Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-01-22 | Merge pull request #35389 from clayjohn/DOCS-materials | Rémi Verschelde | |
Finish up docs for materials | |||
2020-01-21 | Finish up docs for materials | clayjohn | |
2020-01-21 | Merge pull request #35363 from ↵ | Rémi Verschelde | |
ericrybick/33106-importing-textureAtlas-cuts-out-the-sprites Fix AtlasPacker ignoring semi-transparent pixels | |||
2020-01-20 | Fix AtlasPacker ignoring semi-transparent pixels | Eric Rybicki | |
Fixes #33106 | |||
2020-01-20 | Revert "Exposes capture methods to AudioServer + documentation" #30468 | Rémi Verschelde | |
Reverts the following commits: - c81ec6f26d40b70283958a4ef3e216fb32cbaf14: "Exposes capture methods to AudioServer, variable renames for consistency, added documentation." - 47c558b98abf842910c780294314326662410cdf: "Expose audio callbacks as signals." - dabaa11b3c451e9b8f2cca7e563bd9ec51edb169: "Fix to make sure the capture buffers are deallocated at shutdown. Silences warnings." Some documentation improvements were kept for pre-existing methods. See rationale for reverting these changes in #30468. | |||
2020-01-19 | doc: Sync classref with current source | Rémi Verschelde | |
2020-01-19 | Merge pull request #35327 from KoBeWi/globalization | Rémi Verschelde | |
Mention that KinematicCollisions use global coords | |||
2020-01-19 | Merge pull request #35300 from Feniks-Gaming/GraphNodeDesc | Rémi Verschelde | |
Improve Description of GraphNode | |||
2020-01-19 | Mention that KinematicCollisions use global coords | Tomasz Chabora | |
2020-01-19 | Improve Description of GraphNode | Feniks | |
It mostly fixes issues I have listed in https://github.com/godotengine/godot-docs/issues/3065 where GraphNode description was rather lacking clarity. It was near impossible how to use the them or how to create new slots etc. I improved it quite a bit if anyone has idea how to reword original "A tuple of input and output slots is defined for each GUI element included in the GraphNode." I would love to hear it. I am unsure how to word it in more understandable way. | |||
2020-01-19 | doc: Timer.autostart resets to false on start | Rémi Verschelde | |
Fixes #35289. | |||
2020-01-18 | Merge pull request #35281 from timothyqiu/video-player-doc | Rémi Verschelde | |
Improves VideoPlayer's documentation | |||
2020-01-18 | Improves VideoPlayer's documentation | Haoyu Qiu | |
2020-01-18 | doc: Mention the limited comment support in ConfigFile | Hugo Locurcio | |
2020-01-18 | Merge pull request #35223 from Feniks-Gaming/MenueButtonDescription | Rémi Verschelde | |
Improved MenuButton Description | |||
2020-01-18 | Improved MenuButton Description | Feniks | |
I expanded description of MenueButton to explain how to create the items inside of the pop up as this is initially a mystery to many new people. | |||
2020-01-17 | Improves LineEdit documentation | Haoyu Qiu | |
* Recently supported macOS shortcuts are added * Makes it clear than `set_text` won't trigger `text_changed` * `minimum_spaces` is the number of space characters that can be shown without scrolling | |||
2020-01-16 | Validate input in (CPU)Particles set_emission_shape() | Rémi Verschelde | |
Fixes #29777. Co-authored-by: Cameron Reikes <cameronreikes@gmail.com> | |||
2020-01-15 | Merge pull request #35147 from madmiraal/fix-34992 | Rémi Verschelde | |
Fixes get_floor_normal() returning the user defined floor_normal. | |||
2020-01-15 | Fixes get_floor_normal() returning the user defined floor_normal. | Marcel Admiraal | |
When there is no collision with a floor the get_floor_normal() function should return the zero vector to be consistent with get_floor_velocity(). Renames floor_normal to up_direction in all bindings. Updates the documentation of get_floor_normal() and get_floor_velocity() to make it clear when the values are valid. Updates the documentation for move_and_slide() and move_and_slide_with_snap() to use the new up_direction parameter name. | |||
2020-01-15 | Merge pull request #35134 from clayjohn/DOCS-update-multiple | Rémi Verschelde | |
Completed documentation for many visual nodes | |||
2020-01-14 | Completed documentation for many visual nodes | clayjohn | |
2020-01-15 | Fix typos with codespell | Rémi Verschelde | |
Using codespell 1.16.0. See ab3bccdb78cc7dffb6ab796053ef63489f05558d for procedure. | |||
2020-01-14 | Merge pull request #35077 from Feniks-Gaming/master | Rémi Verschelde | |
Expanded bool class description with examples | |||
2020-01-14 | Expanded class_bool Description with examples | Feniks | |
I expanded boolean long description with example of when booleans could be use practice because Boolean Description: Boolean built-in type. was pretty vague. As new to programming person it took me longer than it should have to understand what those are and why I would want to use them. Hopefully this will make it clearer to new users reading documentation Update bool.xml | |||
2020-01-14 | Document `Engine.get_idle/physics_frames` methods | Andrii Doroshenko (Xrayez) | |
2020-01-14 | Merge pull request #35120 from Faless/docs/html5_restrictions | Rémi Verschelde | |
Update documentation to reflect HTML5 limitations. | |||
2020-01-14 | Update documentation to reflect HTML5 limitations. | Fabio Alessandrelli | |
2020-01-14 | Complete documentation of some more classes | Tomasz Chabora | |
2020-01-13 | Revert "Enable Vsync via Compositor by default" | Rémi Verschelde | |
This reverts commit 9600fd5dde1f85b7dd2dd8558d52ff86b18651e7. Add comment warning about possible implications of using this option. Fixes #35038. | |||
2020-01-12 | doc: Sync classref with current source | Rémi Verschelde | |
2020-01-12 | Merge pull request #34960 from johannesgunnar/spin_box-apply-method | Rémi Verschelde | |
Spinbox apply input method | |||
2020-01-11 | Add apply method to SpinBox | Jóhannes Gunnar Þorsteinsson | |
2020-01-10 | Merge pull request #35001 from KoBeWi/nope | Rémi Verschelde | |
Add signal for LineEdit overflow event | |||
2020-01-10 | Merge pull request #34999 from cajallen/master | Rémi Verschelde | |
Updated Array's sort_custom method documentation | |||
2020-01-10 | Add signal for LineEdit overflow event | Tomasz Chabora | |
2020-01-10 | [DOCS] Corrections and clarifications to classref | Chris Bradfield | |
2020-01-10 | sort_custom description and example updated | cajallen | |
2020-01-10 | Merge pull request #34991 from Calinou/doc-os-is-debug-build | Rémi Verschelde | |
Improve the `OS.is_debug_build()` documentation | |||
2020-01-10 | Improve the `OS.is_debug_build()` documentation | Hugo Locurcio | |
2020-01-10 | Merge pull request #34962 from KoBeWi/randocs | Rémi Verschelde | |
Complete documentation of various classes | |||
2020-01-10 | Complete documentation of various classes | Tomasz Chabora | |
2020-01-10 | Merge pull request #34968 from Calinou/enable-vsync-via-compositor | Rémi Verschelde | |
Enable Vsync via Compositor by default | |||
2020-01-09 | Enable Vsync via Compositor by default | Hugo Locurcio | |
This feature was added in #33414 but it was disabled by default. Now that it got some testing, it's probably safe to enable it by default. | |||
2020-01-09 | Add option to disable loading scripts in ScriptCreateDialog | Michael Alexsander | |
2020-01-09 | Doc: Mention that Directory pre-opens res:// by default | Rémi Verschelde | |
This may be considered a bug, so we might change that in the future. See #24149. | |||
2020-01-08 | Improve the Environment class documentation | Hugo Locurcio | |
Co-authored-by: Clay John <claynjohn@gmail.com> | |||
2020-01-08 | Merge pull request #34871 from ↵ | Rémi Verschelde | |
lentsius-bark/textEdit-vertical-horizontal-scroll-expose expose scroll_vertical and scroll_horizontal in TextEdit | |||
2020-01-08 | Merge pull request #34901 from YeldhamDev/multiple_doc_completions | Rémi Verschelde | |
Complete docs for GraphEdit/Node and PopupMenu | |||
2020-01-07 | Make possible to edit the GraphEdit's selection rect colors | Michael Alexsander | |