Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-02-01 | Merge pull request #35809 from clayjohn/DOCS-update-version | Rémi Verschelde | |
Update docs to version 4.0 | |||
2020-01-31 | Update docs to version 4.0 | clayjohn | |
2020-01-31 | doc: Add an example for `Array.sort()` | Hugo Locurcio | |
This may help people understand the difference between alphabetical and natural order more quickly. | |||
2020-01-31 | Merge pull request #35790 from Calinou/doc-animationplayer-vs-tween | Rémi Verschelde | |
doc: Add a short AnimationPlayer versus Tween comparison | |||
2020-01-31 | doc: Add a short AnimationPlayer versus Tween comparison | Hugo Locurcio | |
Many newcomers are confused about which one to choose for animating properties. This should help clarify the situation with regards to AnimationPlayer versus Tween. | |||
2020-01-31 | Improve the CheckBox and CheckButton class documentations | Hugo Locurcio | |
This makes the CheckBox and CheckButton classes 100% documented. | |||
2020-01-29 | Fix some URLs to use HTTPS when available | Rémi Verschelde | |
2020-01-28 | Mention 2D polygon limits and how to increase them in the documentation | Hugo Locurcio | |
This closes #21793. | |||
2020-01-28 | doc: Sync classref with current source | Rémi Verschelde | |
Fix a few typos. | |||
2020-01-28 | Docs for some nodes in visual shader(part 2) | Yuri Roubinsky | |
2020-01-28 | Hide "control" methods from VisualShaderNodeGroupBase | Yuri Roubinsky | |
2020-01-28 | Hide "editable" property from VisualShaderNodeGroupBase public interface | Yuri Roubinsky | |
2020-01-27 | Added missing property "size" to VisualShaderNodeGroupBase | Yuri Roubinsky | |
2020-01-27 | Removed unused method "build" from VisualShaderNodeExpression | Yuri Roubinsky | |
2020-01-27 | Document theme_items of multiple classes | Tomasz Chabora | |
2020-01-26 | doc: Remove mention of nonexistent StaticBody simulated motion mode | Hugo Locurcio | |
The StaticBody2D documentation doesn't mention it, so it doesn't need to be touched. This closes #30560. | |||
2020-01-26 | Merge pull request #35589 from akien-mga/doc-drop-category-property | Rémi Verschelde | |
doc: Drop unused 'category' property from header | |||
2020-01-26 | doc: Do not expose Variant::NIL as a type in the class reference | Rémi Verschelde | |
Fix signals Variant arguments incorrectly listed as Nil. Fixes #12520. | |||
2020-01-26 | doc: Drop unused 'category' property from header | Rémi Verschelde | |
We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0. | |||
2020-01-26 | doc: Document all remaining ProjectSettings | Rémi Verschelde | |
2020-01-26 | Merge pull request #35581 from akien-mga/doc-color-constants | Rémi Verschelde | |
doc: Document named color constants | |||
2020-01-26 | doc: Document named color constants | Rémi Verschelde | |
Busywork but it's good for our completion rate :) | |||
2020-01-26 | doc: Complete documentation for VideoStreams | Rémi Verschelde | |
Also quick clean up of the matching C++ files. | |||
2020-01-26 | Merge pull request #35566 from Xrayez/doc-parse-property-return | Rémi Verschelde | |
Document the return value of `EditorInspectorPlugin.parse_property` | |||
2020-01-26 | Merge pull request #35574 from clayjohn/DOCS-odds-n-ends | Rémi Verschelde | |
Complete various class references | |||
2020-01-26 | Complete various class references | clayjohn | |
2020-01-26 | Merge pull request #35561 from clayjohn/GLES3-irradiance-max | Rémi Verschelde | |
Add project setting for max irradiance size | |||
2020-01-26 | Document the return value of `EditorInspectorPlugin.parse_property` | Andrii Doroshenko (Xrayez) | |
2020-01-25 | Merge pull request #35560 from clayjohn/DOCS-sky-radiance | Rémi Verschelde | |
Add warning for radiance_size | |||
2020-01-25 | Add warning for radiance_size | clayjohn | |
2020-01-25 | Add project setting for max irradiance size | clayjohn | |
2020-01-25 | Merge pull request #35559 from Calinou/doc-inputeventkey-string | Rémi Verschelde | |
Document how to get a human-readable string from an InputEventKey | |||
2020-01-25 | Document how to get a human-readable string from an InputEventKey | Hugo Locurcio | |
2020-01-25 | Document how to get chamfered corners with StyleBoxFlat | Hugo Locurcio | |
2020-01-25 | Merge pull request #35535 from Calinou/doc-projectsettings-runtime-physics | Rémi Verschelde | |
Document how to change the default gravity at runtime | |||
2020-01-25 | Document how to change the default gravity at runtime | Hugo Locurcio | |
Changing the default gravity at runtime isn't exactly obvious, so it makes sense to add a code sample. | |||
2020-01-24 | Update ScrollContainer.xml | Roi Valcárcel | |
Add missing descriptions to ScrollContainer documentation | |||
2020-01-23 | Docs for some nodes in visual shader | Yuri Roubinsky | |
Fix typo in `VisualShaderNodeCompare.ComparisonType` name. | |||
2020-01-23 | Merge pull request #35483 from YeldhamDev/doc_comment_spaces_removal | Rémi Verschelde | |
Remove unnecessary extra spaces before comments in code examples. | |||
2020-01-23 | Remove unnecessary extra spaces before comments in code examples. | Michael Alexsander | |
2020-01-23 | Remove unnecessary parenthesis from code examples | Michael Alexsander | |
2020-01-23 | Finish documenting CSG* and *probes | clayjohn | |
2020-01-23 | doc: Misc updates for AnimationNode* and others | Rémi Verschelde | |
- Add some missing descriptions. - Add links to tutorials for ARVR and AnimationTree. - Style fixes. - Engine changes: * Make `AnimationNodeTransition.input_<number>` properties internal so that they don't appear in the docs. They still appear in the inspector based on the actual number of inputs requested. * Drop unimplemented `CPUParticles.flatness`. It's only used for 3D particles in `ParticlesMaterial`, and thus only relevant for `CPUParticles3D`. | |||
2020-01-23 | Make `OS.execute()` blocking by default if not specified | Hugo Locurcio | |
This makes `OS.execute()` calls quicker to set up when calling programs in a blocking fashion. | |||
2020-01-22 | Add settings from SceneTree in the documentation | Bojidar Marinov | |
Fixes #35439 | |||
2020-01-22 | Get real default values for project settings in documentation | Bojidar Marinov | |
Also, ignore custom project settings and values for input/ entries Fixes #34154 | |||
2020-01-22 | Merge pull request #35352 from Feniks-Gaming/BetterDictionary | Rémi Verschelde | |
Improve dictionary description | |||
2020-01-22 | Merge pull request #35389 from clayjohn/DOCS-materials | Rémi Verschelde | |
Finish up docs for materials | |||
2020-01-21 | Finish up docs for materials | clayjohn | |
2020-01-21 | Merge pull request #35363 from ↵ | Rémi Verschelde | |
ericrybick/33106-importing-textureAtlas-cuts-out-the-sprites Fix AtlasPacker ignoring semi-transparent pixels |