Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde | |
That year should bring the long-awaited OpenGL ES 3.0 compatible renderer with state-of-the-art rendering techniques tuned to work as low as middle end handheld devices - without compromising with the possibilities given for higher end desktop games of course. Great times ahead for the Godot community and the gamers that will play our games! | |||
2016-10-17 | SCsub: Add python shebang as a hint for syntax highlighting | Rémi Verschelde | |
Also switch existing shebangs to "better" /usr/bin/env python. | |||
2016-01-01 | Update copyright to 2016 in headers | George Marques | |
2015-12-13 | Add a Makefile to generate classes doc in various formats | Rémi Verschelde | |
All the generated documentation is put in doc/_build. | |||
2015-12-12 | Move documentation python tools to doc/tools folder | Rémi Verschelde | |