Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-03-13 | Merge pull request #58018 from Calinou/procedural-sky-add-cover-texture | Rémi Verschelde | |
Add sky cover texture for ProceduralSkyMaterial | |||
2022-03-12 | Merge pull request #54399 from ↵ | Rémi Verschelde | |
Calinou/filedialog-current-properties-hint-no-editor Don't store and show current file/directory/path FileDialog properties | |||
2022-03-12 | Allow negative indexes in ItemList and PopupMenu | kobewi | |
2022-03-11 | Clarify the position of points in `Curve{2D,3D}.add_point()` | Hugo Locurcio | |
2022-03-11 | Add options to embolden and transform font outlines to simulate bold and ↵ | bruvzg | |
italic typefaces. | |||
2022-03-11 | Merge pull request #58751 from bruvzg/loc_str_props | Rémi Verschelde | |
2022-03-11 | Merge pull request #58965 from TechnoPorg/remove-stex-occurrences | Rémi Verschelde | |
Remove more occurrences of "stex" | |||
2022-03-10 | Remove more occurrences of "stex" | TechnoPorg | |
2022-03-10 | Merge pull request #58485 from aaronfranke/time-offset | Rémi Verschelde | |
2022-03-10 | Merge pull request #58781 from BastiaanOlij/openxr_signals_and_events | Rémi Verschelde | |
Adding signals and events to OpenXR interface | |||
2022-03-10 | Discern between virtual and abstract class bindings | reduz | |
* Previous "virtual" classes (which can't be instantiated) are not corretly named "abstract". * Added a new "virtual" category for classes, they can't be instantiated from the editor, but can be inherited from script and extensions. * Converted a large amount of classes from "abstract" to "virtual" where it makes sense. Most classes that make sense have been converted. Missing: * Physics servers * VideoStream * Script* classes. which will go in a separate PR due to the complexity involved. | |||
2022-03-10 | Adding signals and events to OpenXR interface | Bastiaan Olij | |
Improving interaction profile logic | |||
2022-03-09 | Remove unused Bullet module and thirdparty code | Rémi Verschelde | |
It has been disabled in `master` since one year (#45852) and our plan is for Bullet, and possibly other thirdparty physics engines, to be implemented via GDExtension so that they can be selected by the users who need them. | |||
2022-03-09 | Remove unused GDNative code | Rémi Verschelde | |
This has been superseded by GDExtension so this code is no longer useful nor usable. There's still some GDNative-related stuff in platform export code which needs to be adapted for GDExtension (e.g. to include GDExtension libraries in exports). | |||
2022-03-09 | i18n: Sync classref translations with Weblate | Rémi Verschelde | |
(cherry picked from commit 6c56433997b3e0bb3a81a0dee8be145a240f37d4) | |||
2022-03-09 | Replace `TabBar`'s `min_width` with `max_tab_width` and expose it | Michael Alexsander | |
2022-03-08 | Merge pull request #58877 from akien-mga/core-unexpose-range_step_decimals | Rémi Verschelde | |
2022-03-08 | Rename Control's Rect properties to exclude rect_ part | Marcel Admiraal | |
2022-03-08 | Merge pull request #57769 from Chaosus/vs_custom | Rémi Verschelde | |
2022-03-08 | Merge pull request #58850 from YeldhamDev/more_tab_regressions | Rémi Verschelde | |
2022-03-08 | Add `_get_func_code/_is_available` virtual functions to custom nodes | Yuri Roubinsky | |
2022-03-08 | Merge pull request #49447 from Calinou/remove-shadow-color-property | Rémi Verschelde | |
Remove unused `shadow_color` property from Light3D | |||
2022-03-07 | VariantUtility: Unexpose `Math::range_step_decimals` | Rémi Verschelde | |
This method was meant only as a convenience for editor code to allow using a step of 0 to disable snapping. It was exposed by mistake when refactoring GlobalScope. | |||
2022-03-07 | Merge pull request #57930 from piiertho/bugfix/add-none-flag-to-resource-saver | Rémi Verschelde | |
2022-03-07 | Fix ResourceSaver::save method exposition flag parameter | Pierre-Thomas Meisels | |
enh: Add FLAG_NONE to SaverFlags in ResourceSaver to fix api inconsistency fix: flags parameter of ResourceSaver::save is now uint32_t to allow flag composition in scripts | |||
2022-03-07 | Merge pull request #57812 from piiertho/bugfix/add-none-enum-global-constants | Rémi Verschelde | |
2022-03-07 | bugfix: bind core enums' none values | Pierre-Thomas Meisels | |
2022-03-07 | Merge pull request #58750 from Chaosus/vs_varyings | Rémi Verschelde | |
Add varying support to visual shaders | |||
2022-03-06 | Fix regressions with nameless and icon-only tabs | Michael Alexsander | |
2022-03-06 | Merge pull request #58788 from reduz/rename-streamtexture | Rémi Verschelde | |
Rename StreamTexture* to CompressedTexture* | |||
2022-03-06 | Merge pull request #58803 from KoBeWi/a_bit_of_everything | Rémi Verschelde | |
Various code and documentation improvements | |||
2022-03-05 | Various code and documentation improvements | kobewi | |
2022-03-05 | Change tabs_rearrange_group to property | kobewi | |
2022-03-05 | Rename StreamTexture* to CompressedTexture* | reduz | |
* Its not and will not be used for streaming. * Streaming will be implemented in 4.1 and it will work different. * It makes more sense to be called CompressedTexture since it imports and compresses texture files. | |||
2022-03-05 | Merge pull request #53839 from EricEzaM/editor-settings-changed-settings | Rémi Verschelde | |
Added ability to get list of editor settings changed when saving editor settings. Optimised settings changed notification. | |||
2022-03-05 | Added ability to retrieve array of changed settings changed when it is saved. | Eric M | |
2022-03-04 | Remove unused `shadow_color` property from Light3D | Hugo Locurcio | |
This shadow color property was no longer effective since the shaders were optimized to improve occupancy. | |||
2022-03-04 | Add varying support to visual shaders | Yuri Roubinsky | |
2022-03-04 | Merge pull request #58717 from CrezyDud/master | Rémi Verschelde | |
2022-03-04 | Improve app name and system permission message localization. | bruvzg | |
Add localizable string (Dictionary<Lang Code, String>) property editor and property hint. Add localized "app name" property to the project settings. Add localized permission and copyright properties to the macOS and iOS export settings. Remove some duplicated ("app name") and deprecated ("info") macOS and iOS export properties. | |||
2022-03-04 | Merge pull request #58512 from Calinou/light3d-add-distance-fade | Rémi Verschelde | |
2022-03-04 | Merge pull request #58673 from Calinou/smooth-trimesh-collision-always-setting | Rémi Verschelde | |
2022-03-04 | Merge pull request #58687 from YeldhamDev/the_beast_has_been_slain | Rémi Verschelde | |
2022-03-03 | Make `TabContainer` use `TabBar` internally | Michael Alexsander | |
2022-03-03 | Add linear_velocity and angular_velocity to PhysicalBone3D | MrSwedish | |
2022-03-03 | Merge pull request #57478 from FelixNemis/physics-signal-doc-fix | Rémi Verschelde | |
Fix snippet for getting collisionshape node in body/area signal docs | |||
2022-03-03 | Merge pull request #58643 from KoBeWi/👀 | Max Hilbrunner | |
Update some docs regarding SubViewports | |||
2022-03-03 | Merge pull request #57466 from Sauermann/fix-rect2i-intersect-doc | Max Hilbrunner | |
Fix Rect2i.intersects doc: Remove nonexistent parameter from documentation | |||
2022-03-03 | Merge pull request #58162 from KoBeWi/RY | Max Hilbrunner | |
Update description of LINE_TEXTURE constants | |||
2022-03-02 | Always register the Smooth Trimesh Collision project setting | Hugo Locurcio | |
This ensures the project setting never disappears from the editor, even if the current physics engine is GodotPhysics. This also adds documentation for the Smooth Trimesh Collision project setting. |