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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2023-04-24
Correct the side mentioned with focus_neighbor_right and focus_neighbor_top.
Mallardbro
2023-04-24
Change to_utf8 to to_utf8_buffer and to_ascii to to_ascii_buffer in remaining...
mara
2023-04-24
Document how to make custom min/max for Array
Ninni Pipping
2023-04-24
docs/FileDialog: Use clickable references
Dimitri A
2023-04-07
Fix CompressedTextureLayered description in the class reference
Hugo Locurcio
2023-04-07
Expose NavigationAgent path postprocessing and pathfinding algorithm options
smix8
2023-04-07
C# Truncate instead of round in Vector2/3/4 to Vector2I/3I/4I conversion
kleonc
2023-04-03
Update UndoRedo description
kobewi
2023-04-03
Fill random docs
kobewi
2023-04-03
Improve CanvasItem.self_modulate docs
kleonc
2023-04-03
Remove reference to clipboard in OS class doc
skyace65
2023-04-03
Add _get_configuration_warnings() example
kobewi
2023-03-30
Replaced operating system alert dialog with a warning log message,
Chris Hutchinson
2023-03-30
Exposing more project settings for documentation
Ninni Pipping
2023-03-30
Hide internal settings from the classref
Haoyu Qiu
2023-03-30
Exposes the apply_floor_snap function to allow a snap to be made regardless o...
fabriceci
2023-03-27
Improve documentation of int
VolTer
2023-03-27
Fix typos and inconsistencies in classref
Haoyu Qiu
2023-03-27
Fix `NodePath` subname index range documentation
Ninni Pipping
2023-03-27
Document how to use logarithm of base 10 with `log()`
Hugo Locurcio
2023-03-27
Fix collide_shape return type
Ricardo Buring
2023-03-27
Improve documentation for Area monitor callbacks in `PhysicsServer3D`
Ninni Pipping
2023-03-27
Fix some wrong descriptions in the docs
Rindbee
2023-03-27
Change documentation of `Shape3D.margin` to reflect current situation
Mikael Hermansson
2023-03-27
Fix typo in the type-safe examples
Dipal Zambare
2023-03-27
Fix concave/convex polygon shape documentation
Ricardo Buring
2023-03-27
Add XRServer.world_origin property
Bastiaan Olij
2023-03-27
Improve layout direction/locale automatic selection.
bruvzg
2023-03-27
[macOS] Re-add support for the _sc_ inside app bundle. Update docs.
bruvzg
2023-03-16
Improve Vector2 / 3 / 4 normalized() classref.
lawnjelly
2023-03-16
Allow negative NavigationAgent2D path debug line_width for thin lines
smix8
2023-03-16
Fix typos and inconsistencies in classref
Haoyu Qiu
2023-03-16
Fix CharacterBody2D get_slide_collision docs
Brett Chalupa
2023-03-16
Documents the "arc-based" Quaternion constructor
David Snopek
2023-03-14
Fix typo in Window class.
pcamp
2023-03-14
Document using `String.uri_encode()` with `OS.shell_open()`
Hugo Locurcio
2023-03-13
Fix GDScript code style regarding colon
Danil Alexeev
2023-03-13
Clarify Thread documentation
Isaac Clerencia
2023-03-13
Fix for AABB methods with wrong description
BrunoSXS
2023-03-13
Discourage reusing Tweens
kobewi
2023-03-13
improve documentation for Font and FontVariation
themancalledjakob
2023-03-13
Fixed minor typo in turbulence documentation
Andreas Raddau
2023-03-13
Fix small mistake in Window.xml
JustKoi
2023-03-13
Remove outdated note about const in Dictionary and Array docs
George Marques
2023-03-13
Fix various typos in the classref
Haoyu Qiu
2023-03-13
Fixed typos in the Transform2D and Transform3D class reference
titus125
2023-03-13
Document `editor/naming/scene_name_casing` setting
Ninni Pipping
2023-03-13
Modify the default theme GraphNode close_h_offset
Nicholas Huelin
2023-02-28
Minor typo and docs URL fixes
Rémi Verschelde
2023-02-27
Merge pull request #73890 from jtnicholl/mesh_docs
Rémi Verschelde
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