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Godot with FMOD integration
RayHammer
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Author
2021-08-12
Rename readonly to editable
Paulb23
2021-08-12
Rename insert mode to overtype mode
Paulb23
2021-08-12
Cleanup TextEdit selection methods
Paulb23
2021-08-12
Expose and cleanup TextEdit line wrap API
Paulb23
2021-08-12
Cleanup and rename caret operations
Paulb23
2021-08-12
Make TextEdit cut, copy and paste overridable
Paulb23
2021-08-12
Merge pull request #49346 from IcedQuinn/document-jsonrpc
Rémi Verschelde
2021-08-12
Merge pull request #51533 from Calinou/fix-nearest-mipmap-filter
Rémi Verschelde
2021-08-12
doc: Add documentation for JSONRPC class
Iced Quinn
2021-08-12
Better port handling connection for `GraphEdit`
Yuri Roubinsky
2021-08-12
Fix the Use Nearest Mipmap Filter project setting not working
Hugo Locurcio
2021-08-11
Make radius & height in CapsuleShape3D independent
PouleyKetchoupp
2021-08-11
Docs: Fix capitalisation of Warning in two places
Max Hilbrunner
2021-08-11
Changed `TransformMult` node to `TransformOp` in visual shaders
Yuri Roubinsky
2021-08-11
Fix CI after #38992
Max Hilbrunner
2021-08-11
Merge pull request #38992 from Dragoncraft89/master
Rémi Verschelde
2021-08-11
Merge pull request #41634 from KoBeWi/the_independence
Rémi Verschelde
2021-08-11
Merge pull request #50329 from Calinou/decrease-default-dof-bokeh-quality
Rémi Verschelde
2021-08-11
Merge pull request #51513 from mhilbrunner/ssl-warning
Rémi Verschelde
2021-08-11
Make radius & height in CapsuleShape2D independent
Tomasz Chabora
2021-08-11
Decrease the default depth of field bokeh quality
Hugo Locurcio
2021-08-11
Docs: Add warnings about no SSL/(D)TLS revocation
Max Hilbrunner
2021-08-11
Merge pull request #51486 from reduz/fixes-to-mobile-renderer
Rémi Verschelde
2021-08-11
Merge pull request #51500 from timothyqiu/navmesh-doc
Rémi Verschelde
2021-08-11
Improve NavigationMesh typing, parameter validation and documentation
Haoyu Qiu
2021-08-11
Merge pull request #47378 from aaronfranke/use-input-enums
Rémi Verschelde
2021-08-11
Merge pull request #41956 from Calinou/rename-engine-iterations-per-second
Rémi Verschelde
2021-08-11
Merge pull request #51490 from nekomatata/clean-character-body
Rémi Verschelde
2021-08-11
Merge pull request #51178 from Geometror/layout-options-textline-textparagraph
Rémi Verschelde
2021-08-11
Merge pull request #51442 from Geometror/styleboxflat-fake-aa-float
Rémi Verschelde
2021-08-10
Fixes and optimizations to mobile renderer
reduz
2021-08-11
Rename `iterations_per_second` to `physics_ticks_per_second`
Hugo Locurcio
2021-08-11
Various text layout improvements (TextLine, TextParagraph, Label, TextServer)
Hendrik Brucker
2021-08-10
StyleBox fake AA improvements (aa_size float property)
Hendrik Brucker
2021-08-10
Use Key enum instead of plain integers
Aaron Franke
2021-08-10
Merge pull request #49343 from theoway/node_auto_arrangement_graph_edit
K. S. Ernest (iFire) Lee
2021-08-11
Automatic arrangement of nodes in VisualScript/VisualShaders editors
Umang Kalra
2021-08-10
Remove infinite inertia and ray shapes from CharacterBody
PouleyKetchoupp
2021-08-10
Merge pull request #51027 from fabriceci/improve-move-and-slide
Rémi Verschelde
2021-08-10
Merge pull request #49417 from Bhu1-V/gsoc-cmd-plt
Rémi Verschelde
2021-08-10
Merge pull request #51474 from aaronfranke/organize-viewport
Rémi Verschelde
2021-08-10
Merge pull request #51017 from vnen/extension-fixes
Rémi Verschelde
2021-08-10
Organize methods in Viewport and explicitly name 3D methods with 3D
Aaron Franke
2021-08-10
Add properties to CharacterBody for more move_and_slide options
fabriceci
2021-08-10
Merge pull request #51457 from nekomatata/moving-platforms-3d
Rémi Verschelde
2021-08-10
Merge pull request #50682 from aaronfranke/basis-looking-at
Rémi Verschelde
2021-08-09
Fix 3D moving platform logic
PouleyKetchoupp
2021-08-09
Merge pull request #51446 from nekomatata/fix-moving-platform-rotation
Rémi Verschelde
2021-08-09
Fix applied rotation from moving platforms in move_and_slide
PouleyKetchoupp
2021-08-09
[Net] Basic extensible MultiplayerAPI spawn/despawn.
Fabio Alessandrelli
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