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Godot with FMOD integration
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Author
2022-05-16
Add missing class doc to NavigationMeshGenerator
smix8
2022-05-16
Allow TreeItem nodes to toggle visibility
monkeyman192
2022-05-16
Merge pull request #59596 from Calinou/doc-camera-project-ray-normal-origin
Rémi Verschelde
2022-05-16
Merge pull request #60086 from fire-forge/editorspinslider-hide-slider
Rémi Verschelde
2022-05-16
Merge pull request #60507 from bruvzg/textmesh
Rémi Verschelde
2022-05-16
Merge pull request #60463 from Geometror/improve-vs-1
Rémi Verschelde
2022-05-16
Merge pull request #61058 from Calinou/doc-performance
Rémi Verschelde
2022-05-16
Merge pull request #60992 from Calinou/doc-gpuparticles3d-attractors-collision
Rémi Verschelde
2022-05-16
Merge pull request #61038 from smix8/navigation_obstacle_rid_config_warn_4.x
Rémi Verschelde
2022-05-16
Merge pull request #61032 from smix8/navigationmesh_bake_no_threads_4.x
Rémi Verschelde
2022-05-16
Merge pull request #60958 from smix8/navigation_server_rid_utility_4.x
Rémi Verschelde
2022-05-16
Document GPUParticles3D attractors and collision
Hugo Locurcio
2022-05-16
Improve the Performance class documentation
Hugo Locurcio
2022-05-16
Disable threaded NavigationMesh bake on unsupported OS
smix8
2022-05-15
Expose NavigationObstacle2D/3D get_rid() and add config warning
smix8
2022-05-14
Make auto_accept_quit and quit_on_go_back properties
Haoyu Qiu
2022-05-14
Swap the meaning of CURSOR_WAIT and CURSOR_BUSY
Haoyu Qiu
2022-05-13
Document Shape2D's collide_and_get_contacts() and collide_with_motion_and_get...
SnailRhymer
2022-05-13
Merge pull request #60981 from Calinou/doc-animatedsprite2d
Rémi Verschelde
2022-05-13
Implement TextMesh resource.
bruvzg
2022-05-13
Remove unused `GPUParticlesCollisionHeightField3D.follow_camera_push_ratio` p...
Hugo Locurcio
2022-05-13
Improve AnimatedSprite2D description in the class reference
Megamega53
2022-05-12
Merge pull request #60643 from clayjohn/GLES3-3D
Rémi Verschelde
2022-05-12
Add NavigationServer2D/3D API functions to find missing RID info
smix8
2022-05-12
Basic 3D rendering
clayjohn
2022-05-12
Fix signal completion in GDScript editor
Yuri Rubinsky
2022-05-12
Add a new HashMap implementation
reduz
2022-05-11
Implement exponential operator (**) to GDScript/Expressions
Yuri Roubinsky
2022-05-10
Merge pull request #60922 from KoBeWi/JoinedStringArray
Rémi Verschelde
2022-05-10
Merge pull request #51591 from Calinou/call-group-default-immediate
Rémi Verschelde
2022-05-10
Merge pull request #46208 from floppyhammer/AddFillModeToProgressBar
Rémi Verschelde
2022-05-10
Mention how to join PackedStringArray
kobewi
2022-05-10
Merge pull request #60855 from timothyqiu/packed-array-find
Rémi Verschelde
2022-05-10
Add fill_mode to ProgressBar
floppyhammer
2022-05-09
Rename `hint_albedo`, `hint_white/black` in shaders
Yuri Roubinsky
2022-05-09
Merge pull request #60845 from Chaosus/vs_color_func
Yuri Rubinsky
2022-05-09
Mention that Area2D doesn't support one_way_collision
kobewi
2022-05-09
Fixed delta & Implement selection of whether or not to seek root
Silc Renew
2022-05-07
Add search methods for packed arrays
Haoyu Qiu
2022-05-07
Push `HSV2RGB/RGB2HSV` to `ColorFunc` (from `VecFunc`) in visual shaders
Yuri Roubinsky
2022-05-06
Merge pull request #59720 from Vitika9/itemlist-signals
Rémi Verschelde
2022-05-06
Changed signals of ItemList
Vitika9
2022-05-06
Merge pull request #60811 from smix8/astar_zero_point_weight_4.x
Rémi Verschelde
2022-05-06
Merge pull request #60802 from Calinou/profiler-idle-time-rename
Rémi Verschelde
2022-05-06
Allow AStar2D/AStar3D zero point weight
smix8
2022-05-05
Rename profiler "Idle Time" to "Process Time"
Hugo Locurcio
2022-05-06
Fix `get_coords_level_tile_proxy` description
Casper Beyer
2022-05-05
Merge pull request #60263 from SirQuartz/Chronos
Rémi Verschelde
2022-05-05
Merge pull request #60304 from ellenhp/document_stereo_enhance
Rémi Verschelde
2022-05-05
Make `{call,set,notify}_group()` immediate by default
Hugo Locurcio
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