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2018-01-04Merge pull request #15191 from Jerome67000/z_renamingRémi Verschelde
renames "z" Node2D property to "z_index"
2018-01-03doc: Sync classref with current sourceRémi Verschelde
2018-01-03#15078 renamed "z" -> "z_index" property in Node2DJerome67000
2018-01-03Merge pull request #15157 from Noshyaar/prdocsRémi Verschelde
[DOCS] Minor docs fix
2018-01-03Merge pull request #12814 from guilhermefelipecgs/add_hardware_custom_cursorRémi Verschelde
Custom hardware-accelerated mouse cursor
2018-01-02Merge pull request #15083 from tagcup/spatial_rot_fixJuan Linietsky
Restore the behavior of Spatial rotations recently changed in c1153f5.
2017-12-31Updated timer docsAndrew Silver
2017-12-31Minor docs fixPoommetee Ketson
2017-12-28Merge pull request #15006 from CyanBlob/masterNoshyaar
Update TileMap doc descriptions for update_bitmask_area/region [ci skip]
2017-12-27Restore the behavior of Spatial rotations recently changed in c1153f5.tagcup
That change was borne out of a confusion regarding the meaning of "local" in #14569. Affine transformations in Spatial simply correspond to affine operations of its Transform. Such operations take place in a coordinate system that is defined by the parent Spatial. When there is no parent, they correspond to operations in the global coordinate system. This coordinate system, which is relative to the parent, has been referred to as the local coordinate system in the docs so far, but this sloppy language has apparently confused some users, making them think that the local coordinate system refers to the one whose axes are "painted" on the Spatial node itself. To avoid such conceptual conflations and misunderstandings in the future, the parent-relative local system is now referred to as "parent-local", and the object-relative local system is called "object-local" in the docs. This commit adds the functionality "requested" in #14569, not by changing how rotate/scale/translate works, but by adding new rotate_object_local, scale_object_local and translate_object_local functions. Also, for completeness, there is now global_scale. This commit also updates another part of the docs regarding the rotation property of Spatial, which also leads to confusion among some users.
2017-12-27Update TileMap doc descriptions for update_bitmask_area/regionAndrew Thomas
2017-12-27Merge pull request #15046 from YeldhamDev/optionbutton_changesNoshyaar
Added "get_popup" method for OptionButton
2017-12-27Merge pull request #15049 from YeldhamDev/get_popup_constNoshyaar
Made MenuButton and ColorPickerButton's "get_popup" methods return constant
2017-12-27[DOCS] PhysicsDirectSpaceState enhancementshomer666
2017-12-27[DOCS] Physics2DDirectSpaceStatehomer666
2017-12-25Made MenuButton and ColorPickerButton's "get_popup" methods return constant.Michael Alexsander Silva Dias
2017-12-25Added "get_popup" method for OptionButton and minor changes.Michael Alexsander Silva Dias
2017-12-25Merge pull request #14853 from MattUV/context-menuNoshyaar
Adds an option to move cursor with right click in TextEdit
2017-12-25Merge pull request #14819 from homer666/masterNoshyaar
[DOCS] PhysicsDirectSpaceState [ci skip]
2017-12-24[DOCS] minor corrections to Transform2DChris Bradfield
2017-12-23Merge pull request #14897 from BastiaanOlij/arvr_tweaksRémi Verschelde
Few small tweaks for ARVR
2017-12-22[DOCS] Small fixes for SemaphoreMax Hilbrunner
2017-12-22[DOCS] Small fixes for MutexMax Hilbrunner
2017-12-22Finished the documentation for AnimationPlayerNathan Warden
2017-12-22Reserved controller ids 1 and 2 for left and right hand controllers and ↵Bastiaan Olij
added new center on hmd option
2017-12-21[DOCS] PhysicsDirectSpaceStatehomer666
2017-12-20doc: Sync classref with current sourceRémi Verschelde
2017-12-20Adds an option to move cursor with right click in TextEditMattUV
Fixes #14832 - Added an option in the editor settings/cursor to make the cursor move with right click. - If the option is activated (true by default), a right click will move the cursor before displaying context menu. - If there is a selection, a right click on it will keep it selected, a right click outside it will unselect it. - The option is available in textEdit via an inspector property (or via GDScript): caret_moving_by_right_click - The option is available in the script editor and the shader editor via the editor settings - The documentation has been updated with the new property, and a few other entries in TextEdit.xml.
2017-12-18doc: Sync classref with current sourceRémi Verschelde
2017-12-17Exposed LineEdit's "selection_clear" and renamed it to "deselect".Michael Alexsander Silva Dias
2017-12-17Add implementation for custom hardware cursorGuilherme Silva
2017-12-16Bind TextEdit.deselect and update documentationRémi Verschelde
2017-12-16Merge pull request #14365 from willnationsdev/camera-docsRémi Verschelde
[DOCS] Camera property changes
2017-12-16Merge pull request #14676 from NathanWarden/nav_create_to_addRémi Verschelde
Renamed navmesh_create to navmesh_add since no navmesh is created.
2017-12-15Renamed navmesh/poly_create to navmesh/poly_add since no navmesh is created.Nathan Warden
2017-12-15Merge pull request #14580 from Krakean/string_split_new_argRémi Verschelde
Added third argument for String.split() function
2017-12-15Added third argument for String.split() function (see issue #14349)Dmitry Koteroff
Remove negative limit, leave only positive and make it reflect behaviour like in Python Also limit renamed to maxsplit to match Python one. Also docs updated. Fix indent
2017-12-15Merge pull request #14646 from willnationsdev/docs4Noshyaar
[DOCS] Animation, CanvasItem, Curve3D, Curve
2017-12-15[DOCS] Completed the docs for the Navigation node.Nathan Warden
2017-12-13[DOCS] Animation, CanvasItem, Curve3D, CurveWill Nations
2017-12-14Revert property changes in "[DOCS] AnimationPlayer new props, members/methods"Rémi Verschelde
This partially reverts commits e79456519d0c1dff98ffa5f39e8e7c962b7dd553 and 2d07fe29208b9ccef31ab654ca5405edac7a0de7, which introduced API changes needing more in-depth review at this stage. Kept the removal of "get_position" binding, redundant with "get_current_animation_position". Kept docs changes where applicable. Also removed the obsolete "stop_all" method which does the same as "stop". Fixes #14602.
2017-12-13[DOCS] JSON: Small fixesMax Hilbrunner
2017-12-12Merge pull request #14530 from mhilbrunner/add-httpNoshyaar
HTTPClient: Add PATCH method and missing HTTP status codes
2017-12-12HTTPClient: Add PATCH method and missing HTTP status codesmhilbrunner
2017-12-12Change statable to multistate, remove extra separatorPoommetee Ketson
2017-12-12Merge pull request #14566 from cbscribe/kcc_node_docsRémi Verschelde
[DOC] Update Node class ref
2017-12-11[DOCS] Camera property changesWill Nations
2017-12-11[DOC] Update Node class refChris Bradfield
2017-12-11doc: Sync classref with current sourceRémi Verschelde
2017-12-11Merge pull request #14511 from akien-mga/drop_tilemap_center_xyRémi Verschelde
TileMap: Drop unused center_x/center_y booleans