Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-01-08 | Misc documentation improvements | Haoyu Qiu | |
2022-01-07 | Merge pull request #56575 from HaSa1002/drag-signal-began | Rémi Verschelde | |
Rename GraphEdit `connection_drag_begun` to `connection_drag_started` | |||
2022-01-07 | Rename GraphEdit connection_drag_begun to connection_drag_started | Johannes Witt | |
2022-01-07 | Merge pull request #56594 from Faless/editor/4.x_keying_signal_fix | Rémi Verschelde | |
[Editor] Fix inspector keying signals argument count. | |||
2022-01-07 | Merge pull request #56321 from pycbouh/core-use-gdvirtual-everywhere | Rémi Verschelde | |
2022-01-07 | [Editor] Fix inspector keying signals argument count. | Fabio Alessandrelli | |
The second parameter of the signals `EditorInspector.property_keyed` and `EditorProperty.property_keyed_with_value` can be NIL, causing the event to fire with less arguments when using `emit_signal` that accepts Variant arguments, so we use the pointer version instead. | |||
2022-01-07 | i18n: Sync classref translations with current 3.x codebase | Rémi Verschelde | |
(cherry picked from commit defb8011200f3ff908dd432cdbc095e4665677ef) | |||
2022-01-07 | Merge pull request #55775 from timothyqiu/slider-drag | Rémi Verschelde | |
2022-01-07 | Merge pull request #52441 from follower/patch-16 | Max Hilbrunner | |
Fix the "AudioEffectRecord" descriptions. | |||
2022-01-07 | Merge pull request #56583 from skyace65/ProjectSettingErase | Rémi Verschelde | |
Document how to erase project settings with set_setting | |||
2022-01-06 | Document how to erase project settings with set_setting | skyace65 | |
2022-01-07 | Merge pull request #53618 from aaronfranke/signed-angle-vec3i | Rémi Verschelde | |
Add length and length_squared to Vector2i/3i | |||
2022-01-07 | Merge pull request #54560 from rafallus/tab_items | Rémi Verschelde | |
2022-01-07 | Merge pull request #55877 from aaronfranke/slerp-same-len | Rémi Verschelde | |
2022-01-07 | Fix typos with codespell | Rémi Verschelde | |
Using codespell 2.1.0. Method: ``` $ cat > ../godot-word-whitelist.txt << EOF ang ans ba curvelinear dof doubleclick fave findn gird inout leapyear lod merchantibility nd numer ois ony que readded seeked statics | |||
2022-01-07 | Merge pull request #56170 from Calinou/renderingserver-expose-gi-half-resolution | Rémi Verschelde | |
2022-01-06 | Merge pull request #56540 from Calinou/renderingserver-expose-ssil-quality | Rémi Verschelde | |
Expose RenderingServer SSIL quality setter methods | |||
2022-01-06 | Allow Vector2/3 slerp values to have any length | Aaron Franke | |
2022-01-06 | Merge pull request #50896 from HaSa1002/add-graphedit-drag-signals-4 | Rémi Verschelde | |
Add `GraphEdit` drag notifications | |||
2022-01-06 | Add length and length_squared to Vector2i/3i | Aaron Franke | |
2022-01-06 | Merge pull request #56435 from V-Sekai/inspector_default_fix | Rémi Verschelde | |
Fix incorrect default transform values on foreign 3D nodes | |||
2022-01-06 | Merge pull request #56145 from V-Sekai/auto_rm_3 | Rémi Verschelde | |
Move functionality automatically setting roughness/metallic on texture assignment to editor callback | |||
2022-01-06 | Add `GraphEdit` drag notifications | Johannes Witt | |
This commit adds two signals: * connection_drag_begun, which is emitted when a connection is started to be created by the user and * `connection_drag_ended`, which is emitted when no longer a connection is created. Additionally `force_connection_drag_end()` adds the possibility to end the connection dragging. If called from user code, no other connection request signals are invoked. This is useful to add `GraphNode`s via shortcuts while the user is dragging a connection to directly connect the newly added node. | |||
2022-01-06 | Merge pull request #56224 from Calinou/variant-rename-packed-array-constants | Rémi Verschelde | |
2022-01-06 | Move metallic and roughness automated assignment to an inspector UndoRedo | SaracenOne | |
callback. | |||
2022-01-06 | Fix incorrect default transform values on foreign 3D nodes | SaracenOne | |
2022-01-06 | Merge pull request #56549 from bruvzg/utf8_fixes | Rémi Verschelde | |
2022-01-06 | Fix multiple missing UTF-8 decoding. | bruvzg | |
2022-01-06 | Unify similar method descriptions | Haoyu Qiu | |
Notably: * `Packed*Array.size()` and `Array.size()`. * Shared methods of `Transform2D` and `Transform3D`. * Shared methods of `Vector2`, `Vector3`, and `Vector2i`. This reduces the Deja Vu when translating the class reference :) | |||
2022-01-06 | Add a GDScript template for `VisualShaderNodeCustom` | Yuri Roubinsky | |
2022-01-06 | Expose RenderingServer SSIL quality setter methods | Hugo Locurcio | |
This allows changing SSIL quality at run-time in a project. | |||
2022-01-05 | Merge pull request #56479 from V-Sekai/import-options | Rémi Verschelde | |
2022-01-05 | Inspector property array for `TabBar` | rafallus | |
2022-01-05 | Merge pull request #56047 from piiertho/feature/osx-sign-directory | Rémi Verschelde | |
2022-01-05 | Added material_overlay property to MeshInstance3D | Fernando Cosentino | |
Applying overlay materials into multi-surface meshes currently requires adding a next pass material to all the surfaces, which might be cumbersome when the material is to be applied to a range of different geometries. This also makes it not trivial to use AnimationPlayer to control the material in case of visual effects. The material_override property is not an option as it works replacing the active material for the surfaces, not adding a new pass. This commit adds the material_overlay property to GeometryInstance3D (and therefore MeshInstance3D), having the same reach as material_override (that is, all surfaces) but adding a new material pass on top of the active materials, instead of replacing them. | |||
2022-01-05 | options dict is now passed to _import_scene. | K. S. Ernest (iFire) Lee | |
2022-01-05 | Merge pull request #56293 from skyace65/CullModeMaterial | Rémi Verschelde | |
Fix and improve cull mode description in material | |||
2022-01-05 | Merge pull request #56495 from Calinou/doc-input-ghosting | Rémi Verschelde | |
Document keyboard ghosting caveats in Input and InputEvent | |||
2022-01-05 | Document keyboard ghosting caveats in Input and InputEvent | Hugo Locurcio | |
This also adds recommendations for choosing between `is_physical_key_pressed()` and `is_key_pressed()`. | |||
2022-01-05 | Fix missing period in `CanvasItem.draw_primitive()` description | Hugo Locurcio | |
2022-01-04 | Fix and improve cull mode description in material | skyace65 | |
2022-01-04 | Improve the CanvasItem class documentation | Hugo Locurcio | |
2022-01-04 | Merge pull request #55332 from Calinou/voxelgidata-tweak-default-dynamic-range | Rémi Verschelde | |
Decrease the default dynamic range in VoxelGIData to 2.0 | |||
2022-01-04 | Merge pull request #56295 from aaronfranke/doc-midi | Rémi Verschelde | |
2022-01-04 | Merge pull request #55790 from Calinou/renderingserver-add-device-type-getter | Rémi Verschelde | |
Add `RenderingServer.get_video_adapter_type()` method | |||
2022-01-04 | Merge pull request #56305 from Calinou/rename-lod-threshold | Rémi Verschelde | |
2022-01-04 | Merge pull request #55386 from Calinou/allow-disable-depth-prepass | Rémi Verschelde | |
2022-01-04 | Document InputEventMIDI and add some missing 0xF MIDI messages | Aaron Franke | |
2022-01-04 | Merge pull request #55370 from ↵ | JFonS | |
Calinou/geometryinstance3d-lod-fade-node-configuration-warning Emit node configuration warnings for GeometryInstance3D distance fade | |||
2022-01-04 | Merge pull request #56228 from KoBeWi/returns_what | Max Hilbrunner | |
Fix get_v_scroll() desctiption in ItemList |