Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-01-09 | Fix unpressable buttons | Danil Alexeev | |
2023-01-09 | Fix typos with codespell | Rémi Verschelde | |
Also includes #71080. Co-authored-by: Psychpsyo <60073468+Psychpsyo@users.noreply.github.com> | |||
2023-01-09 | Merge pull request #70996 from reduz/properly-report-callable-bound-arguments | Rémi Verschelde | |
Properly report Callable bound arguments | |||
2023-01-09 | Merge pull request #71045 from reduz/use-bitfield-in-core-types | Rémi Verschelde | |
Use BitField<> in core type masks | |||
2023-01-08 | Properly report Callable bound arguments | Juan Linietsky | |
Fixes #63213 Adds a function: Callable::get_amount_of_arguments_bound() to query this in callables. Exposed to the engine API. | |||
2023-01-08 | Merge pull request #71037 from reduz/array-format-bitfield | Rémi Verschelde | |
Use BitField<> hint for Mesh.ArrayFormat and Control.SizeFlags | |||
2023-01-08 | Merge pull request #70463 from DarkKilauea/nav-server-const | Rémi Verschelde | |
[4.x] Rework const on NavigationServer methods | |||
2023-01-08 | Merge pull request #71064 from DarkMessiah/expose_clear_tabs | Rémi Verschelde | |
Expose TabBar::clear_tabs to GDScript | |||
2023-01-08 | Merge pull request #70281 from CherrySodaPop/get-impulse-3d | Rémi Verschelde | |
Implement collision impulse in Godot Physics 3D | |||
2023-01-08 | Use BitField<> in core type masks | Juan Linietsky | |
* All core types masks are now correctly marked as bitfields. * The enum hacks in MouseButtonMask and many other types are gone. This ensures that binders to other languages non C++ can actually implement type safe bitmasks. * Most bitmask operations replaced by functions in BitField<> * Key is still a problem because its enum and mask at the same time. While it kind of works in C++, this most likely can't be implemented safely in other languages and will have to be changed at some point. Mostly left as-is. * Documentation and API dump updated to reflect bitfields in core types. | |||
2023-01-08 | Use BitField<> hint for ArrayFormat | Juan Linietsky | |
This was missing in the conversion of bitflags to BitField<>. | |||
2023-01-08 | Expose TabBar::clear_tabs to GDScript | Stanislav Labzyuk | |
2023-01-07 | Implement collision impulse in Godot Physics 3D | Lily Garcia | |
2023-01-07 | Rework const on NavigationServer methods | Josh Jones | |
`const` is used on all methods, even when they cause modification of the server. This reworks the methods of the server to only use `const` on method that don't change the state of the server. | |||
2023-01-07 | Merge pull request #70939 from bruvzg/win_screen_2 | Rémi Verschelde | |
Add support for the custom initial screen for the main window, fix primary screen detection. | |||
2023-01-07 | Merge pull request #36301 from KoBeWi/daddy_node | Rémi Verschelde | |
Add reparent methods to Node | |||
2023-01-07 | Merge pull request #71000 from reduz/callable-bind-from-array | Rémi Verschelde | |
Allow binding Callable arguments from an array | |||
2023-01-07 | Merge pull request #70993 from rcorre/array-erase-doc | Rémi Verschelde | |
Warn against erasing array elements while iterating. | |||
2023-01-07 | Add support for the custom initial screen for the main window, fix primary ↵ | bruvzg | |
screen detection. | |||
2023-01-06 | Merge pull request #71005 from dazKind/master | Rémi Verschelde | |
CodeEdit: Fix typo 'get_code_comletion_prefixes' -> 'get_code_completion_prefixes' | |||
2023-01-06 | Merge pull request #70995 from reduz/do-not-bind-variant-immutable | Rémi Verschelde | |
Unbind Variant methods that change immutable types. | |||
2023-01-06 | Allow binding Callable arguments from an array | Juan Linietsky | |
Restores 3.x functionality that was removed in the Signal/Callable refactor of 4.0. Fixes #64668. Implements https://github.com/godotengine/godot-proposals/issues/6034 Usage: ```GDScript callable.bindv([arg1,arg2,arg3]) ``` | |||
2023-01-06 | fix typo 'comleption' -> 'completion' | Michael Bickel | |
2023-01-06 | Unbind Variant methods that change immutable types. | Juan Linietsky | |
Fixes #62706. Code is commented instead of removed to clarify why they should not be re-added. | |||
2023-01-06 | Warn against erasing array elements while iterating. | Ryan Roden-Corrent | |
Erasing array elements while iterating does not appear to be safe. For example, the following prints nothing: ``` var a := [0,1,2,3,4,5,6] for i in a: if i % 2 == 0: a.erase(i) else: print(i) ``` While this is often true for array implementations, it still seems worth documenting explicitly. I copied the wording from Dictionary.xml. | |||
2023-01-06 | Add `uint` type support to visual shaders | Yuri Rubinsky | |
2023-01-05 | Simplify some editor plugin logic and remove dead code | Yuri Sizov | |
2023-01-05 | `AnimatedSprite{2D,3D}` improvements | Danil Alexeev | |
* Add support for individual frame duration to `SpriteFrames`. * Various minor improvements. | |||
2023-01-03 | Merge pull request #70884 from clayjohn/Depth-prepass | Rémi Verschelde | |
Ignore depth draw optimization when using depth draw alpha prepass | |||
2023-01-03 | Merge pull request #67694 from aaronfranke/its-time | Rémi Verschelde | |
Remove duplicate Month and Weekday enums | |||
2023-01-03 | Ignore depth draw optimization when using depth draw alpha prepass | clayjohn | |
This is necessary as the scene shader still uses alpha in this case so we can't discard fragments that weren't written to the depth buffer | |||
2023-01-03 | Merge pull request #70482 from bruvzg/ios_pencil | Rémi Verschelde | |
[iOS] Add Apple Pencil pressure and tilt support. | |||
2023-01-03 | Merge pull request #70708 from rburing/bind_pin_joint_set_param_2d | Rémi Verschelde | |
Bind setter and getter for pin joint parameters in `PhysicsServer2D` | |||
2023-01-03 | Merge pull request #63650 from fabriceci/apply-moving-platform-angular-velocity | Rémi Verschelde | |
Allow to apply the angular velocity of a moving platform | |||
2023-01-03 | Merge pull request #70702 from vnen/gdscript-error-on-assign-void | Rémi Verschelde | |
GDScript: Error when assigning return value of void function | |||
2022-12-30 | GDScript: Make using return of void function an error | George Marques | |
Remove the `VOID_ASSIGNMENT` warning since those cases will be errors now. | |||
2022-12-29 | Bind setter and getter for pin joint parameters in PhysicsServer2D | Ricardo Buring | |
2022-12-28 | Add missing OptionButton method descriptions | Hana | |
2022-12-26 | Remove duplicate Month and Weekday enums | Aaron Franke | |
Well, they were duplicately-exposed, but triplicately-defined. | |||
2022-12-24 | Merge pull request #70496 from Chaosus/astargrid_divide_heuristics | Yuri Rubinsky | |
2022-12-24 | Divide `AStarGrid2D::default_heuristic` into two different heuristics | Yuri Rubinsky | |
2022-12-23 | Merge pull request #70477 from mihe/bind-joint-disable | Rémi Verschelde | |
Bind methods related to disabling collision between joint bodies | |||
2022-12-23 | [iOS] Add Apple Pencil pressure and tilt support. | bruvzg | |
2022-12-23 | Merge pull request #70441 from matt08-prog/doc-ArrayMesh | Yuri Sizov | |
Clarify the description of ArrayMesh::regen_normal_maps | |||
2022-12-23 | Bind methods related to disabling collision between joint bodies | Mikael Hermansson | |
2022-12-23 | Merge pull request #69998 from BastiaanOlij/sorting-pivot-4 | Rémi Verschelde | |
Added options for sorting transparent objects (port of PR #63040) | |||
2022-12-23 | Added options for sorting transparent objects (port of PR 63040) | Bastiaan Olij | |
2022-12-23 | changed wording for ArrayMesh::regen_normal_maps' description | matt08-prog | |
2022-12-23 | Merge pull request #70278 from ↵ | Rémi Verschelde | |
TokageItLab/add-animation-started-finished-signal-to-tree Add `animation_started/finished` signals to `AnimationTree` and fix time accuracy in StateMachine | |||
2022-12-23 | Merge pull request #69797 from TokageItLab/time-edit-inspector-plugin | Rémi Verschelde | |
Animation: Add inspector plugin for key time edit & Change `track_find_key()` argument to find key with approximate |