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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-11-10
[Font] Add an import option to pre-render all glyphs required for the transla...
bruvzg
2022-11-09
Fix default values on virtual classes causing errors in projects
Aaron Franke
2022-11-08
Add support for OpenGL to OpenXR
David Snopek
2022-11-08
Merge pull request #68098 from compmstr/apply-torque-inertia-note
Rémi Verschelde
2022-11-08
Remove duplicate project settings definitions
kobewi
2022-11-07
Merge pull request #68346 from Calinou/particles-rename-trail-length-property
Rémi Verschelde
2022-11-07
Merge pull request #68342 from KoBeWi/Godot_museum't
Rémi Verschelde
2022-11-07
Rename GPUParticles2D/3D's `trail_length_secs` to `trail_lifetime`
Hugo Locurcio
2022-11-07
Allow to disable History Dock via feature profile
kobewi
2022-11-06
Fix default values not showing up on virtual classes
Aaron Franke
2022-11-06
Add note about inertia being required for apply_torque on various Nodes
Corey Williams
2022-11-04
Add support for empty delimiter in String.split
kobewi
2022-11-04
Merge pull request #68097 from KoBeWi/no_signal🔕
Rémi Verschelde
2022-11-04
Merge pull request #67741 from cridenour/modular-color-picker
Rémi Verschelde
2022-11-04
Modularize the Color Picker via properties.
Chris Ridenour
2022-11-03
Expose vertex_array_create
Patrick Dawson
2022-11-03
Remove "?" from String.c_escape()
Micky
2022-11-03
Hide Antialiasing import option on DynamicFonts with MSDF enabled
Hugo Locurcio
2022-11-03
Merge pull request #68192 from aaronfranke/unify-node3d-euler
Rémi Verschelde
2022-11-03
Merge pull request #68191 from aaronfranke/quat-euler-order
Rémi Verschelde
2022-11-03
Merge pull request #67540 from KoBeWi/hue_hue_hue
Rémi Verschelde
2022-11-03
Expose texture_get_rd_texture
Patrick Dawson
2022-11-02
Allow getting Quaternion rotation in different Euler orders
Aaron Franke
2022-11-02
Unify Node3D RotationOrder with global EulerOrder
Aaron Franke
2022-11-02
Merge pull request #66747 from aaronfranke/move-euler-order
Rémi Verschelde
2022-11-02
Merge pull request #66017 from Mickeon/rename-image-copy-rect
Rémi Verschelde
2022-11-02
Move EulerOrder enum to math_defs.h and global scope
Aaron Franke
2022-11-02
Style: Misc docs and comment style and language fixes
Rémi Verschelde
2022-11-02
Merge pull request #68170 from alfredbaudisch/clear-selection-shortcut
Rémi Verschelde
2022-11-02
Merge pull request #67917 from Faless/mp/4.x_auth
Rémi Verschelde
2022-11-02
Merge pull request #68137 from kleonc/shape-cast-get-collider-rid
Rémi Verschelde
2022-11-02
Merge pull request #67788 from 98teg/flow-container-alignment
Rémi Verschelde
2022-11-02
Merge pull request #65012 from KoBeWi/Godot_museum
Rémi Verschelde
2022-11-02
Merge pull request #68118 from aaronfranke/quat-from-euler
Rémi Verschelde
2022-11-02
Merge pull request #64830 from dalexeev/color-hide-internals
Rémi Verschelde
2022-11-02
Merge pull request #66361 from dalexeev/remove-int-plus-string
Rémi Verschelde
2022-11-02
Merge pull request #63956 from xiongyaohua/interpolate_on_curve2d
Rémi Verschelde
2022-11-02
Unified shortcut to clear carets and selections
Alfred Reinold Baudisch
2022-11-02
Merge pull request #52350 from BimDav/viewport_canvas_cull
Rémi Verschelde
2022-11-02
Merge pull request #63335 from Spartan322/button-shortcut-feedback
Rémi Verschelde
2022-11-02
[MP] Remove connection state signals from MultiplayerPeer.
Fabio Alessandrelli
2022-11-02
Add a separate hue gradient for OKHSL mode
kobewi
2022-11-02
Merge pull request #67693 from Mickeon/slight-hint-shuffling
Rémi Verschelde
2022-11-01
Rename Image's `get_rect` to `get_region`
Micky
2022-11-01
Add `ShapeCast2D/3D::get_collider_rid` method
kleonc
2022-11-01
Merge pull request #67982 from Faless/mp/4.x_disconnect_close
Fabio Alessandrelli
2022-11-01
Replace Quaternion Euler constructor with `from_euler` method
Aaron Franke
2022-11-01
Merge pull request #68089 from alfredbaudisch/remove-secondary-carets
Rémi Verschelde
2022-11-01
Move rotation sampling from Path2D to Curve2D
Yaohua Xiong
2022-10-31
Add set_value_no_signal() to Range
kobewi
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