index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
doc
/
classes
Age
Commit message (
Expand
)
Author
2020-04-08
Replace is_commiting_action with is_committing_action
lupoDharkael
2020-04-08
Improve the CameraServer and CameraFeed class documentations
Hugo Locurcio
2020-04-07
i18n: Sync translate template for class reference
Rémi Verschelde
2020-04-07
Merge pull request #37589 from Nannaquin/updatecolordoc
Rémi Verschelde
2020-04-06
Merge pull request #37556 from KoBeWi/kill_get_index
Rémi Verschelde
2020-04-06
Remove Node.get_position_in_parent()
Tomasz Chabora
2020-04-05
Add reference of Color8 function to Color class documentation
Nannaquin
2020-04-04
Merge pull request #37391 from dreamsComeTrue/embedded-windows-mode
Rémi Verschelde
2020-04-03
clarify autotile_coord in docs
lucaslcode
2020-04-03
Expose 'Embedded Windows Mode' as Editor and Project Settings
Dominik 'dreamsComeTrue' Jasiński
2020-04-03
Re-expose a simplified version of the stretch properties in SubViewport
Michael Alexsander
2020-04-03
Merge pull request #37505 from YeldhamDev/viewcont_rename
Rémi Verschelde
2020-04-03
doc: Sync classref with current source
Rémi Verschelde
2020-04-02
Clarify Dictionary duplicate params godotengine#37162
Zak Grumbles
2020-04-01
Rename ViewportContainer to SubViewportContainer
Michael Alexsander
2020-03-31
Merge pull request #35765 from clayjohn/master
Rémi Verschelde
2020-03-31
Merge pull request #37442 from YeldhamDev/subviewport_register
Rémi Verschelde
2020-03-31
doc: Sync classref with DisplayServer/Window changes
Rémi Verschelde
2020-03-30
Clarify docs for Thread.start() godotengine#36032
Zak Grumbles
2020-03-30
Add a method to retrieve active material from MeshInstance
clayjohn
2020-03-30
Register SubViewport class
Michael Alexsander
2020-03-30
doc: Update classref with node renames
Rémi Verschelde
2020-03-26
Merge pull request #37259 from Calinou/doc-editorfeatureprofile
Rémi Verschelde
2020-03-25
Improve the `File.store_{8,16,32,64}()` documentation
Danil Alexeev
2020-03-23
Document the EditorFeatureProfile class
Hugo Locurcio
2020-03-23
Merge pull request #33508 from nekomatata/object-has-signal
Rémi Verschelde
2020-03-23
Added has_signal method for Object
PouleyKetchoupp
2020-03-22
Merge pull request #37179 from clayjohn/VULKAN-sky-shader
Rémi Verschelde
2020-03-21
Working sky shader implementation
clayjohn
2020-03-20
i18n: Generate translation template for class reference
Rémi Verschelde
2020-03-19
Merge pull request #37133 from theoway/DocEdit
Rémi Verschelde
2020-03-19
Merge pull request #37039 from Chaosus/astar2d_cost
Rémi Verschelde
2020-03-18
Merge pull request #37113 from KoBeWi/to_enable_or_not_to_enable
Rémi Verschelde
2020-03-19
Doc edit at InputEventMouseMotion
Umang Kalra
2020-03-18
doc: Sync classref with current source
Rémi Verschelde
2020-03-17
Fix visibility enabler flag toggling
Tomasz Chabora
2020-03-17
Merge pull request #37111 from RandomShaper/imvu/unexpose_include_drive
Rémi Verschelde
2020-03-17
Remove meaningless parameter from bindings
Pedro J. Estébanez
2020-03-17
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-03-16
Merge pull request #36491 from AndreaCatania/edit_node_anim_state_mac
Rémi Verschelde
2020-03-16
Added new method to replace an already added node to the animation state machine
Andrea Catania
2020-03-14
Implements estimate/compute_cost for AStar2D
Yuri Roubinsky
2020-03-14
Fix incorrect TabContainer documentation for 'get_tab_control()'
Michael Alexsander
2020-03-13
doc: Sync classref with current source
Rémi Verschelde
2020-03-13
Add LOTS of missing docs
Tomasz Chabora
2020-03-12
Improve the `Input.set_use_accumulated_input()` documentation
Hugo Locurcio
2020-03-11
Fix various typos
luz.paz
2020-03-09
Merge pull request #36751 from Faless/debugger/threads_and_profilers
Rémi Verschelde
2020-03-09
Merge pull request #36286 from Calinou/doc-sprite3d-performance-caveats
Rémi Verschelde
2020-03-09
DocData: Fix serialization of Variant default values
Rémi Verschelde
[prev]
[next]