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Godot with FMOD integration
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2021-03-23
Add methods to remove theme overrides
kobewi
2021-03-23
Merge pull request #45234 from madmiraal/rename-phashtranslation
Rémi Verschelde
2021-03-23
Merge pull request #47277 from nekomatata/kinematic-safe-margin-doc
Rémi Verschelde
2021-03-22
More detailed documentation for KinematicBody safe collision margin
PouleyKetchoupp
2021-03-22
Fix feature tag casing in the Windows pen tablet project setting name
Hugo Locurcio
2021-03-22
Add utility methods to Theme, improve error messages and documentation
Yuri Sizov
2021-03-21
Make the expected method calling order in SurfaceTool more explicit
Hugo Locurcio
2021-03-21
Rename Array.invert() to Array.reverse()
Marcel Admiraal
2021-03-20
Merge pull request #46937 from nekomatata/soft-body-support
Rémi Verschelde
2021-03-20
Merge pull request #47139 from nekomatata/concave-backface-collision
Rémi Verschelde
2021-03-20
Merge pull request #47001 from madmiraal/rename-sprite_2d-region_enabled
Rémi Verschelde
2021-03-20
Rename PHashTranslation to OptimizedTranslation
Marcel Admiraal
2021-03-19
Document more NavigationMesh properties
skyace65
2021-03-19
class reference proofreading
Paul Joannon
2021-03-18
Disable backface collision with ConcavePolygonShape by default
PouleyKetchoupp
2021-03-18
SoftBody support in GodotPhysics 3D
PouleyKetchoupp
2021-03-18
doc: Sync classref with current source
Rémi Verschelde
2021-03-18
Merge pull request #47098 from Birdulon/DocDrawString4
Rémi Verschelde
2021-03-18
Documentation: Correct CanvasItem.draw_string position description.
Luke Hubmayer-Werner
2021-03-17
Fix AudioEffectCapture buffer length cannot be changed
jmb462
2021-03-17
Merge pull request #47080 from mbrlabs/ios-sensor-conversion
Rémi Verschelde
2021-03-17
Converted sensor acceleration units to m/s^2 on iOS and UWP
Marcus Brummer
2021-03-17
Merge pull request #47024 from groud/navigation
Rémi Verschelde
2021-03-16
Document different unit of measurement for sensor data on iOS and Android
Marcus Brummer
2021-03-15
Merge pull request #47014 from aaronfranke/atlastex-doc
Rémi Verschelde
2021-03-15
Document the valid input range for `acos()` and `atan()`
Hugo Locurcio
2021-03-15
Allow Navigation to be more flexible
Gilles Roudière
2021-03-14
Improve documentation for AtlasTexture
Aaron Franke
2021-03-14
Rename Sprite.region_enabled getter and setter to match properties
Marcel Admiraal
2021-03-12
[46188] fix: get unix from datetime when empty dict
Aitor Cereceto
2021-03-10
Implement Navigation layers
Gilles Roudière
2021-03-10
Remove Navigation2D/3D nodes, and move the navigation map to the world resource
Gilles Roudière
2021-03-10
doc: Sync classref with current source
Rémi Verschelde
2021-03-09
Merge pull request #45545 from abaire/relaxes_gltf_name_sanitization
Rémi Verschelde
2021-03-09
Merge pull request #46110 from gongpha/colorbar-in-colorpicker
Rémi Verschelde
2021-03-09
Merge pull request #46801 from Faless/js/4.x_allow_hidpi
Rémi Verschelde
2021-03-09
Merge pull request #46784 from Bhu1-V/doc-update
Rémi Verschelde
2021-03-09
Add interpolation bar on each channel in ColorPicker
Kongfa Waroros
2021-03-09
Added Additional Description for PhysicsServer2D->area_create() method.
Bhuvan Vemula
2021-03-08
[HTML5] Respect allow_hidpi option during setup
Fabio Alessandrelli
2021-03-08
Merge pull request #44324 from Calinou/doc-basematerial3d-height-no-triplanar
Rémi Verschelde
2021-03-07
Merge pull request #46386 from KoBeWi/projekt_settingz
Rémi Verschelde
2021-03-07
Allow to save override.cfg with ProjectSettings
kobewi
2021-03-05
Merge pull request #43929 from HaSa1002/docs-lang-6
Rémi Verschelde
2021-03-05
Docs: Port Code Examples to C# (R, S, T, U)
HaSa1002
2021-03-05
Merge pull request #46663 from Calinou/doc-margincontainer-theme-constant
Rémi Verschelde
2021-03-04
Use safer `add_theme_constant_override()` in MarginContainer code sample
Hugo Locurcio
2021-03-04
Adding Raycast3D custom debug shape thickness and color
jmb462
2021-03-03
Remove trivial examples in the ItemList class documentation
Hugo Locurcio
2021-03-02
Merge pull request #36202 from YeldhamDev/sprite_region_hide
Rémi Verschelde
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