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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2021-05-20
Rename File's `endian_swap` to `big_endian`
Hugo Locurcio
2021-05-20
Merge pull request #48860 from JohnM666/fix-basis-variant-initialization
Rémi Verschelde
2021-05-20
Fix typos with codespell
Rémi Verschelde
2021-05-20
[Doc] Remove reference to UNIX sockets in StreamPeer.
Fabio Alessandrelli
2021-05-20
Fix #46282 Executing RigidBody3D.get_inverse_inertia_tensor() crashes Godot
JohnM666
2021-05-20
Document valid range of Node2D.z_index
kleonc
2021-05-19
Merge pull request #48827 from Rhathe/set_iterations_master
Rémi Verschelde
2021-05-19
Enable setting of collision iterations in PhysicsServer2D
Rhathe
2021-05-19
Merge pull request #48814 from Calinou/viewport-use-nonzero-default-size
Rémi Verschelde
2021-05-18
Merge pull request #42742 from madmiraal/fix-12215
Rémi Verschelde
2021-05-18
Use a non-zero default size for SubViewports
Hugo Locurcio
2021-05-18
Area: Uncap the range for gravity and change the slider hints
Aaron Franke
2021-05-18
Merge pull request #36263 from Calinou/increase-default-2d-gravity
Rémi Verschelde
2021-05-18
Merge pull request #47544 from pycbouh/control-expose-theme-type
Rémi Verschelde
2021-05-18
Merge pull request #46773 from trollodel/TreeItem+
Rémi Verschelde
2021-05-18
Merge pull request #48528 from sent44/textedit
Rémi Verschelde
2021-05-17
Improve TreeItem API and allow to move nodes
trollodel
2021-05-17
Merge pull request #48599 from Calinou/textedit-alt-scroll-faster
Rémi Verschelde
2021-05-17
Merge pull request #48168 from LightningAA/control-to-ctrl-4.0
Rémi Verschelde
2021-05-17
Merge pull request #47260 from pycbouh/editor-resource-picker
Rémi Verschelde
2021-05-17
Add theme_custom_type property to Control and Window
Yuri Sizov
2021-05-17
Add EditorResourcePicker control based on the Inspector editor for Resources
pycbouh
2021-05-16
Merge pull request #48605 from sent44/scripteditor_get_codeedit
Rémi Verschelde
2021-05-16
Merge pull request #48650 from AnilBK/graph-node-setters
Rémi Verschelde
2021-05-15
Add get_base_editor to ScriptEditorBase
sent44
2021-05-13
Merge pull request #39976 from aaronfranke/tilemap-vec2i
Rémi Verschelde
2021-05-13
-Added missing setters to GraphNode.
Anilforextra
2021-05-13
Rename the audio `FFT_Size` enum to `FFTSize` for consistency
Hugo Locurcio
2021-05-10
Dynamic BVH broadphase in 2D & 3D Godot Physics
PouleyKetchoupp
2021-05-10
Scroll faster when holding Alt in TextEdit (and script editor)
Hugo Locurcio
2021-05-09
Document caveats of `OS.get_unique_id()`
Hugo Locurcio
2021-05-08
Fixes the SkeletonIK twisting issue by using the skeleton global pose without...
TwistedTwigleg
2021-05-07
Update TileMap to use Vector2i instead of two ints
Aaron Franke
2021-05-07
Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWit...
Lightning_A
2021-05-07
Merge pull request #48538 from akien-mga/remove-native-video-api
Rémi Verschelde
2021-05-07
Merge pull request #48535 from groud/tiles_squashed
Rémi Verschelde
2021-05-07
OS: Remove native video API only implemented on iOS
Rémi Verschelde
2021-05-07
Rework the TileSet resource and TileMap nodes:
Gilles Roudière
2021-05-07
Expose get_total_visible_rows as get_visible_line_count
sent44
2021-05-07
Improve docs for filter map and reduce
kobewi
2021-05-07
Merge pull request #45144 from dalexeev/color-consts
Rémi Verschelde
2021-05-07
Merge pull request #35992 from Calinou/main-run-args-command-placeholder
Rémi Verschelde
2021-05-07
Implement the `%command%` placeholder in the Main Run Args setting
Hugo Locurcio
2021-05-06
Merge pull request #48500 from groud/add_buttongroup_pressed_signal
Rémi Verschelde
2021-05-06
Merge pull request #38645 from KoBeWi/FMR
Rémi Verschelde
2021-05-06
Adds a pressed signal to ButtonGroup
Gilles Roudière
2021-05-05
Increase the default 2D gravity to 980.0
Hugo Locurcio
2021-05-06
Rename `IP_Unix`, `IP_Address` and `TCP_Server` to remove underscores
Hugo Locurcio
2021-05-05
Improve the AudioStreamPlayer(2D/3D) class descriptions
Hugo Locurcio
2021-05-05
Add filter, map and reduce to Array
Tomasz Chabora
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