Age | Commit message (Collapse) | Author |
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Add `border_width` to `ReferenceRect`
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They use the same underlying `CanvasItem.draw_rect()` API.
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Exposes a hidden parameter behind `CanvasItem.draw_rect()`.
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This closes https://github.com/godotengine/godot-docs/issues/4083.
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Added visual shader node to easy gather data from a CurveTexture
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Documentation change: Explaining the behavior of focus stylebox overlapping the pressed stylebox
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Replace SAO implementation with MSSAO
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Optimize Glow with local memory
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Add aerial perspective to fixed fog
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Update intersect_point documentation to mention solid shapes.
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Remove old RigidBody get_layers() methods.
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This closes https://github.com/godotengine/godot-docs/issues/4273.
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Correct the doc about linear damping
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FIF15/remove-redundant-property-enabled-focus-mode
Remove redundant property "enabled_focus_mode"
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Fixes #41529.
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arthurpaulino/update-kinematicbody2d-is-on-descriptions
Updating KinematicBody2D "is_on" functions' descriptions
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Removed unused method Geometry3D.get_uv84_normal_bit
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Cross-reference GDScript `load` and `ResourceLoader.load` in classref
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Updated getters and setters names for toplevel
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Updated NinePatchRect's patch margin descriptions
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Renamed toplevel to be top_level
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documentation.
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Expose Animation::value_track_interpolate to GDscript
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Fix return type on EditorNode3DGizmoPlugin::get_priority.
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Clarify store_string vs store_line.
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