Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-09-19 | Merge pull request #66070 from KoBeWi/call_of_undo | Rémi Verschelde | |
Change UndoRedo to use Callables | |||
2022-09-19 | Merge pull request #65915 from clayjohn/VULKAN-mobile-fog | Rémi Verschelde | |
Restore fog in vulkan mobile renderer. | |||
2022-09-18 | Change UndoRedo to use Callables | kobewi | |
2022-09-18 | Merge pull request #65931 from ↵ | Rémi Verschelde | |
fabriceci/add-recovery-as-collision-in-low-level-methods Add recovery_as_collision in move_and_collide/test_move | |||
2022-09-17 | Add recovery_as_collision in move_and_collide/test_move | fabriceci | |
2022-09-16 | Restore fog in vulkan mobile renderer. | clayjohn | |
The condition accidentally disabled fog whenever it was enabled | |||
2022-09-16 | Tweak LightmapGI defaults to be closer to the CPU lightmapper | Hugo Locurcio | |
- Use 3 bounces by default. - Enable environment lighting from the scene by default. - This is not done in `3.x` for compatibility with existing projects, but it makes sense to do this by default since pretty much all outdoor scenes benefit from this. - Set the custom environment color to white (like ReflectionProbe). - Its default energy is still 0, so it's invisible by default. - Enable the generation of dynamic object probes by default. - Tweak the `max_texture_size` property hint for better usability. - Improve error messages when passing invalid sizes to `LightmapGI.set_max_texture_size()`. | |||
2022-09-16 | Add get_distribution_name() and get_version() to OS | MJacred | |
supports: LinuxBSD, Windows, macOS, iOS, Android, UWP Co-authored-by: bruvzg | |||
2022-09-16 | Merge pull request #65295 from reduz/json-as-resource | Rémi Verschelde | |
2022-09-16 | Merge pull request #36541 from MJacred/docs/texture2darray | Rémi Verschelde | |
Add class descriptions for Texture2DArray, CubemapArray and ImageTextureLayered, plus overhaul TextureLayered | |||
2022-09-16 | Merge pull request #65432 from Calinou/doc-volumetric-fog | Rémi Verschelde | |
Improve volumetric fog and FogVolume documentation | |||
2022-09-16 | Merge pull request #65148 from Mickeon/animated-sprite-negative-speed-scale | Rémi Verschelde | |
Allow negative `speed_scale` in AnimatedSprite2D & 3D | |||
2022-09-15 | Merge pull request #65819 from raulsntos/theme-docs | Rémi Verschelde | |
Fix theme methods usage in docs | |||
2022-09-15 | Merge pull request #65818 from raulsntos/dotnet/crypto-docs | Rémi Verschelde | |
Fix invalid C# in crypto docs | |||
2022-09-15 | Merge pull request #65196 from TokageItLab/fix-redraw-anim-tree | Rémi Verschelde | |
Fix redraw timing in `AnimationBlendTreeEditor` | |||
2022-09-15 | Fix theme methods usage in docs | Raul Santos | |
- Fix usages of `get_icon` that was renamed `get_theme_icon`. - Replace `new Control().get_font*` with `ThemeDB.fallback_font*`. | |||
2022-09-15 | Fix invalid C# in crypto docs | Raul Santos | |
2022-09-15 | Improve volumetric fog and FogVolume documentation | Hugo Locurcio | |
2022-09-14 | 2D and 3D Skeleton modification docs, and small fixes. | Lyuma | |
Mark SkeletonModificationStack3D and related as deprecated. Mark local bone override and axis functions deprecated in Skeleton3D api. Fix array property glitch in SkeletonModificationStack2D Mark SkeletonModificationStack2D and related APIs as experimental. Mark SkeletonIK3D as deprecated. | |||
2022-09-14 | Merge pull request #65491 from MJacred/docs/multimesh | Rémi Verschelde | |
Document MultiMesh members | |||
2022-09-14 | Merge pull request #65774 from bruvzg/no_mono_hinting | Rémi Verschelde | |
Do not use horizontal hinting for the editor monospace font. | |||
2022-09-14 | Fix redraw timing in AnimationBlendTreeEditor | Silc Renew | |
2022-09-14 | Do not use horizontal hinting for the editor monospace font. | bruvzg | |
2022-09-14 | Merge pull request #65493 from V-Sekai/lod_scaling | Rémi Verschelde | |
Fixes LOD scaling issues on skinned meshes. | |||
2022-09-14 | Fix LOD-generation on skinned meshes. | SaracenOne | |
2022-09-13 | Allow negative `speed_scale` in AnimatedSprite2D & 3D | Micky | |
If the `speed_scale` is set to a negative value, the animation plays in reverse. The second parameter of `play()` still reverses as before. if `speed_scale` and the second parameter of `play()` is true, the animation plays forward. Also updates the documentation to better describe the pausing and playing behaviour. | |||
2022-09-13 | Merge pull request #65509 from gotnospirit/master-os-get_datetime | Rémi Verschelde | |
get_datetime_* functions can return wrong values | |||
2022-09-13 | Merge pull request #65591 from MewPurPur/area-overlapping-function | Rémi Verschelde | |
Implement `Area[2D/3D].has_overlapping_[bodies/areas]` | |||
2022-09-13 | Merge pull request #65704 from akien-mga/web-editor-fix-some-errors | Rémi Verschelde | |
Fix some errors affecting the Web editor | |||
2022-09-12 | Merge pull request #65658 from ↵ | Yuri Sizov | |
KoBeWi/Two_Tweens_are_tweening_the_same_object._Who-will-win Add more clarifications about Tween processing | |||
2022-09-12 | Fix some errors affecting the Web editor | Rémi Verschelde | |
- Don't warn about minimized/maximized modes not being available. - Blender and FBX export both depend on running thirdparty applications, which can't be done (easily at least) for Web and Android editors. - Editor theme complained about not being able to retrieve texture data for an icon. It was only used once so instead of flipping at runtime, let's just add a flipped icon. Part of #65702. | |||
2022-09-12 | Merge pull request #64155 from Mickeon/sprite-3d-backwards-speed-scale | Rémi Verschelde | |
2022-09-11 | Add more clarifications about Tween processing | kobewi | |
2022-09-10 | Merge pull request #64465 from TokageItLab/bind-after-gui-input | Rémi Verschelde | |
Bind `AfterGUIInput` to GDScript and update document | |||
2022-09-10 | Merge pull request #65574 from YuriSizov/graphedit-slot-port-conundrum | Yuri Sizov | |
2022-09-10 | Implement Area.has_overlapping_* | VolTer | |
2022-09-10 | Merge pull request #65595 from KoBeWi/minus_children | Rémi Verschelde | |
Allow negative indices in `move_child()` | |||
2022-09-10 | Allow negative indices in move_child() | kobewi | |
2022-09-10 | Fixes #65377: get_datetime_* functions can return wrong values | James | |
2022-09-10 | Merge pull request #64412 from MewPurPur/remove-remove-and-skip | Rémi Verschelde | |
Remove `Node.remove_and_skip` method | |||
2022-09-09 | Remove Remove and Skip | VolTer | |
2022-09-09 | Harmonise AnimatedSprite3D and its 2D counterpart | Micky | |
Add the following properties to AnimatedSprite3D: - `backwards` parameter in `play()`; - `speed_scale`. Both classes' internals are more similar, down to the line spacings. They've also been updated to be clearer and less inconsistent (e.g. `!frames.is_valid()` -> `frames.is_null()`, use SceneStringNames instead of CoreStringNames, rename the internal _queue_update to _queue_redraw) | |||
2022-09-09 | Merge pull request #64394 from smix8/navigation_obstacles_reparent_4.x | Rémi Verschelde | |
Fix NavigationObstacle 2D/3D (re)parent issues | |||
2022-09-09 | Improve parameter naming and documentation in GraphEdit and GraphNode | Yuri Sizov | |
Co-authored-by: Maganty Rushyendra <mrushyendra@yahoo.com.sg> | |||
2022-09-09 | PhysicsServer2DExtension and PhysicsServer3DExtension: bind all methods (really) | Ricardo Buring | |
2022-09-09 | Merge pull request #64373 from YeldhamDev/edscale_likes_them_floaty | Rémi Verschelde | |
2022-09-08 | Make `Vector2i` values paired with `EDSCALE` be just `Vector2` | Michael Alexsander | |
2022-09-08 | Merge pull request #65188 from Mickeon/animated-texture-speed-scale | Yuri Sizov | |
Rework AnimatedTexture's `fps` into `speed_scale` | |||
2022-09-08 | Document MultiMesh members and improve/extend existing descriptions | MJacred | |
2022-09-08 | bind AfterGUIInput | Silc Renew | |