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Godot with FMOD integration
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Author
2022-08-18
[doc] Fix grammar in class docs: less vs. fewer/lower
Andy Maloney
2022-08-18
Merge pull request #64534 from YuriSizov/docs-navigation-takes-a-nap
Max Hilbrunner
2022-08-17
[doc] Fix grammar in class docs: amount vs. number
Andy Maloney
2022-08-17
Fix a typo in navigation server documentation
Yuri Sizov
2022-08-17
Merge pull request #64344 from asmaloney/doc-animation-node-virtuals
Max Hilbrunner
2022-08-17
Merge pull request #64389 from Calinou/doc-scenetree-debug-no-runtime-change
Max Hilbrunner
2022-08-17
Merge pull request #64407 from aaronfranke/fix-camera-size-doc
Max Hilbrunner
2022-08-17
Merge pull request #64515 from KoBeWi/PopupPanelContainer
Max Hilbrunner
2022-08-17
Merge pull request #64230 from YuriSizov/makerst-more-robust-tag-parser
Max Hilbrunner
2022-08-17
Mention the stretching behavior of PopupPanel
kobewi
2022-08-15
Clarify the Line2D, Curve2D/3D documentation and fix parameter names
Yuri Sizov
2022-08-15
Improve the `make_rst.py` parser for BBCode tags
Yuri Sizov
2022-08-15
[doc] Clarify that AnimationNode virtual methods need to be implemented rathe...
Andy Maloney
2022-08-15
Merge pull request #64333 from asmaloney/doc-params-8
Yuri Sizov
2022-08-15
Merge pull request #64331 from asmaloney/doc-params-7
Yuri Sizov
2022-08-15
Merge pull request #64328 from asmaloney/doc-params-6
Yuri Sizov
2022-08-15
[doc] Use "param" instead of "code" to refer to parameters (5)
Andy Maloney
2022-08-14
Fix incorrect Camera3D size documentation
Aaron Franke
2022-08-14
Document run-time SceneTree debug property changes not working correctly
Hugo Locurcio
2022-08-12
[doc] Use "param" instead of "code" to refer to parameters (8)
Andy Maloney
2022-08-12
[doc] Use "param" instead of "code" to refer to parameters (7)
Andy Maloney
2022-08-12
[doc] Use "param" instead of "code" to refer to parameters (6)
Andy Maloney
2022-08-12
Merge pull request #64285 from asmaloney/doc-params-4
Yuri Sizov
2022-08-12
Merge pull request #64196 from asmaloney/doc-params-3
Yuri Sizov
2022-08-11
Merge pull request #64225 from Calinou/3d-scaling-bilinear-use-negative-mipma...
Hugo Locurcio
2022-08-11
[doc] Use "param" instead of "code" to refer to parameters (4)
Andy Maloney
2022-08-11
Merge pull request #64164 from asmaloney/doc-params2
Yuri Sizov
2022-08-11
Merge pull request #64267 from bruvzg/le_secret
Yuri Sizov
2022-08-11
[doc] Use "param" instead of "code" to refer to parameters
Andy Maloney
2022-08-11
Add missing properties to default theme
kobewi
2022-08-11
Change LineEdit secret character from "*" to "•".
bruvzg
2022-08-10
Use negative mipmap LOD bias for sub-native bilinear 3D scale
Hugo Locurcio
2022-08-10
Merge pull request #64208 from timothyqiu/packed-clear
Rémi Verschelde
2022-08-10
Merge pull request #64192 from danboo/danboo-mention-audiolistener2d
Rémi Verschelde
2022-08-10
Merge pull request #64160 from Calinou/tweak-label3d-defaults
Rémi Verschelde
2022-08-10
Expose clear method for packed arrays
Haoyu Qiu
2022-08-09
Add note about using AudioListener2D
Dan Boorstein
2022-08-09
[doc] Use "param" instead of "code" to refer to parameters #3
Andy Maloney
2022-08-10
add get_depth() to KinematicCollision3D as same of 2D
Silc Renew
2022-08-10
Merge pull request #64108 from antonWetzel/csharp-update
Rémi Verschelde
2022-08-09
Merge pull request #64134 from asmaloney/doc-params
Rémi Verschelde
2022-08-09
Tweak Label3D defaults for better readability
Hugo Locurcio
2022-08-09
[doc] Use "param" instead of "code" to refer to parameters
Andy Maloney
2022-08-08
Added to Sprite3D Documentation
Marlin Watts-Woods
2022-08-09
vector4 distance_squared_to and update csharp
antonWetzel
2022-08-08
Improve InstancePlaceholder documentation
Hugo Locurcio
2022-08-08
Merge pull request #64008 from YuriSizov/doctool-add-param-reference-syntax
Rémi Verschelde
2022-08-08
Rename the argument tag to param in XML documentation
Yuri Sizov
2022-08-08
Print expected `os.arch` tuple for current platform in GDExtension error
Hugo Locurcio
2022-08-08
Merge pull request #64076 from raulsntos/doc-fixes
Rémi Verschelde
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