmix8
Lowers or removes the slider limits and steps from NavigationMesh resources and changes some default values to better work with realistic unit sizes by default.
2022-05-18Add motion parameter to toggle whether recovery is reported as a collisionRicardo Buring
This makes the intent explicit in each use case.
2022-05-18Merge pull request #60774 from TokageItLab/root-seek-modeRémi Verschelde
Fixed broken root motion calculation in internal process of `AnimationBlendTree` such as `NodeOneShot`
2022-05-17Merge pull request #61088 from groud/keep_unhandled_events_on_passRémi Verschelde
2022-05-17i18n: Sync classref translations with WeblateRémi Verschelde
(cherry picked from commit e86d840d4fccf9fd3e986e36bbd29a8baf750ec1)
2022-05-17Expose Curve points in the inspectorRaul Santos
Exposes the Curve, Curve2D and Curve3D points as an array property.
2022-05-17Keep input event as unhandled if they go through a control set to ↵Gilles Roudière
MOUSE_FILTER_PASS
2022-05-17Merge pull request #61112 from Chaosus/graph_edit_delete_nodes_paramRémi Verschelde
2022-05-17Add node list param to `GraphEdit::delete_nodes_request` signalYuri Rubinsky
2022-05-17Merge pull request #61101 from clayjohn/GLES3-3DRémi Verschelde
2022-05-17Bind EditorFileSystem::reimport_files and improve docsLyuma
reimport_files offers a way for scripts to modify imported resources directly. For example, images, sounds or glTF documents which are written by an external program. It is much faster than `scan`, and can allow scripts to synchronously proceed after import finishes.
2022-05-16Add basic lighting to GLES3 renderer.clayjohn
This includes all three light types and IBL, but does not include shadows or any form of GI