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2022-01-12i18n: Sync classref translations with WeblateRémi Verschelde
(cherry picked from commit b9b23d2226261e09d4eaa581c865920c00a826c7)
2022-01-07i18n: Sync classref translations with current 3.x codebaseRémi Verschelde
(cherry picked from commit defb8011200f3ff908dd432cdbc095e4665677ef)
2022-01-03Update copyright statements to 2022Rémi Verschelde
Happy new year to the wonderful Godot community!
2022-01-02Fix various typosluz paz
Found via ` codespell -q 3 -S ./thirdparty,*.po,./DONORS.md -L ackward,ang,ans,ba,beng,cas,childs,childrens,dof,doubleclick,expct,fave,findn,gird,hist,inout,leapyear,lod,nd,numer,ois,ony,paket,seeked,sinc,switchs,te,uint,varn` Update editor/import/resource_importer_layered_texture.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Update doc/classes/TileSetScenesCollectionSource.xml Co-authored-by: Raul Santos <raulsntos@gmail.com> Update scene/gui/graph_edit.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Update scene/resources/animation.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Update scene/resources/animation.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Update scene/resources/animation.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Update scene/gui/rich_text_label.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Revert previously committed change
2021-12-21i18n: Sync classref translations with 3.x branch (3.5-beta)Rémi Verschelde
This is the new base branch for the classref translations to prepare them for the 3.5 release. This means that the 3.4 class ref translations will likely no longer get updates, as we can't easily maintain two slightly different branches on Weblate. (cherry picked from commit aac4e3614975303330a7e2aa719b7a05ae8333e5)
2021-12-21i18n: Remove line numbers from classref PO filesRémi Verschelde
It's useful context for translators but it generates very spammy diffs whenever a line is added or removed, changing the comments for hundreds or thousands of msgids needlessly. We still have the file names so it's relatively easy to search in file to find the location of the source string. (cherry picked from commit dbfe36728ed32ee93bd200678534733c89dc3150)
2021-12-16i18n: Sync classref translations with current `3.4` docsRémi Verschelde
(cherry picked from commit f8b4412b51dadcc262d90a1158efad79f6f55f0b)
2021-12-10i18n: Sync classref translations with WeblateRémi Verschelde
(cherry picked from commit f4b3c3ff09a6324ce52f5211683444464a89e163)
2021-11-19i18n: Sync classref translations with WeblateRémi Verschelde
(cherry picked from commit f737ed4da03af2afb6dd9725b43182ba22aef7d4)
2021-11-03i18n: Sync classref translations with WeblateRémi Verschelde
German (de) is now above the threshold for inclusion. (cherry picked from commit 0b694eb8e711b6cfdc3d398254692ed9cbb6f8c9)
2021-10-18i18n: Sync classref translations with WeblateRémi Verschelde
(cherry picked from commit c17f051ee976ca3f192b1ead6c92aff762067508)
2021-10-07i18n: Sync classref translations with `3.x` branchRémi Verschelde
The files are directed copied from the version which was merged in `3.x` together with the translations from Weblate. For future commits we can do cherry-picks from `3.x` to `master` like usual for the editor translations.
2021-08-26Correct null and boolean values being capitalised by the str commandBalloonpopper
2021-06-19Rename `instance()`->`instantiate()` when it's a verbLightning_A
2021-06-16Documentation search fixesGregory Basile
Updates rich_text_label so that the built-in documentation can be searched Previously, it would only find the first result and would not select other results Renames "_entered" functions to "_submitted"
2021-06-11Rename Reference to RefCountedPedro J. Estébanez
2021-03-23Rename some more global enums (Key, Joy, MIDI)Aaron Franke
2021-01-01Update copyright statements to 2021Rémi Verschelde
Happy new year to the wonderful Godot community! 2020 has been a tough year for most of us personally, but a good year for Godot development nonetheless with a huge amount of work done towards Godot 4.0 and great improvements backported to the long-lived 3.2 branch. We've had close to 400 contributors to engine code this year, authoring near 7,000 commit! (And that's only for the `master` branch and for the engine code, there's a lot more when counting docs, demos and other first-party repos.) Here's to a great year 2021 for all Godot users 🎆
2020-10-02Updated getters and setters names for toplevelDuroxxigar
2020-09-18Fix typos with codespellRémi Verschelde
Using codespell 1.17.1. Method: ``` $ cat > ../godot-word-whitelist.txt << EOF ang curvelinear dof doubleclick fave findn leapyear lod merchantibility nd numer ois ony que seeked synching te uint unselect webp EOF $ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po" $ git diff // undo unwanted changes ```
2020-08-11i18n: Sync classref translation template with current docsRémi Verschelde
2020-06-25i18n: Sync classref translation template with current docsRémi Verschelde
2020-06-04Correct misspellings of damped spring.Marcel Admiraal
2020-05-13Update game controller enums.Marcel Admiraal
2020-05-01i18n: Sync translate template for class referenceRémi Verschelde
2020-04-29[Core] Rename linear_interpolate to lerpAaron Franke
2020-04-07i18n: Sync translate template for class referenceRémi Verschelde
Adds initial fr.po translation for initialization on Weblate.
2020-03-20i18n: Generate translation template for class referenceRémi Verschelde