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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-02-23
Merge pull request #56394 from BastiaanOlij/OpenXR_Core4
Rémi Verschelde
2022-02-23
Merge pull request #57956 from Eoin-ONeill-Yokai/audio_stream_hotfix
Rémi Verschelde
2022-02-23
Implementing OpenXR driver
Bastiaan Olij
2022-02-23
Merge pull request #58411 from cbscribe/rename_motion_velocity
Rémi Verschelde
2022-02-22
Rename motion_velocity to velocity
Chris Bradfield
2022-02-22
Use Filament specular models and parametrization
clayjohn
2022-02-22
Add missing binding to AudioStream class
Eoin O'Neill
2022-02-22
Merge pull request #57664 from skyace65/TriangulateInfo
Rémi Verschelde
2022-02-22
Merge pull request #58440 from novaplusplus/novas-doc-stuff
Rémi Verschelde
2022-02-22
Document String's humanize_size static method
Nova
2022-02-22
Fix incorrect SurfaceTool example in class docs
Nova
2022-02-21
Update doc for match: empty argument doesn't match anything
Markus Sauermann
2022-02-19
Merge pull request #58042 from Sauermann/fix-viewport-border-notifications
Rémi Verschelde
2022-02-18
Document that meshes and lights must be fully set up before baking VoxelGI
Hugo Locurcio
2022-02-18
Merge pull request #58261 from STUDIOEMBYR/CharacterBody-docs-update
Rémi Verschelde
2022-02-18
Merge pull request #58266 from clayjohn/revert-sky-change
Rémi Verschelde
2022-02-18
Fix default value for DisplayServer::virtual_keyboard_show Rect2 parameter
Pierre-Thomas Meisels
2022-02-18
Merge pull request #58106 from Calinou/audioserver-capture-device-property
Rémi Verschelde
2022-02-17
Revert "Default to real-time radiance map filter for environment sky reflecti...
clayjohn
2022-02-17
Updated out of date CharacterBody documentation.
Hannah Crawford
2022-02-17
Expose `AudioServer.capture_device` as a property
Hugo Locurcio
2022-02-17
Merge pull request #58177 from clayjohn/VULKAN-prefiltered-radiance
Rémi Verschelde
2022-02-17
Merge pull request #58243 from timothyqiu/doc-ani-node
Rémi Verschelde
2022-02-17
Fix wording in AnimationNode classref
Haoyu Qiu
2022-02-17
Fix a typo in PROPERTY_HINT_ENUM_SUGGESTION description
Yuri Sizov
2022-02-17
Change 'find_node' to 'find_nodes' and Add 'type' parameter
diddykonga
2022-02-17
Merge pull request #58212 from Calinou/line2d-round-precision-add-property-hint
Rémi Verschelde
2022-02-16
Use prefiltered radiance
clayjohn
2022-02-17
Fix mismatched BBCode tags in classref
Haoyu Qiu
2022-02-17
Add a property hint for the Line2D Round Precision property
Hugo Locurcio
2022-02-17
Fix documentation about TreeItem button ID
Haoyu Qiu
2022-02-16
Merge pull request #58055 from markdibarry/add_get_line_offset
Rémi Verschelde
2022-02-16
i18n: Sync classref translations with Weblate
Rémi Verschelde
2022-02-16
Merge pull request #44716 from Calinou/os-add-get-processor-name
Rémi Verschelde
2022-02-15
Connect notifications from Container to Viewport
Markus Sauermann
2022-02-15
Add an `OS.get_processor_name()` method
Hugo Locurcio
2022-02-15
Merge pull request #57931 from Calinou/sky-default-filter-realtime
Rémi Verschelde
2022-02-15
Merge pull request #58144 from Josephblt/Godot-4-CanvasLayer-missing-show-hide
Rémi Verschelde
2022-02-15
Added show and hide methods and updated doc API.
Wagner Scholl Lemos
2022-02-15
Merge pull request #57877 from bruvzg/subpixel_gl_pos
Rémi Verschelde
2022-02-15
Merge pull request #35679 from Calinou/doc-add-xml-schema
Rémi Verschelde
2022-02-15
Merge pull request #58104 from Calinou/doc-audio-device
Rémi Verschelde
2022-02-15
Merge pull request #58100 from Calinou/environment-clamp-sky-contribution
Rémi Verschelde
2022-02-15
Add an XML schema for documentation
Hugo Locurcio
2022-02-14
Improve documentation for AudioServer device properties and methods
Hugo Locurcio
2022-02-14
Clamp environment light sky contribution to the [0.0; 1.0] range
Hugo Locurcio
2022-02-14
Improve completion scroll bar visibility in the script editor
Hugo Locurcio
2022-02-14
Merge pull request #58008 from Geometror/increase-checkerboard-contrast
Rémi Verschelde
2022-02-14
Merge pull request #57988 from markdibarry/add_get_last_visible_character_line
Rémi Verschelde
2022-02-14
[ResourceUID] Use CryptoCore::RandomGenerator for IDs.
Fabio Alessandrelli
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