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2022-12-16Merge pull request #70116 from Calinou/vibrate-handheld-silence-warningRémi Verschelde
Silence `Input.vibrate_handheld()` warning as it's already documented
2022-12-16Merge pull request #64563 from timothyqiu/word-wrapRémi Verschelde
Fix `String::word_wrap()` for long words
2022-12-16Merge pull request #69867 from raulsntos/dotnet/colorIgnacio Roldán Etcheverry
C#: Synchronize Color with Core
2022-12-16Fix String::word_wrap() for long wordsHaoyu Qiu
- Changes `TextServer.string_get_word_breaks()` - Returns pairs of boundary start and end offsets - Accepts `chars_per_line` to return line breaks - Removes `String::word_wrap()` Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2022-12-16C#: Synchronize Color with CoreRaul Santos
- Add `Luminance` readonly property. - Add `LinearToSrgb` and `SrgbToLinear` static methods. - Add `FromOkHsl` static method. - Add `FromRgbe9995` static method. - Add `FromString` static method. - Expose `FromHtml` static method. - Expose `HtmlIsValid` static method. - Add and update some Color documentation.
2022-12-16Silence `Input.vibrate_handheld()` warning as it's already documentedHugo Locurcio
The warning causes messages to be spammed if you are calling this method in a game that runs on both desktop and mobile platforms, unless you guard all calls to `Input.vibrate_handheld()` with `OS.has_feature("mobile") or OS.has_feature("web")`. Since the limitation is already documented (and is obvious enough given the method's name), the warning message is redundant.
2022-12-15[RTL/TextServer] Add baseline inline alignment mode for objects and RTL tables.bruvzg
2022-12-15Merge pull request #70102 from Chaosus/rd_remove_usage_indirectYuri Rubinsky
2022-12-15Fix typos with codespellRémi Verschelde
2022-12-15Changed `STORAGE_BUFFER_USAGE_DISPATCH_INDIRECT` type to enum flagsYuri Rubinsky
2022-12-15Remove a confusing TileMap warningGilles Roudière
2022-12-15Improve documentation on heuristics in AStarGrid2DYuri Rubinsky
2022-12-14Merge pull request #70028 from clayjohn/PM-GLES3Rémi Verschelde
Added gl_compatibility as an option to the project creation screen
2022-12-14Merge pull request #69732 from KoBeWi/rc_undoRémi Verschelde
Add remote history to EditorUndoRedoManager
2022-12-13Merge pull request #70009 from clayjohn/glow-hqRémi Verschelde
Remove high quality glow as it is not any higher quality than regular glow
2022-12-13Merge pull request #70003 from clayjohn/GLES3-ccRémi Verschelde
Various fixes and documentation for CanvasGroup
2022-12-13Added gl_compatibility as an option to the project creation screenclayjohn
Last selected option is saved as default for next time
2022-12-13Various fixes and documentation for CanvasGroupclayjohn
Properly apply custom materials with CanvasGroups in the GLES3 backend Properly blur backbuffer when using a partial rect in forward_plus and gl_compatibility renderers Properly set fit_margin when clear_margin is set Fix shader error during backbuffer clear in mobile renderer
2022-12-13Remove high quality glow as it is not any higher quality than regular glowclayjohn
2022-12-12Fix docstring for String.get_base_dirAndrés Botero
2022-12-12Merge pull request #69629 from smix8/agent_wild_callback_pointer_4.xRémi Verschelde
Fix Navigation agent callback wild pointer crash
2022-12-12Fix Navigation agent callback wild pointer crashsmix8
Fixes crash in sanitizer builds when callback agent or object are already freed.
2022-12-12Merge pull request #69718 from groud/finally_rename_gdnative_to_gdextensionRémi Verschelde
Rename all gdnative occurences to gdextension
2022-12-12Merge pull request #67038 from Calinou/xdg-paths-linux-onlyRémi Verschelde
Only support XDG directory path configuration on Linux
2022-12-12Only support XDG directory path configuration on LinuxHugo Locurcio
XDG support breaks when running Windows builds via WINE. Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2022-12-12Merge pull request #67050 from KoBeWi/syrtRémi Verschelde
Warn if isometric TileMap is not Y-sorted
2022-12-12Rename all gdnative occurences to gdextensionGilles Roudière
Non-exhaustive list of case-sensitive renames: GDExtension -> GDNative GDNATIVE -> GDEXTENSION gdextension -> gdnative ExtensionExtension ->Extension (for where there was GDNativeExtension) EXTENSION_EXTENSION ->EXTENSION (for where there was GDNATIVE_EXTENSION) gdnlib -> gdextension gdn_interface -> gde_interface gdni -> gde_interface
2022-12-12Merge pull request #69714 from flatline-84/editor_scene_post_import_doc_exampleRémi Verschelde
updated example documentation for EditorScenePostImport
2022-12-12updated example documentation for EditorScenePostImportflatline-84
2022-12-11Merge pull request #69905 from Chaosus/rd_dynamic_state_flagRémi Verschelde
Changed `RD::PipelineDynamicStateFlags` type to enum flags
2022-12-11Merge pull request #69559 from timothyqiu/unique-callRémi Verschelde
Add note about `GROUP_CALL_UNIQUE` not considering arguments
2022-12-11Changed `RD::PipelineDynamicStateFlags` type to enum flagsYuri Rubinsky
2022-12-10Merge pull request #67399 from Calinou/rename-precision-double-sconsRémi Verschelde
Rename `float=64` SCons option to `precision=double`
2022-12-10Enable assigning an owner to navigation regions and linksJosh Jones
This allows users of the server APIs to get back the nodes that created certain regions and links.
2022-12-10Rename `float=64` SCons option to `precision=double`Hugo Locurcio
This avoids confusion with the old `bits=64` option and building for 64-bit CPUs in general.
2022-12-10Merge pull request #69831 from Calinou/audio-random-no-repeats-remove-warningRémi Verschelde
Remove warning when playing random no-repeat sound with only 1 sound in pool
2022-12-09Remove warning when playing random no-repeat sound with only 1 sound in poolHugo Locurcio
This makes setting up sounds for random pitch/volume faster, as you don't have to change the mode from Random (Avoid Repeats) to Random anymore if you only care about randomizing pitch/volume but want to prevent a warning message from appearing on every playback.
2022-12-09Update StringName documentation to match String'sMicky
2022-12-09Merge pull request #68747 from rune-scape/rune-stringname-unificationRémi Verschelde
GDScript: Unify StringName and String
2022-12-09Merge pull request #69353 from YuriSizov/window-be-more-like-your-brotherRémi Verschelde
Copy local theme overrides from `Control` to `Window`
2022-12-09Merge pull request #69774 from ↵Rémi Verschelde
Calinou/backbuffercopy-only-show-rect-when-relevant Fix BackBufferCopy `rect` property appearing when not relevant in inspector
2022-12-08Fix BackBufferCopy `rect` property appearing when not relevant in inspectorHugo Locurcio
The `rect` property is only effective if `copy_mode` is Rect.
2022-12-08Add remote history to EditorUndoRedoManagerkobewi
2022-12-08Use capitalized ID in the docHaoyu Qiu
2022-12-07Copy local theme overrides from Control to WindowYuri Sizov
2022-12-07Merge pull request #69712 from bruvzg/real_sizeRémi Verschelde
Rename `window_get_real_size`, add position counterpart.
2022-12-07Merge pull request #69707 from bruvzg/x11_exfsRémi Verschelde
[Linux/X11] Split fullscreen mode into `WINDOW_MODE_EXCLUSIVE_FULLSCREEN` and `WINDOW_MODE_FULLSCREEN` to improve multi-window handling.
2022-12-07Merge pull request #69654 from BastiaanOlij/openxr_submit_depth_optionalRémi Verschelde
Make submitting depth buffer in OpenXR optional
2022-12-07Merge pull request #69713 from groud/rename_get_surrounding_tilesRémi Verschelde
Rename get_surrounding_tiles to get_surrounding_cells
2022-12-07Rename get_surrounding_tiles to get_surrounding_cellsGilles Roudière