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2019-02-26Clarify how to use MultiMesh.set_instance_color.Ryan Roden-Corrent
Just calling set_instance_color will do nothing unless you have set color_format and vertex_color_use_as_albedo. This is really confusing, and I only discovered my error by finding godotengine/godot#10217 from another confused user. The docs should call out these requirements.
2019-02-25doc: Sync classref with current sourceRémi Verschelde
2019-02-25doc: Fix wrong tagRémi Verschelde
2019-02-24[DOCS] Minor classref updates.Chris Bradfield
2019-02-23Merge pull request #25683 from wombatstampede/patch-1Hein-Pieter van Braam
Update CPUParticles.xml
2019-02-22Document that ViewportTexture is flipped on YRémi Verschelde
Fixes #26141.
2019-02-21Add descriptions for the 'MergeMode's in 'UndoRedo' docsMichael Alexsander Silva Dias
2019-02-21Fix VariantWriter overflow on 64-bit intRémi Verschelde
Integers in Godot are signed 64-bit ints (int64_t), but var2str used int behind the scenes and would thus overflow after 2^31. Also properly documented the actual bounds of int and the behaviour when overflowing them.
2019-02-20Merge pull request #26087 from akien-mga/settings-per-pixel-transparencyRémi Verschelde
ProjectSettings: fix category for per pixel transparency settings
2019-02-20Improve documentation for StyleBox.Pieter-Jan Briers
I want to just say that the terms used by style boxes are all over the place and quite confusing. It's even worse internally.
2019-02-20ProjectSettings: fix category for per pixel transparency settingsRémi Verschelde
2019-02-20Add tooltip for in-editor FPS display in 3D viewportRémi Verschelde
Also enhance Control/Label documentation about tooltips and mouse filter, as it took me a while to understand why Labels didn't show tooltips. Closes #26082.
2019-02-19Add warnings to docs for methods that return copies, not refs.Joseph Catrambone
2019-02-18Merge pull request #25971 from akien-mga/version-hexRémi Verschelde
Add hex-encoded version number to Engine singleton for easy comparisons
2019-02-18doc: Fix style issuesRémi Verschelde
2019-02-18doc: Sync classref with current sourceRémi Verschelde
2019-02-17Small improvements to the Resource docMichael Alexsander Silva Dias
2019-02-17Add hex-encoded version number to Engine singleton for easy comparisonsRémi Verschelde
2019-02-17Clear up eof_reached function, fixes #16919Juan Linietsky
2019-02-16Merge pull request #25952 from pbrunet/fix/randRémi Verschelde
Fix typo for randd and randf
2019-02-16Fix typo for randd and randfPierrick Brunet
* And improve documentation according to issue #25938
2019-02-16Expose OS::get_current_video_driver to scripting languagesRémi Verschelde
2019-02-13Merge pull request #25776 from luizcarlos1405/masterRémi Verschelde
Fixes some AnimationPlayer bugs
2019-02-13Merge pull request #25422 from azagaya/optionbuttonRémi Verschelde
Fix docs about item_selected and item_focused . Fixes #25273
2019-02-13Fix some AnimationPlayer bugs and update documentationLuiz
2019-02-13Fix typos with codespellRémi Verschelde
Using codespell 1.14.0. Method: ``` $ cat > ../godot-word-whitelist.txt << EOF ang doubleclick lod nd numer que te unselect EOF $ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po" $ git diff // undo unwanted changes ```
2019-02-12Clarified TileMap get_cell method behavior.MidZik
2019-02-11Fixes differences between docs and item_selected and item_focused signals in ↵azagaya
optionbutton Description in docs about item_selected and item_focused signals in optionbutton is fixed to match the real behaviour. Also, get_item_index function is added.
2019-02-10Merge pull request #25428 from GlaDos28/masterRémi Verschelde
[DOCS] Added warnings about Dictionary element erasure while iterating over it
2019-02-10added warnings about Dictionary element erasure while iterating over itEvgeny Savelyev
2019-02-10doc: Misc formatting fixesRémi Verschelde
2019-02-10doc: Sync classref with current sourceRémi Verschelde
2019-02-10Merge pull request #25412 from toger5/Doc_impulse_foreRémi Verschelde
[DOCS] rephrased impulse
2019-02-10Merge pull request #25728 from clayjohn/doc_multimeshRémi Verschelde
[DOC] Filled in MultiMesh doc
2019-02-09filled in multimesh docclayjohn
2019-02-09Merge pull request #25685 from Calinou/doc-improve-resourcepreloaderRémi Verschelde
Improve the ResourcePreloader documentation
2019-02-08Merge pull request #25517 from Zylann/doc_expressionRémi Verschelde
Explain how to use Expression inputs
2019-02-08Merge pull request #25506 from homer666/docs-update-cast-motionRémi Verschelde
[DOCS] Update PhysicsDirectSpaceState.cast_motion
2019-02-07Improve the ResourcePreloader documentationHugo Locurcio
2019-02-07Update CPUParticles.xmlwombatstampede
It took me some hours of trying and wondering and one question with a very helpful answer in the facebook group to figure out that the color_ramp gradient actually modifies the vertex color of the particle mesh (but NOT the albedo). After knowing this enabling vertex_color_use_as_albedo in the SpatialMaterial led to success. I hope adding this little hint: "Each particle's vertex color will vary along this [GradientTexture]." Might help other people which stumble upon this...
2019-01-31Explain how to use Expression inputsMarc Gilleron
2019-01-31[DOCS] Update PhysicsDirectSpaceState.cast_motionhomer666
2019-01-29[DOCS] rephrase impulsetoger5
- improove coordinate system explanation - define usecase
2019-01-28Fix non-compiling typo in Expression.xml exampleKyle Szklenski
Slight typo in Expression.xml prevented compilation when copy/pasted.
2019-01-28Prevent upscaled SVG from exceeding Image boundsRémi Verschelde
Also expose Image MAX_WIDTH and MAX_HEIGHT. Fixes #24455.
2019-01-27Merge pull request #25372 from JFonS/add_gizmo_docsRémi Verschelde
Minor fixes and documentation for Spatial Gizmos
2019-01-27Minor fixes and documentation for Spatial GizmosJFonS
2019-01-27Document AnimatedTexture and bind MAX_FRAMES constantRémi Verschelde
Closes #24935.
2019-01-26doc: Sync classref with current sourceRémi Verschelde
2019-01-26doc: Add caveat for File.file_exists for imported resourcesRémi Verschelde
Fixes #25347.