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2022-08-08
Merge pull request #64014 from RedMser/keep-screen-on-singledef
Rémi Verschelde
2022-08-08
Merge pull request #63925 from YeldhamDev/window_fixes
Rémi Verschelde
2022-08-08
Merge pull request #62571 from Calinou/gpuparticlescollisionsdf3d-add-bake-mask
Rémi Verschelde
2022-08-08
doc: Clarify `MultiMesh.set_instance_color` re: white albedo color
Cristiano Simao
2022-08-07
Fix typo in weakref documentation
Raul Santos
2022-08-07
Merge pull request #62454 from Geometror/reflect-refract-vec2-vec4
Rémi Verschelde
2022-08-07
Allow vec2 and vec4 for reflect and refract
Hendrik Brucker
2022-08-07
Merge pull request #64027 from Geometror/add-vector4-tests
Rémi Verschelde
2022-08-07
Vector4/Vector4i: Add missing methods, tests and fix change of sign operator
Hendrik Brucker
2022-08-07
Add a shadow opacity property to Light3D
Hugo Locurcio
2022-08-07
Fix broken rST reference in HTTPClient documentation
Hugo Locurcio
2022-08-06
Merge pull request #63361 from KoBeWi/floorf_lol
Rémi Verschelde
2022-08-06
Only define `keep_screen_on` project setting once
RedMser
2022-08-06
Restore old lerp() behavior and add lerpf()
kobewi
2022-08-06
Merge pull request #60843 from hoontee/CSG3
Rémi Verschelde
2022-08-06
Merge pull request #63977 from TomBCodes/master
Rémi Verschelde
2022-08-06
Document editor settings in the class reference
Hugo Locurcio
2022-08-06
Merge pull request #63698 from PrecisionRender/plane-operator-asterisk
Rémi Verschelde
2022-08-06
Merge pull request #63958 from hakro/fix-control-animation-keys
Rémi Verschelde
2022-08-05
updated the String class with info about the 'allow_empty' optional argument
Tom
2022-08-05
Remove rect_ prefix from control properties when keyframing
Hakim
2022-08-05
Merge pull request #63951 from reduz/framebuffer-cache
Clay John
2022-08-05
Add a Framebuffer cache
Juan Linietsky
2022-08-05
Improve `range_lerp()` and related methods documentation
Hugo Locurcio
2022-08-05
Fix some bugs with `Window`s
Michael Alexsander
2022-08-05
Merge pull request #59844 from Calinou/rename-shader-param-methods
Rémi Verschelde
2022-08-04
Rename shader parameter uniform setter/getter methods for consistency
Hugo Locurcio
2022-08-04
Merge pull request #63852 from fire-forge/default-colors
Rémi Verschelde
2022-08-04
Add `TorusMesh`
hoontee
2022-08-04
Merge pull request #58536 from winterpixelgames/feature/virtual-keyboard-types
Rémi Verschelde
2022-08-04
Merge pull request #54792 from EIRTeam/independent_arrows
Rémi Verschelde
2022-08-04
Add support for multiple virtual keyboard types
Brian Semrau
2022-08-04
Independent spinbox arrow step precision
Jóhannes Gunnar Þorsteinsson
2022-08-04
Merge pull request #49947 from Calinou/standardmaterial3d-tweak-default-heigh...
Rémi Verschelde
2022-08-04
Tweak StandardMaterial3D's default height properties
Hugo Locurcio
2022-08-04
Merge pull request #63884 from RedMser/resourceuid-docs
Rémi Verschelde
2022-08-04
Merge pull request #63899 from bruvzg/hb_510
Rémi Verschelde
2022-08-04
HarfBuzz: Update to version 5.1.0, use new FLAG_SAFE_TO_INSERT_TATWEEL flag t...
bruvzg
2022-08-04
Merge pull request #61918 from KoBeWi/static_body
Rémi Verschelde
2022-08-04
Improve error message when the requested V-Sync mode cannot be used
Hugo Locurcio
2022-08-03
Add ResourceUID documentation
RedMser
2022-08-03
Merge pull request #63875 from hakro/fix-segment-intersects-circle
Rémi Verschelde
2022-08-03
Bring back Geometry2D.segment_intersects_circle
Hakim
2022-08-03
Merge pull request #63867 from Calinou/editor-rename-visual-shader-setting
Rémi Verschelde
2022-08-03
Merge pull request #59303 from KoBeWi/check_out_my_very_long_button
Rémi Verschelde
2022-08-03
Rename visual shader editor setting category for proper capitalization
Hugo Locurcio
2022-08-03
Merge pull request #61851 from Calinou/particles-default-global-coordinates
Rémi Verschelde
2022-08-03
Merge pull request #51531 from Calinou/decal-projector-add-nearest-mipmap-aniso
Rémi Verschelde
2022-08-03
Merge pull request #56451 from Calinou/rootmotionview-no-replace-with-node
Rémi Verschelde
2022-08-03
Merge pull request #63857 from Calinou/doc-camera3d-frustum-offset-projection
Rémi Verschelde
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