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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-08-27
Merge pull request #51908 from bruvzg/msdf_fonts2
K. S. Ernest (iFire) Lee
2021-08-27
Merge pull request #51896 from nekomatata/restore-ray-shape
Camille Mohr-Daurat
2021-08-27
Merge pull request #52129 from AnilBK/skeleton2d-ik-doc
Max Hilbrunner
2021-08-27
Makes FontData importable resource.
bruvzg
2021-08-27
Merge pull request #37209 from Calinou/add-array-pop-method
Gilles Roudière
2021-08-27
Document how to use IK in skeleton2D.
Anilforextra
2021-08-27
Merge pull request #52003 from BastiaanOlij/xr_interface_extension
Bastiaan Olij
2021-08-27
Add an `Array.pop_at()` method to pop an element at an arbitrary index
Hugo Locurcio
2021-08-26
Merge pull request #52107 from timothyqiu/overriden
Juan Linietsky
2021-08-26
Merge pull request #51870 from BastiaanOlij/half_resolution_3d
Juan Linietsky
2021-08-26
Adding GDExtension support to XRInterface
Bastiaan Olij
2021-08-26
Merge pull request #51928 from reduz/extension-loader
Juan Linietsky
2021-08-26
Merge pull request #52077 from reduz/error-ret-doc
Juan Linietsky
2021-08-26
Optionally scale 3D render content
Bastiaan Olij
2021-08-25
Merge pull request #52084 from reduz/engine-singleton-register
Juan Linietsky
2021-08-25
Merge pull request #51969 from Calinou/doc-image-generate-mipmaps-no-threading
K. S. Ernest (iFire) Lee
2021-08-26
Fix misspelled "overriden"
Haoyu Qiu
2021-08-25
Merge pull request #52023 from mhilbrunner/vs-fix-reloaded
Max Hilbrunner
2021-08-25
Add ability to register singletons from engine API
reduz
2021-08-25
Merge pull request #48374 from Calinou/gradienttexture-add-hdr-property
Hugo Locurcio
2021-08-24
Rename RayShape to SeparationRayShape
PouleyKetchoupp
2021-08-24
Rename slips_on_slope to slide_on_slope
PouleyKetchoupp
2021-08-24
Fix CharacterBody motion with RayShape
PouleyKetchoupp
2021-08-24
Restore RayShape as a regular shape type
PouleyKetchoupp
2021-08-24
Implement error return documetation
reduz
2021-08-24
Fix Visual Script editor
Max Hilbrunner
2021-08-24
Merge pull request #52041 from Rubonnek/expose-simplify-path
Max Hilbrunner
2021-08-24
Merge pull request #52044 from Rubonnek/update-string-abs-rel-docs
Max Hilbrunner
2021-08-24
Merge pull request #51999 from lyuma/set_surface_material
Juan Linietsky
2021-08-24
Merge pull request #52000 from lyuma/set_editable_instance
Juan Linietsky
2021-08-24
Expose String.simplify_path
Wilson E. Alvarez
2021-08-23
Make Node editable_instance methods available to GDScript
Lyuma
2021-08-23
Merge pull request #52045 from reduz/expose-rid-creation-utilities
Juan Linietsky
2021-08-23
Expose RID creation utilities.
reduz
2021-08-23
Update documentation for is_absolute_path and is_rel_path
Wilson E. Alvarez
2021-08-23
Merge pull request #51751 from jeffrey-cochran/windforce
Camille Mohr-Daurat
2021-08-23
Implement NativeExtension pointer arguments
reduz
2021-08-23
Enabled area-specific wind forces
Jeffrey Cochran
2021-08-23
Merge pull request #51971 from aaronfranke/https
Max Hilbrunner
2021-08-23
Merge pull request #51803 from LoipesMas/master
lawnjelly
2021-08-23
Add note about batching to Line2D's anti-aliasing
LoipesMas
2021-08-23
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
reduz
2021-08-22
Implement set_surface_material and set_surface_name methods in EditorSceneImp...
Lyuma
2021-08-22
Replace HTTP links with HTTPS for sites with HTTPS versions
Aaron Franke
2021-08-22
Merge pull request #50434 from QbieShay/particle-minmax
K. S. Ernest (iFire) Lee
2021-08-22
Merge pull request #51886 from Geometror/fix-layout-editor-file-dialog
Michael Alexsander
2021-08-22
moved particle parameters to minmax and split scale axis
QbieShay
2021-08-22
Merge pull request #51700 from Geometror/fix-color-picker
K. S. Ernest (iFire) Lee
2021-08-22
Replace BIND_VMETHOD by new GDVIRTUAL syntax
reduz
2021-08-22
Revert "Add Node processing and physics processing cumulative (as opposed to ...
Juan Linietsky
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