Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-11-22 | Merge pull request #68942 from Chaosus/barrier_mask_flags | Rémi Verschelde | |
Expose `BarrierMask` as flags enum in `RenderingDevice` | |||
2022-11-22 | Expose `BarrierMask` as flags enum in `RenderingDevice` | Yuri Rubinsky | |
2022-11-21 | Merge pull request #68527 from pkdawson/vertex-array-offsets | Rémi Verschelde | |
Add `offsets` parameter to RenderingDevice::vertex_array_create | |||
2022-11-20 | Merge pull request #68902 from TokageItLab/fix-animation-changed-signal | Rémi Verschelde | |
Fix connection of animation "changed" signal in AnimationTrackEditor | |||
2022-11-20 | Merge pull request #68904 from aaronfranke/texture-methods | Rémi Verschelde | |
Rename TextureButton set_*_texture methods to set_texture_* | |||
2022-11-20 | Merge pull request #68917 from Mickeon/double-the-pride-twice-the-fall | Rémi Verschelde | |
Double precision of `String.split_floats` | |||
2022-11-20 | [MP] New default multiplayer_peer acting as server. | Fabio Alessandrelli | |
Adds a OfflineMultiplayerPeer class which behaves like a server with no connected peers. Use OfflineMultiplayerPeer as default for SceneMultiplayer. This means that the SceneTree will act as the multiplayer authority by default. Calls to is_server will return true, and calls to get_unique_id will return TARGET_PEER_SERVER. | |||
2022-11-20 | Double precision of `String.split_floats` | Micky | |
2022-11-20 | Merge pull request #68884 from ↵ | Rémi Verschelde | |
dzil123/create_local_rendering_device_null_check_docs RenderingServer::create_local_rendering_device - Add null check and update docs | |||
2022-11-19 | RenderingServer::create_local_rendering_device null check and docs | dzil123 | |
Co-authored-by: Clay John <claynjohn@gmail.com> | |||
2022-11-19 | Rename TextureButton set_*_texture methods to set_texture_* | Aaron Franke | |
2022-11-20 | Fix connection of animation changed signal in AnimationTrackEditor | Silc Renew | |
2022-11-19 | Revert move vector parameter name to motion | Haoyu Qiu | |
2022-11-18 | Merge pull request #68831 from YuriSizov/docs-classref-better-split | Rémi Verschelde | |
Improve class reference split, list variant types separately | |||
2022-11-18 | Merge pull request #64212 from xiongyaohua/curve3d_baking_refactor | Rémi Verschelde | |
Move rotation interpolation to Curve3d and refactor baking | |||
2022-11-18 | Improve class reference split, list variant types separately | Yuri Sizov | |
2022-11-18 | Split generated RST for class reference based on the base type | Yuri Sizov | |
2022-11-17 | Add more call-to-action notes when documentation is missing | Yuri Sizov | |
2022-11-17 | Add `Control::localize_numeral_system` property to toggle automatic numeral ↵ | bruvzg | |
system conversion. | |||
2022-11-16 | C#: Fix incorrect types used in ArrayMesh docs | Raul Santos | |
2022-11-16 | Merge pull request #68709 from MewPurPur/instance-begone-part3 | Rémi Verschelde | |
Remove more instances of 'instance' being used as a verb | |||
2022-11-16 | Remove more instances of 'instance' being used as a verb | VolTer | |
2022-11-15 | Merge pull request #62814 from KoBeWi/strint | Rémi Verschelde | |
Restore numeric from String constructors | |||
2022-11-15 | Merge pull request #64077 from ↵ | Rémi Verschelde | |
Calinou/tweak-audiostreamplayer2d3d-default-panning Decrease default AudioStreamPlayer2D/3D panning strength | |||
2022-11-15 | Merge pull request #67948 from DeeJayLSP/split_webp | Rémi Verschelde | |
Overhaul WebP packer and split compression options | |||
2022-11-15 | Merge pull request #67688 from Mickeon/i-forgror-☠️☠️ | Rémi Verschelde | |
Remove `PROPERTY_HINT_IMAGE_COMPRESS` constants | |||
2022-11-15 | Merge pull request #65836 from Calinou/add-max-physics-steps-per-frame-setting | Rémi Verschelde | |
Implement adjusting the maximum number of physics steps per rendered frame | |||
2022-11-15 | Overhaul WebP packer and split compression options | DeeJayLSP | |
2022-11-15 | Remove `PROPERTY_HINT_IMAGE_COMPRESS` constants | Micky | |
These were used in 3.x but there's no reference of them in the codebase, at all. | |||
2022-11-15 | Merge pull request #67869 from KoBeWi/coostom_ooser_deer | Rémi Verschelde | |
Fix documentation about custom user dir | |||
2022-11-15 | Merge pull request #68628 from clayjohn/shadows | Rémi Verschelde | |
Implement is_animated and casts_shadows | |||
2022-11-14 | Merge pull request #68667 from Piralein/fix-broken-link-classref | Rémi Verschelde | |
Update document-links in classref | |||
2022-11-14 | Merge pull request #60931 from EspeuteClement/get_selected_files | Rémi Verschelde | |
Add EditorInterface.get_selected_paths() | |||
2022-11-14 | Merge pull request #65821 from raulsntos/xr_notification | Rémi Verschelde | |
Remove redefinition of `notification` method in `XRInterfaceExtension` | |||
2022-11-14 | Merge pull request #68552 from DarkKilauea/update-directional-light-docs | Rémi Verschelde | |
Add documentation for DirectionalLight2D | |||
2022-11-14 | Merge pull request #68545 from DarkKilauea/update-geometry-docs | Rémi Verschelde | |
Added missing descriptions for GeometryInstance3D | |||
2022-11-14 | Merge pull request #68229 from Mickeon/c-escape-hell | Rémi Verschelde | |
Remove "?" from String.c_escape() | |||
2022-11-14 | Merge pull request #68564 from Mickeon/node-no-remove-group-error | Rémi Verschelde | |
Strip ERR_FAIL from `Node.remove_from_group()` | |||
2022-11-14 | Add EditorInterface.get_selected_paths() | cespeute | |
Exposes the selected paths in the editor filesystem dock. Implements this proposal : https://github.com/godotengine/godot-proposals/issues/2424 Also renamed the old `get_selected_path` to `get_selected_directory` to better match the already existing get_current_path function. | |||
2022-11-14 | fix "unknown document" classref links | Hana | |
2022-11-14 | Remove redefinition of `notification` method in `XRInterfaceExtension` | Raul Santos | |
2022-11-14 | Fix misc formatting issues | Rémi Verschelde | |
Somehow I missed the failing CI report from trailing whitespace. Fixed a couple typos found by codespell while at it, and misc trailing semicolons in one of the files. | |||
2022-11-14 | [Editor] Better expose EditorDebuggerPlugin. | Fabio Alessandrelli | |
Now splitted into two classes: - EditorDebuggerPlugin (RefCounted). - EditorDebuggerSession (abstract). This allows the EditorPlugin to be in control of the debugger plugin lifecycle, be notified when sessions are created, and customize each of them independently. We should slowly transition the various profilers and captures in ScriptEditorDebugger to their own plugins, and decouple ScriptEditorDebugger from it's UI part (making it the "real" EditorDebuggerSession potentially dropping the wrappers). | |||
2022-11-14 | Merge pull request #68448 from bruvzg/font_imp_tr | Rémi Verschelde | |
[Font] Add an import option to pre-render all glyphs required for the translation. | |||
2022-11-14 | Merge pull request #67975 from BastiaanOlij/implement_uv2_on_primitives | Rémi Verschelde | |
Add optional UV2 logic for lightmapping to primitive shapes | |||
2022-11-14 | [macOS] Add exclusive fullscreen mode with Dock and Menu disabled. | bruvzg | |
2022-11-13 | Implement is_animated and casts_shadows | clayjohn | |
This allows the renderer to correctly decide when to update shadow maps This PR also adds TIME to a few missing places | |||
2022-11-13 | Add optional UV2 logic for lightmapping to primitive shapes | Bastiaan Olij | |
2022-11-13 | Strip ERR_FAIL from `Node.remove_from_group()` | Micky | |
Also simplifies group check removing unnecessary `!data.grouped.has` | |||
2022-11-12 | Add documentation for DirectionalLight2D | Josh Jones | |