Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-07-25 | Make KinematicBody docs consistent regarding `test_only` argument | Andrii Doroshenko (Xrayez) | |
This simply makes the `move_and_collide` method descriptions in both 2D and 3D to be in sync. Co-authored-by: 2DemiGods <2DemiGods@users.noreply.github.com> | |||
2019-07-25 | Merge pull request #30685 from jonri/vehicle-per-wheel-forces | Rémi Verschelde | |
Vehicle per-wheel forces | |||
2019-07-25 | Merge pull request #23820 from clayjohn/pointmesh | Rémi Verschelde | |
Added PointMesh primitive | |||
2019-07-24 | added pointMesh primitive | clayjohn | |
2019-07-23 | Added count method to String | Chaosus | |
2019-07-22 | Merge pull request #30732 from Calinou/default-disable-high-quality-vct | Rémi Verschelde | |
Disable high-quality voxel cone tracing by default | |||
2019-07-22 | Merge pull request #30728 from FlamyAT/fix-inputevent-doc | Rémi Verschelde | |
Documents the need for input_pickable in _input_event | |||
2019-07-22 | Documents the need for input_pickable in _input_event | FlamyAT | |
Update CollisionObject2D.xml Added member tags to missing docs | |||
2019-07-22 | doc: More formatting fixes | Rémi Verschelde | |
2019-07-22 | doc: Formatting fixes in EditorPlugin docs | Rémi Verschelde | |
2019-07-22 | doc: Sync classref with current source | Rémi Verschelde | |
2019-07-22 | Merge pull request #30659 from henriiquecampos/docs | Rémi Verschelde | |
Add description for EditorSceneImporter, EditorPlugin.enable/disable and EditorInterface.select_file | |||
2019-07-21 | Disable high-quality voxel cone tracing by default | Hugo Locurcio | |
This makes GIProbe significantly faster out of the box, at the cost of worse-looking GIProbe reflections. This closes #30727. | |||
2019-07-20 | Improve the Variant class documentation | Hugo Locurcio | |
Taken from https://docs.godotengine.org/en/latest/development/cpp/variant_class.html. | |||
2019-07-20 | Add description for EditorPlugin.enable/disable methods | Henrique Campos | |
2019-07-20 | Add docs for EditorInterface, EditorPlugin and EditorSceneImporter | Henrique Campos | |
2019-07-20 | AStar and AStar2D examples fixed to not use 'as' keyword and also removed ↵ | unknown | |
error causing code | |||
2019-07-19 | Merge pull request #30645 from Meriipu/document_tree_minwidth | Rémi Verschelde | |
Documented the Tree column behaviour of min_width in conjunction with expand | |||
2019-07-19 | Merge pull request #30674 from FlamyAT/patch-1 | Rémi Verschelde | |
Added missing InputEvent documentation | |||
2019-07-18 | Update documentation for new VehicleWheel members | Jon Ring | |
2019-07-18 | Merge pull request #30226 from lawnjelly/interpolate | Rémi Verschelde | |
Add access to interpolation fraction for fixed timestep interpolation | |||
2019-07-18 | Added missing InputEvent documentation | FlamyAT | |
2019-07-17 | Document Tree column behaviour of min_width in conjunction w expand | Meriipu | |
2019-07-17 | documented set_button_disabled | Meriipu | |
2019-07-15 | doc: Sync classref with current source | Rémi Verschelde | |
2019-07-15 | Merge pull request #30590 from clayjohn/particle_life | Rémi Verschelde | |
Added individual particle random lifetime | |||
2019-07-15 | Completed documentation for BakedLightmap node. | Nathan Warden | |
2019-07-14 | added individual particle random lifetime | clayjohn | |
2019-07-11 | Add access to interpolation fraction for fixed timestep interpolation | lawnjelly | |
Addresses #30068 This is a prerequisite for allowing proper support for fixed timestep interpolation, exposing the interpolation fraction to the engine, modules and gdscript. The interpolation fraction is the fraction through the current physics tick at the time of the current frame. | |||
2019-07-11 | doc: Mention `Input.MOUSE_MODE_CAPTURED` is raw on Windows and Linux | Hugo Locurcio | |
2019-07-10 | doc: Sync classref with current source | Rémi Verschelde | |
2019-07-09 | Merge pull request #30304 from DavidSichma/remote_cache | Rémi Verschelde | |
Exposed update_cache() of RemoteTransform and RemoteTransform2D | |||
2019-07-09 | Add `width` and `antialiased` parameters to CanvasItem `draw_rect()` | Hugo Locurcio | |
This also removes some duplicated editor code which is now obsoleted by the new parameters in `draw_rect()`. | |||
2019-07-09 | Added force_update_cache() to RemoteTransform and RemoteTransform2D | David Sichma | |
2019-07-09 | Merge pull request #30449 from hbina/fix_issue_30260 | Rémi Verschelde | |
Clarify what %APPDATA% expands to in Windows | |||
2019-07-09 | Clarify what %APPDATA% expands to in Windows | hbina085 | |
Linux users should be familiar with "~" so I think it might be unnecessary. Also changed the file separator in the description to use Windows' instead. | |||
2019-07-09 | TreeItem: Rename new button disable method to set_button_disabled | Rémi Verschelde | |
Follow-up to #30408. Also sync classref with current source. | |||
2019-07-09 | Merge pull request #30125 from akien-mga/docdata-expose-parametric-setget | Rémi Verschelde | |
DocData: Re-expose parametric setters and getters | |||
2019-07-08 | Merge pull request #30380 from KoBeWi/controlraiser | Rémi Verschelde | |
Clarify better what Node.raise does | |||
2019-07-08 | Merge pull request #30412 from Larpon/docs/string-hex_to_int-improve | Rémi Verschelde | |
Improve hex_to_int documentation | |||
2019-07-07 | Provide documentation for String http_escape() and http_unescape() methods | lmp | |
2019-07-07 | Clearify how hex_to_int expects a '0x' prefixed string. Provide a small ↵ | lmp | |
hex_to_int example | |||
2019-07-06 | Merge pull request #30363 from YeldhamDev/viewport_size_stretch_property | Rémi Verschelde | |
Make 'size_override_stretch' a property in 'Viewport' | |||
2019-07-06 | Merge pull request #30337 from Chaosus/vs_depth_texture | Rémi Verschelde | |
Added DEPTH_TEXTURE to visual shaders | |||
2019-07-06 | Clarify better what Node.raise does | Tomasz Chabora | |
2019-07-05 | Make 'size_override_stretch' a property in 'Viewport' | Michael Alexsander Silva Dias | |
2019-07-05 | Added DEPTH_TEXTURE to visual shaders | Chaosus | |
2019-07-05 | doc: Sync classref with current source | Rémi Verschelde | |
2019-07-04 | Document constants in Transform/Transform2D | Marco Costa | |
2019-07-04 | Merge pull request #30263 from Faless/ws/wslay_pr | Rémi Verschelde | |
Use wslay as a WebSocket library |