Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-07-21 | Add Method get_inverse_inertia_tensor | Yerik | |
2020-07-20 | Document HTML5 CORS restrictions in HTTPClient and HTTPRequest | Hugo Locurcio | |
See https://github.com/godotengine/godot/issues/40247. | |||
2020-07-20 | Merge pull request #40409 from Calinou/doc-control-rect-scale | Rémi Verschelde | |
Document caveats related to Control scaling | |||
2020-07-20 | Document the process of parsing command-line arguments | Andrii Doroshenko (Xrayez) | |
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro> | |||
2020-07-15 | Mention the Data paths documentation in the File class | Hugo Locurcio | |
This closes https://github.com/godotengine/godot-docs/issues/3799. | |||
2020-07-15 | Merge pull request #40414 from rcorre/get-mesh-arrays-doc | Rémi Verschelde | |
Clarify how to convert PrimitiveMesh to ArrayMesh. | |||
2020-07-15 | Merge pull request #40412 from Calinou/doc-string-c-unescape | Rémi Verschelde | |
Document which escape sequences are supported by `String.c_unescape()` | |||
2020-07-15 | Clarify how to convert PrimitiveMesh to ArrayMesh. | Ryan Roden-Corrent | |
It took me a bit to figure this out, as I was initially doing something more complicated like this before I realized I just had to pass get_mesh_arrays directly to add_surface_from_arrays. ``` var arr_mesh = ArrayMesh.new() var arrays = [] arrays.resize(ArrayMesh.ARRAY_MAX) arrays[ArrayMesh.ARRAY_VERTEX] = c.get_mesh_arrays() arr_mesh.add_surface_from_arrays(Mesh.PRIMITIVE_TRIANGLES, arrays) ``` | |||
2020-07-15 | Merge pull request #37961 from Calinou/doc-csharp-dynamic-object-call | Rémi Verschelde | |
Mention C# gotchas in Object's dynamic call/set/connect methods | |||
2020-07-15 | Document which escape sequences are supported by `String.c_unescape()` | Hugo Locurcio | |
See https://github.com/godotengine/godot/issues/38716. | |||
2020-07-15 | Document caveats related to Control scaling | Hugo Locurcio | |
This is a common topic of confusion. Clarifying its intended scope should make things easier to understand. | |||
2020-07-15 | Merge pull request #40380 from Calinou/doc-vehiclebody-limitations | Rémi Verschelde | |
Document VehicleBody3D and VehicleWheel3D limitations | |||
2020-07-15 | Merge pull request #40268 from DanielZTing/master | Rémi Verschelde | |
Fix cancel/OK button order on macOS | |||
2020-07-15 | doc: Sync classref with current source | Rémi Verschelde | |
2020-07-14 | Mention C# gotchas in Object's dynamic call/set/connect methods | Hugo Locurcio | |
This closes #34015. | |||
2020-07-14 | Document VehicleBody3D and VehicleWheel3D limitations | Hugo Locurcio | |
These classes have dozens of open bugs and missing features which may not be fixed anytime soon. It's probably better to document it upfront at this point. | |||
2020-07-14 | Document updated UDPServer interface. | Fabio Alessandrelli | |
2020-07-13 | Commit other files changed by file_format.sh | Aaron Franke | |
2020-07-11 | Merge pull request #40272 from clayjohn/VULKAN-time-slicing | Rémi Verschelde | |
Add incremental update mode to sky | |||
2020-07-11 | Add incremental update mode to sky | clayjohn | |
2020-07-11 | Merge pull request #40193 from KoBeWi/dem_pikks | Rémi Verschelde | |
Allow Area2D and 3D mouse events without collision layer | |||
2020-07-10 | Fix cancel/OK button order on macOS | Daniel Ting | |
The macOS platform convention regarding button order is cancel on left, OK on right. | |||
2020-07-10 | Added 'fma' function to shader language | Yuri Roubinsky | |
2020-07-10 | Allow Area2D and 3D mouse events without a collision layer | Tomasz Chabora | |
Co-authored-by: madmiraal <madmiraal@users.noreply.github.com> | |||
2020-07-10 | Merge pull request #40121 from Calinou/enable-file-logging | Rémi Verschelde | |
Enable file logging by default on desktops to help with troubleshooting | |||
2020-07-10 | Merge pull request #40243 from nathanfranke/fix-regression-directory-open-check | Rémi Verschelde | |
Follow-Up Fix Directory Open | |||
2020-07-10 | Merge pull request #40246 from Calinou/doc-httprequest-post-example | Rémi Verschelde | |
Add a POST request example to the HTTPRequest class documentation | |||
2020-07-10 | Follow-Up Fix Directory Open | Nathan Franke | |
2020-07-10 | Add a POST request example to the HTTPRequest class documentation | Hugo Locurcio | |
2020-07-10 | Merge pull request #40210 from RantingBob/patch-1 | Rémi Verschelde | |
Update Resource.xml to explain behavior of duplicate when subresource… | |||
2020-07-09 | Merge pull request #40240 from Calinou/doc-packedscene-example-instance | Rémi Verschelde | |
Document how to instance a PackedScene and add it as a child | |||
2020-07-09 | Document how to instance a PackedScene and add it as a child | Hugo Locurcio | |
This information was already present in `@GDScript.preload()`, but it's not easy to find. This closes https://github.com/godotengine/godot-docs/issues/3338. | |||
2020-07-09 | Mention `SceneTree.create_timer()` in the Timer class documentation | Hugo Locurcio | |
This closes https://github.com/godotengine/godot-docs/issues/2349 (as the linked method already contains an example). | |||
2020-07-08 | Enable file logging by default on desktops to help with troubleshooting | Hugo Locurcio | |
- Use the `.log` file extension (recognized on Windows out of the box) to better hint that generated files are logs. Some editors provide dedicated syntax highlighting for those files. - Use an underscore to separate the basename from the date and the date from the time in log filenames. This makes the filename easier to read. - Keep only 5 log files by default to decrease disk usage in case messages are spammed. | |||
2020-07-08 | Update Resource.xml to explain behavior of duplicate when subresources is ↵ | Bob Gardner | |
true and a subresource contains further nested resources. Updated documentation for duplicate() on Resource to better explain the behavior. As per #30385. | |||
2020-07-06 | Add sort and has methods to PackedArrays | Aaron Franke | |
2020-07-06 | Expose methods to play scene from plugin code | Yuri Sizov | |
2020-07-05 | Change translation parser plugin API to parse_file() | SkyJJ | |
2020-07-04 | Merge pull request #40084 from bruvzg/macos_seamless_scaling | Rémi Verschelde | |
[macOS] Implement seamless display scaling. | |||
2020-07-04 | Merge pull request #40103 from Calinou/doc-fix-string-capitalize | Rémi Verschelde | |
Fix `String.capitalize()` description to follow camelCase changes | |||
2020-07-04 | [macOS] Implement seamless display scaling. | bruvzg | |
2020-07-04 | Merge pull request #40092 from hinlopen/remove-find-last | Rémi Verschelde | |
Remove String::find_last (same as rfind) | |||
2020-07-03 | Fix `String.capitalize()` description to follow camelCase changes | Hugo Locurcio | |
This closes #40093. | |||
2020-07-03 | Merge pull request #40089 from slooths/doc-textedit-minimap | Rémi Verschelde | |
Add documentation for minimap_draw and minimap_width | |||
2020-07-03 | doc: Sync classref with current source | Rémi Verschelde | |
2020-07-03 | Merge pull request #40086 from slooths/doc-update-select-methods | Rémi Verschelde | |
Update TextEdit select and select_all method descriptions | |||
2020-07-03 | Remove String::find_last (same as rfind) | Stijn Hinlopen | |
2020-07-03 | Merge pull request #40085 from slooths/doc-selecting-enabled | Rémi Verschelde | |
Add documentation for selecting_enabled | |||
2020-07-03 | Add documentation for minimap_draw and minimap_width | Slooth | |
2020-07-03 | Update TextEdit select and select_all methods | Slooth | |