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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-03-05
Change tabs_rearrange_group to property
kobewi
2022-03-05
Rename StreamTexture* to CompressedTexture*
reduz
2022-03-05
Merge pull request #53839 from EricEzaM/editor-settings-changed-settings
Rémi Verschelde
2022-03-05
Added ability to retrieve array of changed settings changed when it is saved.
Eric M
2022-03-04
Remove unused `shadow_color` property from Light3D
Hugo Locurcio
2022-03-04
Add varying support to visual shaders
Yuri Roubinsky
2022-03-04
Merge pull request #58717 from CrezyDud/master
Rémi Verschelde
2022-03-04
Improve app name and system permission message localization.
bruvzg
2022-03-04
Merge pull request #58512 from Calinou/light3d-add-distance-fade
Rémi Verschelde
2022-03-04
Merge pull request #58673 from Calinou/smooth-trimesh-collision-always-setting
Rémi Verschelde
2022-03-04
Merge pull request #58687 from YeldhamDev/the_beast_has_been_slain
Rémi Verschelde
2022-03-03
Make `TabContainer` use `TabBar` internally
Michael Alexsander
2022-03-03
Add linear_velocity and angular_velocity to PhysicalBone3D
MrSwedish
2022-03-03
Merge pull request #57478 from FelixNemis/physics-signal-doc-fix
Rémi Verschelde
2022-03-03
Merge pull request #58643 from KoBeWi/👀
Max Hilbrunner
2022-03-03
Merge pull request #57466 from Sauermann/fix-rect2i-intersect-doc
Max Hilbrunner
2022-03-03
Merge pull request #58162 from KoBeWi/RY
Max Hilbrunner
2022-03-02
Improve documentation related to physics collision shapes
Hugo Locurcio
2022-03-02
Always register the Smooth Trimesh Collision project setting
Hugo Locurcio
2022-03-02
Changed TileMap::set_cell alternative_tile default value to 0
Igor Kordiukiewicz
2022-03-01
Merge pull request #58629 from groud/fix_native_extion_init_order
Rémi Verschelde
2022-03-01
Merge pull request #58477 from AlbertFay/text-under-scrollbar
Rémi Verschelde
2022-03-01
Update some docs regarding SubViewports
kobewi
2022-02-28
Reorder native extension types initialization, initializing editor last
Gilles Roudière
2022-02-28
Merge pull request #58614 from Calinou/ssr-roughness-quality-enum-fix-typo
Rémi Verschelde
2022-02-28
Merge pull request #58597 from IgorKordiukiewicz/remove-files-dropped-signal-...
Rémi Verschelde
2022-02-28
Remove files_dropped signal from SceneTree
Igor Kordiukiewicz
2022-02-28
Fix typo in SSR roughness quality enum value names
Hugo Locurcio
2022-02-27
Document how to fix thin FogVolumes flickering when the camera moves
Hugo Locurcio
2022-02-25
Fixed bug with text going under scrollbar
albertfay1121
2022-02-25
Implement distance fade properties in OmniLight3D and SpotLight3D
Hugo Locurcio
2022-02-25
Improve popup window handling.
bruvzg
2022-02-23
Add offset string from minutes conversion method to Time singleton
Aaron Franke
2022-02-23
Merge pull request #58448 from novaplusplus/wow-more-string-docs
Rémi Verschelde
2022-02-23
Added or improved documentation to a few more String methods
Nova
2022-02-23
Merge pull request #56394 from BastiaanOlij/OpenXR_Core4
Rémi Verschelde
2022-02-23
Merge pull request #57956 from Eoin-ONeill-Yokai/audio_stream_hotfix
Rémi Verschelde
2022-02-23
Implementing OpenXR driver
Bastiaan Olij
2022-02-23
Merge pull request #58411 from cbscribe/rename_motion_velocity
Rémi Verschelde
2022-02-22
Rename motion_velocity to velocity
Chris Bradfield
2022-02-22
Use Filament specular models and parametrization
clayjohn
2022-02-22
Add missing binding to AudioStream class
Eoin O'Neill
2022-02-22
Merge pull request #57664 from skyace65/TriangulateInfo
Rémi Verschelde
2022-02-22
Merge pull request #58440 from novaplusplus/novas-doc-stuff
Rémi Verschelde
2022-02-22
Document String's humanize_size static method
Nova
2022-02-22
Fix incorrect SurfaceTool example in class docs
Nova
2022-02-21
Update doc for match: empty argument doesn't match anything
Markus Sauermann
2022-02-19
Merge pull request #58042 from Sauermann/fix-viewport-border-notifications
Rémi Verschelde
2022-02-18
Document that meshes and lights must be fully set up before baking VoxelGI
Hugo Locurcio
2022-02-18
Merge pull request #58261 from STUDIOEMBYR/CharacterBody-docs-update
Rémi Verschelde
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