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2022-10-21Merge pull request #67254 from TechnoPorg/doc-projection-classMax Hilbrunner
Fully document the Projection class.
2022-10-21Merge pull request #67648 from Calinou/doc-cylindershape3d-bugsMax Hilbrunner
Document known issues with CylinderShape3D
2022-10-21Merge pull request #67656 from MewPurPur/instance🧹Max Hilbrunner
Fix minor mistakes throughout the documentation
2022-10-21Merge pull request #67684 from patchfx/fix-typo-in-draw-rect-regionMax Hilbrunner
Fix tp_canvas_item typo in _draw_rect_region
2022-10-21Merge pull request #67444 from nonunknown/array_pick_randomMax Hilbrunner
Add ability to pick random value from array
2022-10-21Remove error condition from get_global_transform()kobewi
2022-10-21Remove internal functions of named colors from the public APIDanil Alexeev
2022-10-21Add Selection and Caret for Next Occurrence of SelectionAlfred Reinold Baudisch
Adds the bind `add_selection_for_next_occurrence` to TextEdit, with CTRL+D as the default shortcut. When the bind is performed, ff a selection is currently active with the last caret in text fields, searches for the next occurrence of the selection, adds a caret and selects the next occurrence. If no selection is currently active with the last caret in text fields, selects the word currently under the caret. The action can be performed sequentially for all occurrences of the selection of the last caret and for all existing carets. The viewport is adjusted to the latest newly added caret. The bind and the behaviour is similar to VS Code's "Add Selection to Next Find Match" and JetBrains' "Add Selection for Next Occurrence". It takes advantage of the multi-caret API. The default shortcut for `select_word_under_caret` has been changed to ALT+G, in order to give priority to CTRL+D for `add_selection_for_next_occurrence` to better align with popular IDEs and editors.
2022-10-21Fix unordered values of PROPERTY_HINT_INT_IS_POINTER & ARRAY_TYPEMicky
2022-10-21Fix small mistakes throughout much of the documentationVolTer
2022-10-20Merge pull request #67506 from squashiv/masterClay John
Expose Shape2D::get_rect to scripting
2022-10-20Fix tp_canvas_item typo in _draw_rect_regionRichard Patching
2022-10-20add ability to pick random value from arrayNonunknown
2022-10-20Expose Shape2D::get_rect to scriptingsquash
2022-10-20Make `BaseButton` Shortcut feedback togglableGeorge L. Albany
2022-10-19Fully document the Projection class.TechnoPorg
Projection is a 4x4 matrix that applies a projective transformation.
2022-10-19Document known issues with CylinderShape3DHugo Locurcio
2022-10-19Merge pull request #66950 from ↵Clay John
Calinou/doc-surfacetool-generate-normals-smooth-groups Document `SurfaceTool.generate_normals()` interaction with smooth groups
2022-10-19Merge pull request #66279 from aaronfranke/control-min-sizeMax Hilbrunner
Revert `custom_minimum_size` type back to `Vector2` instead of `Vector2i`
2022-10-19Merge pull request #66940 from aaronfranke/doc-get-tr-aabbMax Hilbrunner
Remove the global space `get_transformed_aabb` helper method
2022-10-19Merge pull request #65613 from ↵Max Hilbrunner
Commander-Firestrike/audiostreamgeneratorplayback_docs_fix_0 Update AudioStreamGeneratorPlayback.xml
2022-10-19Merge pull request #66134 from MewPurPur/fix-outdated-editor-settingsMax Hilbrunner
Improve some Text Editor editor settings
2022-10-19Merge pull request #66410 from RedMser/patch-1Max Hilbrunner
Fix `Control.get_global_rect` documentation
2022-10-19Merge pull request #66326 from zak-grumbles/editor_script_reference_docsMax Hilbrunner
Add note regarding RefCounted to EditorScript docs
2022-10-19Merge pull request #67001 from KoBeWi/🎲Max Hilbrunner
Fill random docs
2022-10-19Merge pull request #67208 from Mickeon/doc-peeves-the-peeveningMax Hilbrunner
Tweak `@GlobalScope` functions documentation overall
2022-10-19Document PopupMenu id behaviorEv1lbl0w
2022-10-18Rewrite most of Resource's documentationMicky
2022-10-18Improve font glyph cache packing shelf best height fit heuristic.bruvzg
2022-10-18Tweak `@GlobalScope` functions documentation overallMicky
Generally: - Made use of [param] more frequently; - Link to other classes' documentation more often; - Improve and add more examples; - Ensure that multiple comments of an codeblock example are spaced out equally for better readability; - Made the writing style closer to how the rest of the documentation is formatted; - Ensure these are called "functions", not "methods". - Fixed a few typos. - Touched up a few cases of zero being written as "zero" or "0" where "0" or "0.0" would be more appropriate. - Removed mentions of "(real)". In 3.x, this was associated with floats, because TYPE_FLOAT was called TYPE_REAL. More specifically: - Every type-safe version of a function (such as `ceili` has a consistent final note ("A type-safe version of [method ceil], returning a [int]"). - Added more details to `randomize`, `seed`. - Corrected `floori()`'s description. It's not the same as `int()`. This was not correct behavior and has been fixed.
2022-10-18Remove the global space `get_transformed_aabb` helper methodAaron Franke
2022-10-18Add Caret Insert Below and Above shortcuts to TextEditPucklaMotzer09
2022-10-17Merge pull request #67458 from ↵Rémi Verschelde
Sauermann/fix-expose-viewport-get-screen-transform Expose Viewport::get_screen_transform to GDScript
2022-10-17Merge pull request #67322 from ztc0611/add-ios-ui-optionsRémi Verschelde
Add iOS UI Options
2022-10-16Fix missing parenthesis in the documentationDominus Iniquitatis
2022-10-15Expose Viewport::get_screen_transform to GDScriptMarkus Sauermann
2022-10-15Merge pull request #63332 from KoBeWi/static_images_aka_photosRémi Verschelde
Make some Image methods static
2022-10-15Merge pull request #67403 from bitbrain/rename-to-positionRémi Verschelde
Rename `pos` to `index` on Node
2022-10-14Rename pos -> index on NodeMiguel Gonzalez Sanchez
2022-10-14Add STATIC_CALLED_ON_INSTANCE warning to highlightclayjohn
when static functions are called directly from objects
2022-10-14Implement multiple clip_children modes for CanvasItemsclayjohn
2022-10-14Make some Image methods statickobewi
2022-10-14Always update Viewport's last_mosue_positionMarkus Sauermann
When the mouse cursor is over a embedded Window, the Viewport's last_mouse_position did not get updated. This patch makes sure that the update happens on every InputEventMouse. Document canvas layer of embedded Windows.
2022-10-14Merge pull request #63607 from BastiaanOlij/fix_xr_originRémi Verschelde
Add current setting to XROrigin3D and fix double positioning HMD
2022-10-13Merge pull request #67057 from Anutrix/rng-generator-default-seedRémi Verschelde
2022-10-13Move Shortcut Context to Control and ensure that `shortcut_input` adheres to ↵Eric M
contexts. Also ensure that controls with no context are only triggered AFTER nodes which do have a context.
2022-10-13Merge pull request #67320 from Calinou/fix-volumetric-fog-low-densityRémi Verschelde
Fix volumetric fog not rendering at densities lower than or equal to 0.001
2022-10-13Merge pull request #66349 from A-Lamia/Amount_At_CollisionRémi Verschelde
PARTICLES: adds amount property to collision sub particles.
2022-10-13Add current setting to XROrigin3D and fix double positioning HMDBastiaan Olij
2022-10-13Fix volumetric fog not rendering at densities lower than or equal to 0.001Hugo Locurcio
This allows volumetric fog to render with the lowest density that can be specified in the inspector (0.0001).