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2020-08-31Merge pull request #40955 from Calinou/test-add-expressionRémi Verschelde
Add a test suite for Expression
2020-08-29Merge pull request #41521 from Calinou/doc-accelerometer-platformsRémi Verschelde
Document supported platforms for `Input.get_accelerometer()` and related
2020-08-29Merge pull request #41350 from skyace65/tilemapRémi Verschelde
Add defaults to tilemap set_cell function example
2020-08-29Document the GDScript debugger not supporting Thread yetHugo Locurcio
See https://github.com/godotengine/godot/issues/2446.
2020-08-29Document supported platforms for `Input.get_accelerometer()` and relatedHugo Locurcio
This closes #41303.
2020-08-28Merge pull request #41441 from YeldhamDev/input_docs_mouse_captureRémi Verschelde
State how 'MOUSE_MODE_CAPTURED' actually works in the 'Input' docs
2020-08-28Merge pull request #41507 from skyace65/AudioListenerRémi Verschelde
Mention listener node in AudioStreamPlayer3D description
2020-08-28State how 'MOUSE_MODE_CAPTURED' actually works in the 'Input' docsMichael Alexsander
2020-08-28Clarify that `KEY_BACK` is unrelated to the Back button on AndroidHugo Locurcio
This closes #19325.
2020-08-28Merge pull request #41573 from skyace65/ThreadRémi Verschelde
Add information to get thread id
2020-08-28Merge pull request #41566 from skyace65/TouchScreenButtonRémi Verschelde
Improve touch screen button description
2020-08-27Add information to get thread idskyace65
2020-08-27Improve touch screen button descriptionskyace65
2020-08-27Mention listener node in AudioStreamPlayer3D descriptionskyace65
2020-08-27Document where the center of mass is for RigidBody nodesskyace65
2020-08-27Add a test suite for ExpressionHugo Locurcio
This also makes the first parameter of `Expression::execute()` optional from C++. Previously, it was only optional in the scripting API.
2020-08-26Added debugger plugin supportsimpu
Changes: * EngineDebugger is exposed to gdscript. Game side of communication can be implemented through it. * EditorDebuggerPlugin is added which handles the editor side of communication.
2020-08-25Merge pull request #40443 from SkyLucilfer/PluralsSupportRémi Verschelde
Added plurals and context support to Translation
2020-08-21Merge pull request #41425 from Calinou/doc-2d-sprite-animationRémi Verschelde
Link to 2D Sprite animation tutorial in relevant class documentations
2020-08-21Link to 2D Sprite animation tutorial in relevant class documentationsHugo Locurcio
2020-08-21Mention that body_set_state is deferredTomasz Chabora
2020-08-21Merge pull request #41387 from skyace65/CollisionShapeDocRémi Verschelde
Update CollisionShape2D doc
2020-08-20Update CollisionShape2D docskyace65
2020-08-21Clarify points in Line2D docskyace65
2020-08-19Merge pull request #41080 from naithar/feature/ios-framework-importRémi Verschelde
[iOS] [4.0] Export: Add a method to embed a framework
2020-08-19iOS Export: Add a method to embed a frameworkSergey Minakov
By default 'add_ios_framework' would not embed a framework to save previous behavior. New 'add_ios_embedded_framework' would embed framework on export.
2020-08-19Document limitations related to centering text with RichTextLabelHugo Locurcio
This is a relatively common question on various community channels.
2020-08-19Update GDScriptTranslationParserPlugin to use GDSriptParser instead of RegEx.SkyJJ
2020-08-19Updated Translation architecture to have TranslationPO, did some commit ↵SkyJJ
fixes and updated class Reference.
2020-08-19Update POT generation to handle context and pluralsSkyJJ
2020-08-18Add defaults to tilemap set_cell function exampleskyace65
2020-08-17Make the lack of AtlasTexture support in AnimatedTexture more prominentHugo Locurcio
See https://github.com/godotengine/godot/issues/33855.
2020-08-15Merge pull request #41105 from Calinou/doc-dynamicfont-no-kerningRémi Verschelde
Document the lack of kerning support in DynamicFont
2020-08-14Merge pull request #41121 from Calinou/doc-slider-range-signalsRémi Verschelde
Reference Range signals in the Slider class documentations
2020-08-14Update AUTHORS and DONORS listRémi Verschelde
New contributors added to AUTHORS: @hinlopen, @naithar, @rrcore, @SkyLucilfer, @TwistedTwigleg Thanks to all contributors and donors for making Godot possible! --- Also changes to relevant code that parses the DONORS.md to match the new tiers.
2020-08-13Merge pull request #41216 from ThakeeNathees/doc-JSON.printRémi Verschelde
Documentation: clarify the indent parameter of JSON.print
2020-08-13Merge pull request #41219 from akien-mga/gles2-takes-holidaysRémi Verschelde
Remove obsolete GLES2 backend code
2020-08-13Merge pull request #41207 from KoBeWi/you_got_errorRémi Verschelde
Mention that Array.front/back throw error if empty
2020-08-13Merge pull request #41198 from hazarek/masterRémi Verschelde
grow_mask() description added
2020-08-13Remove obsolete GLES2 backend codeRémi Verschelde
This code currently isn't compiled (and cannot compile). We plan to re-add OpenGL ES-based renderer(s) in Godot 4.0 alongside Vulkan (probably ES 3.0, possibly also a low-end ES 2.0), but the code will be quite different so it's not relevant to keep this old Godot 3.2 code. The `drivers/gles2` code from the `3.2` branch can be used as a reference for a potential new implementation.
2020-08-13Documentation: clarify the indent parameter of JSON.printThakee Nathees
2020-08-12Mention that Array.front/back throw error if emptyTomasz Chabora
2020-08-12Expose NOTIFICATION_POST_ENTER_TREETomasz Chabora
2020-08-12grow_mask() description addedHazar
Description; > Applies morphological dilation to the bitmap. The first argument is the dilation amount, Rect2 is the area where the dilation will be applied.
2020-08-11Merge pull request #41008 from KoBeWi/∠Rémi Verschelde
Improve Vector2.angle() description
2020-08-09Add option to disable virtual keyboard for TextEditPouleyKetchoupp
Adding support for disabling virtual keyboard on mobile platforms, in order to make it consistent with LineEdit. It allows implementing a custom virtual keyboard.
2020-08-08Reference Range signals in the Slider class documentationsHugo Locurcio
See https://github.com/godotengine/godot-docs/issues/3837.
2020-08-07Document the lack of kerning support in DynamicFontHugo Locurcio
2020-08-05Improve Vector2.angle() descriptionTomasz Chabora
2020-07-31Merge pull request #40816 from codetorex/masterRémi Verschelde
Added missing information about File.open_encrypted function to docs