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2022-02-05Merge pull request #57518 from pycbouh/docs-theme-refinementRémi Verschelde
2022-02-04Merge pull request #55950 from Faless/mp/4.x_replication_nodesRémi Verschelde
2022-02-04Refine Theme documentation to make it more factualYuri Sizov
2022-02-04[Net] New replication interface, spawner and synchronizer nodes.Fabio Alessandrelli
Initial implementation of the MultiplayerReplicationInterface and its default implementation (SceneReplicationInterface). New MultiplayerSpawner node helps dealing with instantiation of scenes on remote peers (e.g. clients). It supports both custom spawns via a `_spawn_custom` virtual function, and optional auto-spawn of known scenes via a TypedArray<PackedScenes> property. New MultiplayerSynchornizer helps synchronizing states between the local and remote peers, supports both sync and spawn properties and is configured via a `SceneReplicationConfig` resource. It can also sync via path (i.e. without being spawned by a MultiplayerSpawner if both peers has it in tree, but will not send the spawn state in that case, only the sync one.
2022-02-04Merge pull request #57591 from vnen/gdscript-enum-fixesRémi Verschelde
2022-02-04Merge pull request #57341 from bruvzg/win_multiwin_fsRémi Verschelde
2022-02-04Merge pull request #57335 from jordigcs/display-refresh-rateRémi Verschelde
2022-02-04[Windows] Add WS_BORDER flag to windows in WINDOW_MODE_FULLSCREEN mode to ↵bruvzg
allow multi-window interface in full-screen. [Windows] Add WINDOW_MODE_EXCLUSIVE_FULLSCREEN without WS_BORDER flag enabled (no multi-window support).
2022-02-04Merge pull request #57541 from reduz/node-add-remove-hookRémi Verschelde
2022-02-03Add screen_get_refresh_rate to DisplayServerjordi
2022-02-03Merge pull request #57562 from AnilBK/string-add-containsRémi Verschelde
String: Add contains().
2022-02-04String: Add contains().Anilforextra
2022-02-03Merge pull request #57587 from bruvzg/gde_fix_ptr_and_enum_returnsRémi Verschelde
[GDExtension] Fix registration of functions with enum or native pointer return type.
2022-02-03Merge pull request #56764 from madmiraal/fix-45592-2Rémi Verschelde
2022-02-03GDScript: Consolidate behavior for assigning enum typesGeorge Marques
This makes sure that assigning values to enum-typed variables are consistent. Same enum is always valid, different enum is always invalid (without casting) and assigning `int` creates a warning if there is no casting. There are new test cases to ensure this behavior doesn't break in the future.
2022-02-03Merge pull request #56992 from YeldhamDev/smarter_popmenu_focusRémi Verschelde
2022-02-03Merge pull request #56365 from aaronfranke/default-shape-sizeRémi Verschelde
2022-02-03Add auto-wrap mode property to the RichTextLabel, set default auto-wrap mode ↵bruvzg
to AUTOWRAP_WORD_SMART to match 3.x behavior.
2022-02-03[GDExtension] Fix registration of functions with enum or native pointer ↵bruvzg
return type.
2022-02-03Remove get_focus_owner() from Control, replaced by ↵Gilles Roudière
get_viewport()->gui_get_focus_owner()
2022-02-03Merge pull request #57517 from groud/viewport_expose_gui_focusRémi Verschelde
2022-02-03Merge pull request #57575 from timothyqiu/doc-stream-peer-bufferRémi Verschelde
2022-02-03Add documentation for StreamPeerBufferHaoyu Qiu
2022-02-03Expand description for warp_mouse_position methodTechnicalSoup
Add more detail to the description for the warp_mouse_position method, clarifying that the vector is in screen coordinates and relative to an origin at the top of the game window.
2022-02-02Merge pull request #57504 from Chaosus/vs_vector2Yuri Roubinsky
2022-02-02Add support for 2D vector type to visual shadersYuri Roubinsky
2022-02-02Merge pull request #57540 from mhilbrunner/docs-object-setMax Hilbrunner
DOCS: Object.set() does nothing on type mismatch
2022-02-02Merge pull request #57531 from Calinou/doc-area-overlapsMax Hilbrunner
Clarify Area2D/Area3D `overlaps_area()`/`overlaps_body()` documentation
2022-02-02Add a signal to notify when children nodes enter or exit treereduz
-Allows more fine grained notifications (hence better performance) than using the global scene tree signals (node added and removed). -Required for #55950
2022-02-02DOCS: Object.set() does nothing on type mismatchMax Hilbrunner
2022-02-02[TextServer] Add function to change font, font size, and OpenType features ↵bruvzg
without invalidating line break points, justification points, or recreating shaped text buffer.
2022-02-01Clarify Area2D/Area3D `overlaps_area()`/`overlaps_body()` documentationHugo Locurcio
2022-02-01Clarify documentation for Rect2/Rect2i's `has_no_area()`Hugo Locurcio
2022-02-01Exposes gui_release_focus and gui_get_focus_owner to ViewportGilles Roudière
2022-02-01Merge pull request #57358 from akien-mga/signal-bindings-objectRémi Verschelde
2022-02-01Merge pull request #57355 from akien-mga/method-bindings-clearer-typesRémi Verschelde
2022-02-01Improve the default size for 3D shapes (Box, Capsule, and Cylinder)Aaron Franke
2022-02-01Merge pull request #57375 from ↵Rémi Verschelde
Calinou/gradienttexture-curvetexture-decrease-default-size
2022-02-01Fix TileMap remove_layer descriptionMarkus Sauermann
2022-02-01Merge pull request #57469 from Sauermann/fix-rect2i-intersectRémi Verschelde
2022-01-31Merge pull request #56970 from YeldhamDev/rise_tabbar_riseRémi Verschelde
2022-01-31Bring `TabBar` to full parity with the `TabContainer` implementation.Michael Alexsander
2022-01-31Fix incorrect Rect2i calculations: intersects and enclosesMarkus Sauermann
Clarify expand documentation
2022-01-31Merge pull request #57367 from Chaosus/vs_derivativeRémi Verschelde
2022-01-31Merge pull request #57456 from Paulb23/placeholder-colorRémi Verschelde
Move placeholder colour to theme item
2022-01-31Fixes invalid links to tutorials in AudioStreamGenerator, ↵Ev01
AudioStreamGeneratorPlayback, and AudioEffectSpectrumAnalyzer class references
2022-01-30Move placeholder color to theme itemPaulb23
2022-01-29Rename the physics server `run_on_thread` project settingsHugo Locurcio
`run_on_separate_thread` is more explicit.
2022-01-29Merge pull request #57372 from KoBeWi/tween_freeze()Rémi Verschelde
Better handle infinite Tween loops
2022-01-29Better handle infinite Tween loopskobewi