Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-03-11 | Merge pull request #58965 from TechnoPorg/remove-stex-occurrences | Rémi Verschelde | |
Remove more occurrences of "stex" | |||
2022-03-10 | Remove more occurrences of "stex" | TechnoPorg | |
2022-03-10 | Merge pull request #58485 from aaronfranke/time-offset | Rémi Verschelde | |
2022-03-10 | Merge pull request #58781 from BastiaanOlij/openxr_signals_and_events | Rémi Verschelde | |
Adding signals and events to OpenXR interface | |||
2022-03-10 | Discern between virtual and abstract class bindings | reduz | |
* Previous "virtual" classes (which can't be instantiated) are not corretly named "abstract". * Added a new "virtual" category for classes, they can't be instantiated from the editor, but can be inherited from script and extensions. * Converted a large amount of classes from "abstract" to "virtual" where it makes sense. Most classes that make sense have been converted. Missing: * Physics servers * VideoStream * Script* classes. which will go in a separate PR due to the complexity involved. | |||
2022-03-10 | Adding signals and events to OpenXR interface | Bastiaan Olij | |
Improving interaction profile logic | |||
2022-03-09 | Remove unused Bullet module and thirdparty code | Rémi Verschelde | |
It has been disabled in `master` since one year (#45852) and our plan is for Bullet, and possibly other thirdparty physics engines, to be implemented via GDExtension so that they can be selected by the users who need them. | |||
2022-03-09 | Remove unused GDNative code | Rémi Verschelde | |
This has been superseded by GDExtension so this code is no longer useful nor usable. There's still some GDNative-related stuff in platform export code which needs to be adapted for GDExtension (e.g. to include GDExtension libraries in exports). | |||
2022-03-09 | Replace `TabBar`'s `min_width` with `max_tab_width` and expose it | Michael Alexsander | |
2022-03-08 | Merge pull request #58877 from akien-mga/core-unexpose-range_step_decimals | Rémi Verschelde | |
2022-03-08 | Rename Control's Rect properties to exclude rect_ part | Marcel Admiraal | |
2022-03-08 | Merge pull request #57769 from Chaosus/vs_custom | Rémi Verschelde | |
2022-03-08 | Merge pull request #58850 from YeldhamDev/more_tab_regressions | Rémi Verschelde | |
2022-03-08 | Add `_get_func_code/_is_available` virtual functions to custom nodes | Yuri Roubinsky | |
2022-03-08 | Merge pull request #49447 from Calinou/remove-shadow-color-property | Rémi Verschelde | |
Remove unused `shadow_color` property from Light3D | |||
2022-03-07 | VariantUtility: Unexpose `Math::range_step_decimals` | Rémi Verschelde | |
This method was meant only as a convenience for editor code to allow using a step of 0 to disable snapping. It was exposed by mistake when refactoring GlobalScope. | |||
2022-03-07 | Merge pull request #57930 from piiertho/bugfix/add-none-flag-to-resource-saver | Rémi Verschelde | |
2022-03-07 | Fix ResourceSaver::save method exposition flag parameter | Pierre-Thomas Meisels | |
enh: Add FLAG_NONE to SaverFlags in ResourceSaver to fix api inconsistency fix: flags parameter of ResourceSaver::save is now uint32_t to allow flag composition in scripts | |||
2022-03-07 | Merge pull request #57812 from piiertho/bugfix/add-none-enum-global-constants | Rémi Verschelde | |
2022-03-07 | bugfix: bind core enums' none values | Pierre-Thomas Meisels | |
2022-03-07 | Merge pull request #58750 from Chaosus/vs_varyings | Rémi Verschelde | |
Add varying support to visual shaders | |||
2022-03-06 | Fix regressions with nameless and icon-only tabs | Michael Alexsander | |
2022-03-06 | Merge pull request #58788 from reduz/rename-streamtexture | Rémi Verschelde | |
Rename StreamTexture* to CompressedTexture* | |||
2022-03-06 | Merge pull request #58803 from KoBeWi/a_bit_of_everything | Rémi Verschelde | |
Various code and documentation improvements | |||
2022-03-05 | Various code and documentation improvements | kobewi | |
2022-03-05 | Change tabs_rearrange_group to property | kobewi | |
2022-03-05 | Rename StreamTexture* to CompressedTexture* | reduz | |
* Its not and will not be used for streaming. * Streaming will be implemented in 4.1 and it will work different. * It makes more sense to be called CompressedTexture since it imports and compresses texture files. | |||
2022-03-05 | Merge pull request #53839 from EricEzaM/editor-settings-changed-settings | Rémi Verschelde | |
Added ability to get list of editor settings changed when saving editor settings. Optimised settings changed notification. | |||
2022-03-05 | Added ability to retrieve array of changed settings changed when it is saved. | Eric M | |
2022-03-04 | Remove unused `shadow_color` property from Light3D | Hugo Locurcio | |
This shadow color property was no longer effective since the shaders were optimized to improve occupancy. | |||
2022-03-04 | Add varying support to visual shaders | Yuri Roubinsky | |
2022-03-04 | Merge pull request #58717 from CrezyDud/master | Rémi Verschelde | |
2022-03-04 | Merge pull request #58512 from Calinou/light3d-add-distance-fade | Rémi Verschelde | |
2022-03-04 | Merge pull request #58673 from Calinou/smooth-trimesh-collision-always-setting | Rémi Verschelde | |
2022-03-04 | Merge pull request #58687 from YeldhamDev/the_beast_has_been_slain | Rémi Verschelde | |
2022-03-03 | Make `TabContainer` use `TabBar` internally | Michael Alexsander | |
2022-03-03 | Add linear_velocity and angular_velocity to PhysicalBone3D | MrSwedish | |
2022-03-03 | Merge pull request #57478 from FelixNemis/physics-signal-doc-fix | Rémi Verschelde | |
Fix snippet for getting collisionshape node in body/area signal docs | |||
2022-03-03 | Merge pull request #58643 from KoBeWi/👀 | Max Hilbrunner | |
Update some docs regarding SubViewports | |||
2022-03-03 | Merge pull request #57466 from Sauermann/fix-rect2i-intersect-doc | Max Hilbrunner | |
Fix Rect2i.intersects doc: Remove nonexistent parameter from documentation | |||
2022-03-03 | Merge pull request #58162 from KoBeWi/RY | Max Hilbrunner | |
Update description of LINE_TEXTURE constants | |||
2022-03-02 | Always register the Smooth Trimesh Collision project setting | Hugo Locurcio | |
This ensures the project setting never disappears from the editor, even if the current physics engine is GodotPhysics. This also adds documentation for the Smooth Trimesh Collision project setting. | |||
2022-03-02 | Changed TileMap::set_cell alternative_tile default value to 0 | Igor Kordiukiewicz | |
2022-03-01 | Merge pull request #58629 from groud/fix_native_extion_init_order | Rémi Verschelde | |
2022-03-01 | Merge pull request #58477 from AlbertFay/text-under-scrollbar | Rémi Verschelde | |
2022-03-01 | Update some docs regarding SubViewports | kobewi | |
2022-02-28 | Reorder native extension types initialization, initializing editor last | Gilles Roudière | |
2022-02-28 | Merge pull request #58614 from Calinou/ssr-roughness-quality-enum-fix-typo | Rémi Verschelde | |
Fix typo in SSR roughness quality enum value names | |||
2022-02-28 | Merge pull request #58597 from ↵ | Rémi Verschelde | |
IgorKordiukiewicz/remove-files-dropped-signal-from-scene-tree Remove files_dropped signal from SceneTree | |||
2022-02-28 | Remove files_dropped signal from SceneTree | Igor Kordiukiewicz | |