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2020-04-10Merge pull request #37699 from lupoDharkael/committing-typoRémi Verschelde
Replace is_commiting_action with is_committing_action
2020-04-09Clarify documentation and indicate that rect_clip_content affects only ↵Markus Sauermann
CanvasItem based nodes. Resolves #37683
2020-04-09Renaming all ARVR nodes to XRBastiaan Olij
2020-04-08Replace is_commiting_action with is_committing_actionlupoDharkael
2020-04-08Improve the CameraServer and CameraFeed class documentationsHugo Locurcio
This closes https://github.com/godotengine/godot-docs/issues/3255.
2020-04-07i18n: Sync translate template for class referenceRémi Verschelde
Adds initial fr.po translation for initialization on Weblate.
2020-04-07Merge pull request #37589 from Nannaquin/updatecolordocRémi Verschelde
Add reference of Color8 function to Color class documentation
2020-04-06Merge pull request #37556 from KoBeWi/kill_get_indexRémi Verschelde
Remove Node.get_position_in_parent()
2020-04-06Remove Node.get_position_in_parent()Tomasz Chabora
2020-04-05Add reference of Color8 function to Color class documentationNannaquin
2020-04-04Merge pull request #37391 from dreamsComeTrue/embedded-windows-modeRémi Verschelde
Expose 'Embedded Windows Mode' as Editor and Project Settings
2020-04-03Expose 'Embedded Windows Mode' as Editor and Project SettingsDominik 'dreamsComeTrue' Jasiński
2020-04-03Re-expose a simplified version of the stretch properties in SubViewportMichael Alexsander
2020-04-03Merge pull request #37505 from YeldhamDev/viewcont_renameRémi Verschelde
Rename ViewportContainer to SubViewportContainer
2020-04-03doc: Sync classref with current sourceRémi Verschelde
2020-04-01Rename ViewportContainer to SubViewportContainerMichael Alexsander
2020-03-31Merge pull request #35765 from clayjohn/masterRémi Verschelde
Add a method to retrieve active material from MeshInstance
2020-03-31Merge pull request #37442 from YeldhamDev/subviewport_registerRémi Verschelde
Register SubViewport class
2020-03-31doc: Sync classref with DisplayServer/Window changesRémi Verschelde
2020-03-30Clarify docs for Thread.start() godotengine#36032Zak Grumbles
* Updated docs for Thread.start() to specify that the method argument must accept one parameter.
2020-03-30Add a method to retrieve active material from MeshInstanceclayjohn
2020-03-30Register SubViewport classMichael Alexsander
2020-03-30doc: Update classref with node renamesRémi Verschelde
A few extra renames for classes which were missed in last week's PRs.
2020-03-26Merge pull request #37259 from Calinou/doc-editorfeatureprofileRémi Verschelde
Document the EditorFeatureProfile class
2020-03-23Document the EditorFeatureProfile classHugo Locurcio
2020-03-23Merge pull request #33508 from nekomatata/object-has-signalRémi Verschelde
Added has_signal method for Object
2020-03-23Added has_signal method for ObjectPouleyKetchoupp
2020-03-22Merge pull request #37179 from clayjohn/VULKAN-sky-shaderRémi Verschelde
Implement Sky Shaders
2020-03-21Working sky shader implementationclayjohn
2020-03-20i18n: Generate translation template for class referenceRémi Verschelde
2020-03-19Merge pull request #37133 from theoway/DocEditRémi Verschelde
Doc edit at InputEventMouseMotion
2020-03-19Merge pull request #37039 from Chaosus/astar2d_costRémi Verschelde
Implements estimate/compute_cost for AStar2D
2020-03-18Merge pull request #37113 from KoBeWi/to_enable_or_not_to_enableRémi Verschelde
Fix visibility enabler flag toggling
2020-03-19Doc edit at InputEventMouseMotionUmang Kalra
Doc edit
2020-03-18doc: Sync classref with current sourceRémi Verschelde
Fix wrong binding after #37111.
2020-03-17Fix visibility enabler flag togglingTomasz Chabora
2020-03-17Merge pull request #37111 from RandomShaper/imvu/unexpose_include_driveRémi Verschelde
Remove meaningless parameter from bindings
2020-03-17Remove meaningless parameter from bindingsPedro J. Estébanez
2020-03-17Style: Set clang-format Standard to Cpp11Rémi Verschelde
For us, it practically only changes the fact that `A<A<int>>` is now used instead of the C++03 compatible `A<A<int> >`. Note: clang-format 10+ changed the `Standard` arguments to fully specified `c++11`, `c++14`, etc. versions, but we can't use `c++17` now if we want to preserve compatibility with clang-format 8 and 9. `Cpp11` is still supported as deprecated alias for `Latest`.
2020-03-16Merge pull request #36491 from AndreaCatania/edit_node_anim_state_macRémi Verschelde
Added new method to edit an already added node to anim state machine
2020-03-16Added new method to replace an already added node to the animation state machineAndrea Catania
2020-03-14Implements estimate/compute_cost for AStar2DYuri Roubinsky
2020-03-13doc: Sync classref with current sourceRémi Verschelde
2020-03-13Add LOTS of missing docsTomasz Chabora
2020-03-12Improve the `Input.set_use_accumulated_input()` documentationHugo Locurcio
2020-03-11Fix various typosluz.paz
Found via `codespell`
2020-03-09Merge pull request #36751 from Faless/debugger/threads_and_profilersRémi Verschelde
ScriptDebugger refactor, threading, profilers.
2020-03-09Merge pull request #36286 from Calinou/doc-sprite3d-performance-caveatsRémi Verschelde
Document known performance issues with Sprite3D
2020-03-09DocData: Fix serialization of Variant default valuesRémi Verschelde
Co-authored-by: Bojidar Marinov <bojidar.marinov.bg@gmail.com>
2020-03-09doc: Sync classref with current sourceRémi Verschelde