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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2022-05-23
Merge pull request #61270 from Calinou/sphereshape3d-decrease-default-radius
Rémi Verschelde
2022-05-22
Merge pull request #61235 from smix8/navigation_agent_avoidance_processing_4.x
Rémi Verschelde
2022-05-22
Decrease SphereShape3D's default radius to 0.5 to match primitive mesh
Hugo Locurcio
2022-05-20
Process NavigationAgent2D/3D avoidance on demand only
smix8
2022-05-20
Add a new HashSet template
reduz
2022-05-20
Merge pull request #61224 from Calinou/filedialog-tweak-disabled-files-color
Rémi Verschelde
2022-05-20
Tweak the disabled files text color in FileDialog for readability
Hugo Locurcio
2022-05-20
Document Decal interactions with transparent materials
Hugo Locurcio
2022-05-20
Merge pull request #61170 from smix8/navigation_navmesh_property_limits_4.x
Rémi Verschelde
2022-05-20
Merge pull request #61026 from timothyqiu/quit-prop
Rémi Verschelde
2022-05-19
Use suffixes for units in nodes and resources
Aaron Franke
2022-05-19
Merge pull request #61020 from timothyqiu/wait-busy
Rémi Verschelde
2022-05-19
Merge pull request #61142 from bruvzg/rtl_threaded
Rémi Verschelde
2022-05-19
Fix a typo in EditorFileSystem classref
Haoyu Qiu
2022-05-19
[RTL] Add support for shaping in background thread.
bruvzg
2022-05-18
Remove arbitrary NavigationMesh bake property limits
smix8
2022-05-18
Add motion parameter to toggle whether recovery is reported as a collision
Ricardo Buring
2022-05-18
Merge pull request #60774 from TokageItLab/root-seek-mode
Rémi Verschelde
2022-05-17
Merge pull request #61088 from groud/keep_unhandled_events_on_pass
Rémi Verschelde
2022-05-17
i18n: Sync classref translations with Weblate
Rémi Verschelde
2022-05-17
Expose Curve points in the inspector
Raul Santos
2022-05-17
Keep input event as unhandled if they go through a control set to MOUSE_FILTE...
Gilles Roudière
2022-05-17
Merge pull request #61112 from Chaosus/graph_edit_delete_nodes_param
Rémi Verschelde
2022-05-17
Add node list param to `GraphEdit::delete_nodes_request` signal
Yuri Rubinsky
2022-05-17
Merge pull request #61101 from clayjohn/GLES3-3D
Rémi Verschelde
2022-05-17
Bind EditorFileSystem::reimport_files and improve docs
Lyuma
2022-05-16
Add basic lighting to GLES3 renderer.
clayjohn
2022-05-16
Clarify seek() in relation to animation_finished
kobewi
2022-05-16
Merge pull request #61035 from smix8/navigation_mesh_generator_missing_doc_4.x
Rémi Verschelde
2022-05-16
Add missing class doc to NavigationMeshGenerator
smix8
2022-05-16
Merge pull request #59596 from Calinou/doc-camera-project-ray-normal-origin
Rémi Verschelde
2022-05-16
Merge pull request #60086 from fire-forge/editorspinslider-hide-slider
Rémi Verschelde
2022-05-16
Merge pull request #60507 from bruvzg/textmesh
Rémi Verschelde
2022-05-16
Merge pull request #60463 from Geometror/improve-vs-1
Rémi Verschelde
2022-05-16
Merge pull request #61058 from Calinou/doc-performance
Rémi Verschelde
2022-05-16
Merge pull request #60992 from Calinou/doc-gpuparticles3d-attractors-collision
Rémi Verschelde
2022-05-16
Merge pull request #61038 from smix8/navigation_obstacle_rid_config_warn_4.x
Rémi Verschelde
2022-05-16
Merge pull request #61032 from smix8/navigationmesh_bake_no_threads_4.x
Rémi Verschelde
2022-05-16
Merge pull request #60958 from smix8/navigation_server_rid_utility_4.x
Rémi Verschelde
2022-05-16
Document GPUParticles3D attractors and collision
Hugo Locurcio
2022-05-16
Improve the Performance class documentation
Hugo Locurcio
2022-05-16
Disable threaded NavigationMesh bake on unsupported OS
smix8
2022-05-15
Expose NavigationObstacle2D/3D get_rid() and add config warning
smix8
2022-05-14
Make auto_accept_quit and quit_on_go_back properties
Haoyu Qiu
2022-05-14
Swap the meaning of CURSOR_WAIT and CURSOR_BUSY
Haoyu Qiu
2022-05-13
Document Shape2D's collide_and_get_contacts() and collide_with_motion_and_get...
SnailRhymer
2022-05-13
Merge pull request #60981 from Calinou/doc-animatedsprite2d
Rémi Verschelde
2022-05-13
Implement TextMesh resource.
bruvzg
2022-05-13
Remove unused `GPUParticlesCollisionHeightField3D.follow_camera_push_ratio` p...
Hugo Locurcio
2022-05-13
Improve AnimatedSprite2D description in the class reference
Megamega53
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